Player Matchup

Ah Puch
Ah Puch
NorthernGrid
Ah Puch
Level 70
God Stats
1W - 3L
1,615 SR
Queue Stats
80W - 105L
1,390 Elo+
Party 2
King Arthur
King Arthur
lS_Pushka_Sl
King Arthur
Level 10
God Stats
2W - 5L
1,394 SR
Queue Stats
3W - 8L
1,495 Elo+
Party 2
Ganesha
Ganesha
sammyESCO
Ganesha
Level 28
God Stats
4W - 5L
1,422 SR
Queue Stats
73W - 100L
1,412 Elo+
Party 2
Team Averages
Level 36
1,477 SR
1,432 Elo+

VS

Team Averages
Level 70
1,492 SR
1,366 Elo+
Ra
Ra
Brady i
Ra
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 20L
1,317 Elo+
Party 1
Loki
Loki
HonestlyNotAbe
Loki
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 22L
1,317 Elo+
Party 1
Atlas
Atlas
Liam4332
Atlas
Level 87
God Stats
9W - 7L
1,477 SR
Queue Stats
430W - 461L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
NorthernGrid
Ah Puch
16
8 / 3 / 6
10,662
762
18,583
10,526
4,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

King Arthur
lS_Pushka_Sl
King Arthur
14
9 / 2 / 5
10,795
771
10,376
14,687
12,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ganesha
sammyESCO
Ganesha
13
0 / 1 / 13
9,781
699
8,822
15,704
16,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 3
8,832
631
10,432
8,394
2,701
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
4 / 8 / 1
8,918
637
8,087
13,880
4,581
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atlas
Liam4332
Atlas
12
0 / 6 / 6
8,906
636
12,869
21,034
20,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
16
17
Kills
6
6
Deaths
17
24
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
3
3
1.17
L
4
8
1
0.56
L
Atlas
Liam4332
Atlas
0
6
6
0.5
W
Ah Puch
NorthernGrid
Ah Puch
8
3
6
3.67
W
King Arthur
lS_Pushka_Sl
King Arthur
9
2
5
5.75
W
Ganesha
sammyESCO
Ganesha
0
1
13
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,781
Damage
31,388
40,917
Taken
43,308
33,280
Mitigated
28,126
13,231
Healing
6,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,432
1,092
2,232
2,058
8,394
2,701
187
6,002
2,216
37,530
0
L
8,087
2,039
0
66
13,880
4,581
0
9,335
4,299
0
16,949
L
Atlas
Liam4332
Atlas
12,869
5,211
0
2,298
21,034
20,844
33
12,212
8,280
24,658
0
W
Ah Puch
NorthernGrid
Ah Puch
18,583
1,534
0
1,544
10,526
4,395
416
5,224
5,302
50,429
0
W
King Arthur
lS_Pushka_Sl
King Arthur
10,376
672
355
5,498
14,687
12,331
175
9,654
5,033
0
19,213
W
Ganesha
sammyESCO
Ganesha
8,822
1,161
713
5,121
15,704
16,554
320
8,766
6,938
28,485
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,238
Gold Earned
26,656
125
Minions Killed
111
5
Camps Cleared
5
770,982
Distance Traveled
694,980
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,832
631
60
4
2
249,426
0
L
Loki
8,918
637
23
2
3
211,230
1
L
Atlas
8,906
636
28
2
0
234,324
2
W
Ah Puch
10,662
762
93
7
5
240,743
6
W
King Arthur
10,795
771
32
2
0
274,208
2
W
Ganesha
9,781
699
0
0
0
256,031
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role