Player Matchup

Xing Tian
Xing Tian
DanKusPuGuS
Xing Tian
Level 105
God Stats
2W - 1L
1,712 SR
Queue Stats
43W - 48L
1,426 Elo+
Party 3
Neith
Neith
ERROR-00IFYKYK
Neith
Level 30
God Stats
6W - 10L
1,500 SR
Queue Stats
88W - 127L
1,364 Elo+
Party 2
Izanami
Izanami
ItsMysteries
Izanami
Level 104
God Stats
2W - 1L
1,500 SR
Queue Stats
115W - 117L
1,570 Elo+
Party 3
Arachne
Arachne
LividAura
Arachne
Level 26
God Stats
4W - 2L
1,500 SR
Queue Stats
15W - 21L
1,239 Elo+
Party 2
King Arthur
King Arthur
TrollToll87
King Arthur
Level 109
God Stats
10W - 9L
1,522 SR
Queue Stats
114W - 108L
1,426 Elo+
Solo
Team Averages
Level 75
1,547 SR
1,405 Elo+

VS

Team Averages
Level 39
1,385 SR
1,342 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
DaintyOtter
Artio
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,254 Elo+
Party 1
Merlin
Merlin
GoatjoSensei
Merlin
Level 37
God Stats
0W - 3L
1,316 SR
Queue Stats
12W - 26L
1,280 Elo+
Party 1
Amaterasu
Amaterasu
LilCottonSwab
Amaterasu
Level 29
God Stats
14W - 18L
1,474 SR
Queue Stats
22W - 38L
1,319 Elo+
Party 1
Arachne
Arachne
reqkix
Arachne
Level 62
God Stats
9W - 12L
1,134 SR
Queue Stats
55W - 61L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DanKusPuGuS
Xing Tian
12
2 / 2 / 7
8,000
500
3,927
11,570
11,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
4 / 2 / 9
8,638
540
8,118
11,042
3,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
ItsMysteries
Izanami
14
7 / 2 / 4
9,187
574
7,804
9,140
3,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
LividAura
Arachne
15
7 / 1 / 3
9,441
590
9,118
10,448
5,075
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
TrollToll87
King Arthur
14
0 / 4 / 1
8,632
540
12,155
17,552
10,305
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
10
2 / 7 / 0
6,648
416
8,718
11,677
4,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

9
0 / 4 / 2
6,628
414
1,925
11,282
7,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
12
0 / 5 / 1
7,444
465
7,035
8,560
2,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Amaterasu
LilCottonSwab
Amaterasu
15
1 / 1 / 3
8,744
547
8,723
14,390
14,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
reqkix
Arachne
14
8 / 3 / 1
9,023
564
10,148
13,910
6,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
18
20
Kills
11
11
Deaths
20
24
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
2
7
0
0.29
L
0
4
2
0.25
W
Xing Tian
DanKusPuGuS
Xing Tian
2
2
7
2.75
W
4
2
9
4.25
L
Merlin
0
5
1
0.1
W
Izanami
ItsMysteries
Izanami
7
2
4
4.5
L
Amaterasu
LilCottonSwab
Amaterasu
1
1
3
2.5
W
Arachne
LividAura
Arachne
7
1
3
8.5
W
King Arthur
TrollToll87
King Arthur
0
4
1
0.13
L
Arachne
reqkix
Arachne
8
3
1
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,122
Damage
36,549
59,752
Taken
59,819
33,206
Mitigated
34,701
18,610
Healing
16,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
8,718
1,620
0
2,338
11,677
4,417
822
1,160
10,517
34,868
0
L
1,925
588
269
1,656
11,282
7,303
260
1,141
10,141
16,825
0
W
Xing Tian
DanKusPuGuS
Xing Tian
3,927
416
362
943
11,570
11,213
0
5,507
6,063
16,217
0
W
8,118
1,835
0
4,492
11,042
3,394
1,508
5,334
5,708
0
40,611
L
Merlin
7,035
203
0
140
8,560
2,482
320
774
7,786
41,627
0
W
Izanami
ItsMysteries
Izanami
7,804
4,576
0
3,655
9,140
3,219
0
4,540
4,600
0
74,475
L
Amaterasu
LilCottonSwab
Amaterasu
8,723
4,736
0
6,217
14,390
14,239
694
1,204
13,186
0
53,923
W
Arachne
LividAura
Arachne
9,118
6,503
0
2,976
10,448
5,075
0
1,869
8,579
0
54,869
W
King Arthur
TrollToll87
King Arthur
12,155
753
0
6,182
17,552
10,305
0
428
17,124
6,811
45,307
L
Arachne
reqkix
Arachne
10,148
6,536
0
5,438
13,910
6,260
0
1,188
12,722
0
51,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,898
Gold Earned
38,487
401
Minions Killed
340
0
Camps Cleared
0
1,633,677
Distance Traveled
1,517,152
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
6,648
416
45
3
0
242,245
4
L
Artio
6,628
414
31
2
0
322,914
0
W
Xing Tian
8,000
500
25
2
0
311,866
1
W
Neith
8,638
540
58
4
0
319,430
3
L
Merlin
7,444
465
76
5
0
296,796
0
W
Izanami
9,187
574
125
8
0
289,693
3
L
Amaterasu
8,744
547
96
6
0
287,591
0
W
Arachne
9,441
590
98
6
0
393,544
0
W
King Arthur
8,632
540
95
6
0
319,144
3
L
Arachne
9,023
564
92
6
0
367,606
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role