Player Matchup

Ravana
Ravana
 
Ravana
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
 
Merlin
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
EBlizzy
Olorun
Level 121
God Stats
10W - 10L
1,432 SR
Queue Stats
134W - 129L
1,506 Elo+
Party 2
Shiva
Shiva
Jboogie7
Shiva
Level 111
God Stats
20W - 10L
1,660 SR
Queue Stats
73W - 55L
1,567 Elo+
Party 2
Kuzenbo
Kuzenbo
wildfemale
Kuzenbo
Level 139
God Stats
0W - 2L
1,500 SR
Queue Stats
346W - 353L
1,472 Elo+
Solo
Team Averages
Level 119
1,518 SR
1,509 Elo+

VS

Team Averages
Level 84
1,438 SR
1,452 Elo+
Kukulkan
Kukulkan
CarlBktr
Kukulkan
Level 96
God Stats
5W - 3L
1,582 SR
Queue Stats
89W - 119L
1,405 Elo+
Party 1
Cabrakan
Cabrakan
F00Fmeister
Cabrakan
Level 86
God Stats
10W - 14L
1,374 SR
Queue Stats
83W - 108L
1,467 Elo+
Party 1
Awilix
Awilix
K1ngButch
Awilix
Level 86
God Stats
23W - 10L
1,126 SR
Queue Stats
54W - 60L
1,470 Elo+
Solo
Guan Yu
Guan Yu
PForeheadZ
Guan Yu
Level 82
God Stats
6W - 3L
1,405 SR
Queue Stats
227W - 239L
1,493 Elo+
Solo
Neith
Neith
elmor2os
Neith
Level 68
God Stats
2W - 0L
1,702 SR
Queue Stats
18W - 30L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
15
5 / 6 / 5
9,997
476
8,165
14,913
5,716
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
 
Merlin
15
1 / 3 / 3
9,866
470
4,012
5,831
1,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Olorun
EBlizzy
Olorun
13
9 / 3 / 11
10,120
482
12,127
10,269
3,376
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shiva
Jboogie7
Shiva
15
8 / 4 / 15
10,203
486
17,062
18,051
15,147
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kuzenbo
wildfemale
Kuzenbo
15
4 / 4 / 8
10,365
494
11,031
17,741
11,227
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CarlBktr
Kukulkan
20
13 / 3 / 2
14,126
673
23,713
12,639
5,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
F00Fmeister
Cabrakan
14
2 / 7 / 8
10,659
508
3,883
20,737
20,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Awilix
K1ngButch
Awilix
18
2 / 3 / 7
12,075
575
7,380
13,932
4,930
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Guan Yu
PForeheadZ
Guan Yu
17
1 / 5 / 3
10,849
517
8,105
21,071
19,407
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Neith
elmor2os
Neith
17
2 / 10 / 6
11,263
536
9,402
16,122
4,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
46
27
Kills
20
20
Deaths
28
42
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
5
6
5
1.25
L
Merlin
 
Merlin
1
3
3
0.83
W
Kukulkan
CarlBktr
Kukulkan
13
3
2
4.67
L
Olorun
EBlizzy
Olorun
9
3
11
4.83
W
Cabrakan
F00Fmeister
Cabrakan
2
7
8
0.86
L
Shiva
Jboogie7
Shiva
8
4
15
3.88
W
Awilix
K1ngButch
Awilix
2
3
7
1.83
W
Guan Yu
PForeheadZ
Guan Yu
1
5
3
0.5
W
Neith
elmor2os
Neith
2
10
6
0.5
L
Kuzenbo
wildfemale
Kuzenbo
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,397
Damage
52,483
66,805
Taken
84,501
37,046
Mitigated
55,250
12,506
Healing
17,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
8,165
2,615
0
903
14,913
5,716
0
5,888
9,025
0
65,903
L
Merlin
 
Merlin
4,012
269
0
731
5,831
1,580
690
1,517
4,314
53,996
0
W
Kukulkan
CarlBktr
Kukulkan
23,713
2,074
0
2,062
12,639
5,531
1,408
5,000
7,639
90,879
0
L
Olorun
EBlizzy
Olorun
12,127
6,097
1,662
3,349
10,269
3,376
4,654
4,513
5,756
49,568
0
W
Cabrakan
F00Fmeister
Cabrakan
3,883
429
599
4,371
20,737
20,664
322
6,771
13,966
14,954
0
L
Shiva
Jboogie7
Shiva
17,062
4,463
164
2,397
18,051
15,147
846
8,655
9,396
0
50,937
W
Awilix
K1ngButch
Awilix
7,380
2,345
0
1,495
13,932
4,930
920
4,095
9,569
0
93,134
W
Guan Yu
PForeheadZ
Guan Yu
8,105
1,648
398
6,078
21,071
19,407
1,393
6,505
14,566
0
63,568
W
Neith
elmor2os
Neith
9,402
4,858
0
2,900
16,122
4,718
6,527
4,799
11,323
0
74,038
L
Kuzenbo
wildfemale
Kuzenbo
11,031
3,419
0
3,300
17,741
11,227
54
7,023
10,718
58,916
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,551
Gold Earned
58,972
484
Minions Killed
511
0
Camps Cleared
0
1,639,249
Distance Traveled
2,064,943
13
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
9,997
476
102
5
0
415,424
5
L
Merlin
9,866
470
112
5
0
313,751
3
W
Kukulkan
14,126
673
143
7
0
430,743
8
L
Olorun
10,120
482
96
5
0
241,612
2
W
Cabrakan
10,659
508
9
0
0
368,063
6
L
Shiva
10,203
486
58
3
0
324,603
2
W
Awilix
12,075
575
148
7
0
497,690
6
W
Guan Yu
10,849
517
108
5
0
405,346
7
W
Neith
11,263
536
103
5
0
363,101
1
L
Kuzenbo
10,365
494
116
6
0
343,859
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role