Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
GilSupaSoft
Ares
Level 48
God Stats
7W - 4L
1,663 SR
Queue Stats
17W - 16L
1,536 Elo+
Party 2
Kukulkan
Kukulkan
JustFlyCasual
Kukulkan
Level 119
God Stats
1W - 0L
1,633 SR
Queue Stats
19W - 10L
1,612 Elo+
Party 2
Artemis
Artemis
SpanglyEnvelope
Artemis
Level 119
God Stats
30W - 17L
1,691 SR
Queue Stats
64W - 46L
1,556 Elo+
Party 2
Ne Zha
Ne Zha
boogeymamn
Ne Zha
Level 145
God Stats
35W - 22L
1,521 SR
Queue Stats
61W - 41L
1,488 Elo+
Party 2
Team Averages
Level 111
1,602 SR
1,538 Elo+

VS

Team Averages
Level 44
1,372 SR
1,493 Elo+
Mulan
Mulan
ChaserKMD
Mulan
Level 69
God Stats
0W - 3L
1,530 SR
Queue Stats
109W - 103L
1,588 Elo+
Party 1
Ymir
Ymir
Concept10
Ymir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,503 Elo+
Party 1
Hun Batz
Hun Batz
kix6116
Hun Batz
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 121L
1,528 Elo+
Party 1
Nu Wa
Nu Wa
medell
Nu Wa
Level 43
God Stats
0W - 2L
1,173 SR
Queue Stats
17W - 13L
1,597 Elo+
Solo
Artemis
Artemis
skdonnet
Artemis
Level 14
God Stats
1W - 3L
1,155 SR
Queue Stats
2W - 6L
1,247 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
14
1 / 3 / 3
8,502
500
5,587
13,561
8,497
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
3 / 2 / 5
8,837
520
7,655
11,927
10,246
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Kukulkan
JustFlyCasual
Kukulkan
16
4 / 1 / 3
9,694
570
6,941
5,825
2,615
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

16
6 / 2 / 2
9,304
547
15,901
11,187
4,881
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
boogeymamn
Ne Zha
18
6 / 0 / 3
10,471
616
8,839
9,109
3,447
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
ChaserKMD
Mulan
15
1 / 5 / 3
8,250
485
9,529
15,214
15,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ymir
12
0 / 5 / 3
7,183
423
4,479
12,458
5,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Hun Batz
kix6116
Hun Batz
15
3 / 1 / 3
8,482
499
6,596
11,776
3,689
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nu Wa
medell
Nu Wa
13
2 / 5 / 1
8,058
474
4,404
8,260
2,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Artemis
skdonnet
Artemis
12
2 / 4 / 1
7,130
419
3,856
9,603
2,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
19
20
Kills
8
8
Deaths
20
16
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
1
3
3
0.83
L
Mulan
ChaserKMD
Mulan
1
5
3
0.5
L
Ymir
0
5
3
0.3
W
3
2
5
2.75
W
Kukulkan
JustFlyCasual
Kukulkan
4
1
3
5.5
W
6
2
2
3.5
W
Ne Zha
boogeymamn
Ne Zha
6
0
3
7.5
L
Hun Batz
kix6116
Hun Batz
3
1
3
4.5
L
Nu Wa
medell
Nu Wa
2
5
1
0.5
L
Artemis
skdonnet
Artemis
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,923
Damage
28,864
51,609
Taken
57,311
29,686
Mitigated
29,881
12,445
Healing
10,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
5,587
1,604
0
2,506
13,561
8,497
1,191
958
12,103
6,941
42,230
L
Mulan
ChaserKMD
Mulan
9,529
1,783
0
4,279
15,214
15,359
182
5,467
9,747
0
48,067
L
Ymir
4,479
138
0
3,055
12,458
5,828
0
3,340
9,118
37,699
0
W
7,655
0
2,222
2,871
11,927
10,246
642
3,937
7,990
21,935
0
W
Kukulkan
JustFlyCasual
Kukulkan
6,941
767
391
340
5,825
2,615
525
1,356
4,393
59,960
0
W
15,901
6,620
0
1,876
11,187
4,881
966
1,539
9,615
0
81,337
W
Ne Zha
boogeymamn
Ne Zha
8,839
1,427
291
1,948
9,109
3,447
1,656
1,093
7,960
0
80,791
L
Hun Batz
kix6116
Hun Batz
6,596
1,448
0
727
11,776
3,689
0
2,114
9,662
0
65,439
L
Nu Wa
medell
Nu Wa
4,404
1,075
0
405
8,260
2,139
0
2,771
5,489
33,723
0
L
Artemis
skdonnet
Artemis
3,856
1,568
0
1,682
9,603
2,866
0
2,166
7,437
0
30,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,808
Gold Earned
39,103
525
Minions Killed
425
0
Camps Cleared
0
1,631,107
Distance Traveled
1,496,443
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
8,502
500
90
5
0
310,411
0
L
Mulan
8,250
485
97
6
0
279,498
2
L
Ymir
7,183
423
67
4
0
283,284
5
W
Ares
8,837
520
32
2
0
327,923
0
W
Kukulkan
9,694
570
133
8
0
344,187
3
W
Artemis
9,304
547
118
7
0
271,387
4
W
Ne Zha
10,471
616
152
9
0
377,199
4
L
Hun Batz
8,482
499
116
7
0
362,437
1
L
Nu Wa
8,058
474
82
5
0
278,784
1
L
Artemis
7,130
419
63
4
0
292,440
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role