Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
RubLuvSela
Danzaburou
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 70L
1,471 Elo+
Party 1
Amaterasu
Amaterasu
Selaena
Amaterasu
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
82W - 102L
1,575 Elo+
Party 1
Charybdis
Charybdis
YahiaWes
Charybdis
Level 84
God Stats
0W - 1L
1,660 SR
Queue Stats
9W - 10L
1,471 Elo+
Party 1
Thoth
Thoth
sick-head187
Thoth
Level 158
God Stats
1W - 5L
1,152 SR
Queue Stats
132W - 113L
1,527 Elo+
Solo
Team Averages
Level 139
1,462 SR
1,509 Elo+

VS

Team Averages
Level 101
1,538 SR
1,433 Elo+
Vamana
Vamana
Islengel2
Vamana
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,275 Elo+
Solo
Hel
Hel
MarleyBob
Hel
Level 139
God Stats
5W - 1L
1,396 SR
Queue Stats
291W - 293L
1,464 Elo+
Solo
Hera
Hera
aK1CK2TheBallox
Hera
Level 110
God Stats
3W - 0L
1,748 SR
Queue Stats
54W - 75L
1,371 Elo+
Solo
Danzaburou
Danzaburou
ir0nturk
Danzaburou
Level 81
God Stats
3W - 3L
1,500 SR
Queue Stats
120W - 119L
1,537 Elo+
Solo
Ne Zha
Ne Zha
wrathfulcarpet
Ne Zha
Level 146
God Stats
3W - 3L
1,547 SR
Queue Stats
164W - 173L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
15
0 / 4 / 13
9,484
677
3,445
16,934
16,188
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
RubLuvSela
Danzaburou
18
11 / 6 / 4
11,640
831
26,803
19,669
8,364
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Amaterasu
Selaena
Amaterasu
15
1 / 5 / 7
8,806
629
4,280
17,392
16,776
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charybdis
YahiaWes
Charybdis
17
4 / 4 / 3
9,920
709
10,274
16,361
6,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 4 / 7
9,212
658
13,180
14,318
4,795
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Islengel2
Vamana
17
3 / 4 / 13
10,430
745
15,550
21,691
16,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
4 / 4 / 6
9,950
711
7,242
10,343
3,400
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
2 / 3 / 8
10,851
775
13,467
9,836
3,255
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
ir0nturk
Danzaburou
19
7 / 3 / 12
12,043
860
20,940
15,350
6,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
7 / 3 / 14
11,166
798
19,397
13,152
5,417
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
76
17
Kills
23
23
Deaths
17
34
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
4
13
1.63
W
Vamana
Islengel2
Vamana
3
4
13
2.38
W
4
4
6
1.75
L
Danzaburou
RubLuvSela
Danzaburou
11
6
4
2.17
L
Amaterasu
Selaena
Amaterasu
1
5
7
0.9
L
Charybdis
YahiaWes
Charybdis
4
4
3
1.38
W
2
3
8
2
W
Danzaburou
ir0nturk
Danzaburou
7
3
12
4.33
L
1
4
7
1.13
W
7
3
14
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,982
Damage
76,596
84,674
Taken
70,372
52,132
Mitigated
35,662
37,054
Healing
37,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
3,445
1,526
16,069
4,935
16,934
16,188
29
5,506
11,316
8,212
0
W
Vamana
Islengel2
Vamana
15,550
7,374
497
7,241
21,691
16,842
517
4,702
16,989
0
25,172
W
7,242
189
9,523
5,130
10,343
3,400
0
2,129
8,214
9,617
0
L
Danzaburou
RubLuvSela
Danzaburou
26,803
7,664
379
3,785
19,669
8,364
194
3,501
15,903
0
50,589
L
Amaterasu
Selaena
Amaterasu
4,280
574
561
2,098
17,392
16,776
171
4,353
12,800
0
10,945
L
Charybdis
YahiaWes
Charybdis
10,274
3,305
626
4,291
16,361
6,009
273
3,820
12,273
0
29,195
W
13,467
4,118
1,345
2,617
9,836
3,255
1,794
1,876
7,960
39,532
0
W
Danzaburou
ir0nturk
Danzaburou
20,940
10,182
1,942
5,334
15,350
6,748
1,891
3,492
11,858
0
38,479
L
13,180
226
1,755
2,555
14,318
4,795
0
3,529
10,652
27,909
0
W
19,397
2,534
1,685
2,225
13,152
5,417
1,503
4,426
8,726
0
37,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,062
Gold Earned
54,440
132
Minions Killed
146
0
Camps Cleared
0
1,127,747
Distance Traveled
1,352,474
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,484
677
7
1
0
200,516
1
W
Vamana
10,430
745
23
2
0
309,070
2
W
Hel
9,950
711
7
1
0
276,973
0
L
Danzaburou
11,640
831
42
3
0
222,175
4
L
Amaterasu
8,806
629
12
1
0
231,566
2
L
Charybdis
9,920
709
38
3
0
231,874
0
W
Hera
10,851
775
46
3
0
275,402
0
W
Danzaburou
12,043
860
50
4
0
235,863
2
L
Thoth
9,212
658
33
2
0
241,616
0
W
Ne Zha
11,166
798
20
1
0
255,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role