Player Matchup

Atlas
Atlas
Caderade333
Atlas
Level 129
God Stats
11W - 8L
1,782 SR
Queue Stats
307W - 289L
1,525 Elo+
Party 2
Cliodhna
Cliodhna
DocZnaKe
Cliodhna
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,690 Elo+
Solo
Yemoja
Yemoja
Ner0K5
Yemoja
Level 60
God Stats
1W - 1L
1,505 SR
Queue Stats
290W - 215L
1,569 Elo+
Party 2
Rama
Rama
SophistiKted
Rama
Level 87
God Stats
0W - 1L
1,301 SR
Queue Stats
5W - 5L
1,676 Elo+
Solo
Hercules
Hercules
Weslee69
Hercules
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 61L
1,561 Elo+
Party 2
Team Averages
Level 66
1,518 SR
1,604 Elo+

VS

Team Averages
Level 74
1,612 SR
1,530 Elo+
Chaac
Chaac
Beardslington
Chaac
Level 26
God Stats
4W - 2L
1,739 SR
Queue Stats
114W - 103L
1,514 Elo+
Party 1
Yemoja
Yemoja
SuaveAsErkel
Yemoja
Level 141
God Stats
3W - 0L
1,721 SR
Queue Stats
128W - 102L
1,578 Elo+
Party 1
Medusa
Medusa
donley111
Medusa
Level 144
God Stats
3W - 0L
1,718 SR
Queue Stats
86W - 60L
1,672 Elo+
Party 1
King Arthur
King Arthur
ii_CerbZz
King Arthur
Level 29
God Stats
3W - 3L
1,382 SR
Queue Stats
330W - 352L
1,450 Elo+
Party 3
Hachiman
Hachiman
ix_GriimZz
Hachiman
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
327W - 347L
1,436 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 11
9,854
758
25,266
19,450
31,132
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cliodhna
DocZnaKe
Cliodhna
16
4 / 5 / 6
9,477
729
11,676
18,222
9,579
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
Ner0K5
Yemoja
16
2 / 3 / 9
9,804
754
5,119
20,873
28,530
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
4 / 4 / 12
9,532
733
18,903
15,495
8,282
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hercules
Weslee69
Hercules
15
1 / 2 / 14
8,576
660
6,104
13,583
21,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 13
9,516
732
10,160
17,072
21,973
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
16
1 / 3 / 12
9,344
719
8,178
18,938
20,428
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Medusa
donley111
Medusa
20
10 / 2 / 6
11,862
912
30,805
11,815
6,947
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
ii_CerbZz
King Arthur
18
3 / 3 / 12
10,246
788
17,804
25,462
31,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hachiman
ix_GriimZz
Hachiman
14
1 / 5 / 8
8,885
683
14,362
10,956
4,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
67
16
Kills
16
17
Deaths
16
52
Assists
51
Player
Kills
Deaths
Assists
KDA
W
1
3
13
2.5
L
5
3
11
3.5
L
Cliodhna
DocZnaKe
Cliodhna
4
5
6
1.4
L
Yemoja
Ner0K5
Yemoja
2
3
9
2.17
L
4
4
12
2.5
W
Yemoja
1
3
12
2.33
L
Hercules
Weslee69
Hercules
1
2
14
4
W
Medusa
donley111
Medusa
10
2
6
6.5
W
King Arthur
ii_CerbZz
King Arthur
3
3
12
3
W
Hachiman
ix_GriimZz
Hachiman
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,068
Damage
81,309
87,623
Taken
84,243
98,679
Mitigated
85,948
36,244
Healing
32,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,160
1,118
1,191
4,678
17,072
21,973
1,119
5,685
11,258
0
19,932
L
25,266
8,332
1,589
3,583
19,450
31,132
306
1,856
17,096
44,708
0
L
Cliodhna
DocZnaKe
Cliodhna
11,676
2,306
1,289
3,865
18,222
9,579
512
1,221
16,742
0
25,424
L
Yemoja
Ner0K5
Yemoja
5,119
2,014
13,390
6,215
20,873
28,530
496
2,205
18,302
8,263
0
L
18,903
12,216
759
1,912
15,495
8,282
1,104
1,263
14,124
0
33,335
W
Yemoja
8,178
2,166
7,897
2,630
18,938
20,428
703
7,757
10,952
15,146
0
L
Hercules
Weslee69
Hercules
6,104
96
662
2,980
13,583
21,156
39
1,633
11,719
0
8,767
W
Medusa
donley111
Medusa
30,805
12,846
1,935
3,430
11,815
6,947
4,363
5,399
6,275
0
68,508
W
King Arthur
ii_CerbZz
King Arthur
17,804
1,223
677
7,680
25,462
31,725
203
5,924
19,286
0
26,607
W
Hachiman
ix_GriimZz
Hachiman
14,362
4,556
1,256
1,071
10,956
4,875
785
5,620
5,206
0
18,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,243
Gold Earned
49,853
117
Minions Killed
140
0
Camps Cleared
0
1,105,269
Distance Traveled
1,188,320
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,516
732
13
1
0
266,180
0
L
Atlas
9,854
758
35
3
0
248,310
0
L
Cliodhna
9,477
729
36
3
0
227,576
2
L
Yemoja
9,804
754
6
0
0
202,554
0
L
Rama
9,532
733
27
2
0
189,242
0
W
Yemoja
9,344
719
12
1
0
219,256
2
L
Hercules
8,576
660
13
1
0
237,587
1
W
Medusa
11,862
912
67
5
0
227,947
0
W
King Arthur
10,246
788
30
2
0
262,980
2
W
Hachiman
8,885
683
18
1
0
211,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role