Player Matchup

Scylla
Scylla
Silver I
DonnysBackBish
Scylla
Silver I
Level 76
God Stats
4W - 4L
1,293 SR
Queue Stats
120W - 121L
1,060 MMR
Solo
Hou Yi
Hou Yi
Silver IV
ITrippinl
Hou Yi
Silver IV
Level 107
God Stats
7W - 5L
1,556 SR
Queue Stats
15W - 29L
1,056 MMR
Solo
Ravana
Ravana
Silver I
LostVanguard88
Ravana
Silver I
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
86W - 101L
1,068 MMR
Solo
Fafnir
Fafnir
Bronze I
cállmedąd
Fafnir
Bronze I
Level 108
God Stats
9W - 7L
1,694 SR
Queue Stats
18W - 30L
1,102 MMR
Solo
Tyr
Tyr
Silver II
xh4rd
Tyr
Silver II
Level 154
God Stats
69W - 70L
1,559 SR
Queue Stats
101W - 119L
1,147 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 102
1,520 SR
1,087 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 109
1,534 SR
1,256 MMR
Kali
Kali
Silver III
 
Kali
Silver III
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Silver II
 
Cerberus
Silver II
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Silver I
Bearsen
Nu Wa
Silver I
Level 122
God Stats
15W - 20L
1,512 SR
Queue Stats
491W - 506L
1,148 MMR
Solo
Ullr
Ullr
Silver II
HossAlot
Ullr
Silver II
Level 103
God Stats
4W - 3L
1,500 SR
Queue Stats
379W - 403L
1,047 MMR
Solo
Chaac
Chaac
Gold V
afternoonquicki
Chaac
Gold V
Level 126
God Stats
5W - 5L
1,658 SR
Queue Stats
442W - 460L
1,084 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 6 / 1
12,708
508
24,192
20,091
7,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hou Yi
ITrippinl
Hou Yi
18
2 / 3 / 3
11,144
446
14,474
22,079
9,656
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
1 / 5 / 3
9,959
398
7,174
18,116
6,874
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Fafnir
15
1 / 3 / 9
10,430
417
7,624
23,739
34,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tyr
xh4rd
Tyr
18
3 / 3 / 3
11,840
474
15,477
20,472
26,639
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
ThothAgniCliodhnaBacchus

VS

Bans
ShivaMorgan Le FayFenrirBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
20
3 / 4 / 9
12,846
514
12,303
24,893
9,400
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cerberus
 
Cerberus
16
3 / 5 / 5
11,880
475
10,660
25,656
21,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
Bearsen
Nu Wa
20
3 / 4 / 11
13,674
547
28,082
11,723
3,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ullr
20
5 / 2 / 5
13,139
526
16,275
16,402
6,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

20
6 / 1 / 5
15,138
606
17,397
25,852
28,358
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
55
16
Kills
20
20
Deaths
16
19
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
3
4
9
1.88
W
Cerberus
 
Cerberus
3
5
5
1.1
W
Nu Wa
Bearsen
Nu Wa
3
4
11
2.13
L
9
6
1
1.58
W
Ullr
5
2
5
3.75
L
Hou Yi
ITrippinl
Hou Yi
2
3
3
1.17
L
1
5
3
0.5
W
6
1
5
8.5
L
Fafnir
1
3
9
1.83
L
Tyr
xh4rd
Tyr
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,941
Damage
84,717
104,497
Taken
104,526
84,881
Mitigated
68,979
25,590
Healing
28,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
12,303
4,979
0
4,666
24,893
9,400
1,711
7,498
17,117
0
98,997
W
Cerberus
 
Cerberus
10,660
189
0
3,271
25,656
21,434
134
9,333
15,534
58,158
1,103
W
Nu Wa
Bearsen
Nu Wa
28,082
4,410
0
1,350
11,723
3,782
968
7,083
4,514
114,233
0
L
24,192
3,834
0
3,292
20,091
7,321
525
8,180
11,911
104,665
0
W
Ullr
16,275
6,873
0
6,062
16,402
6,005
5,823
3,793
12,579
0
86,088
L
Hou Yi
ITrippinl
Hou Yi
14,474
6,055
0
5,503
22,079
9,656
0
6,429
15,650
0
94,002
L
7,174
1,673
0
1,826
18,116
6,874
0
7,420
10,300
0
73,402
W
17,397
3,735
0
12,710
25,852
28,358
1,317
3,836
21,908
0
108,815
L
Fafnir
7,624
1,968
0
4,719
23,739
34,391
0
11,749
11,990
20,601
0
L
Tyr
xh4rd
Tyr
15,477
1,158
0
10,250
20,472
26,639
0
4,806
15,666
336
85,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,081
Gold Earned
66,677
678
Minions Killed
744
0
Camps Cleared
0
2,275,440
Distance Traveled
2,408,871
42
Wards Purchased
51
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
12,846
514
121
5
0
524,640
26
W
Cerberus
11,880
475
83
3
0
471,830
8
W
Nu Wa
13,674
547
181
7
0
468,215
8
L
Scylla
12,708
508
197
8
0
450,922
7
W
Ullr
13,139
526
135
5
0
437,127
6
L
Hou Yi
11,144
446
180
7
0
471,508
9
L
Ravana
9,959
398
108
4
0
436,054
8
W
Chaac
15,138
606
224
9
0
507,059
3
L
Fafnir
10,430
417
16
1
0
477,079
6
L
Tyr
11,840
474
177
7
0
439,877
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role