Player Matchup

Izanami
Izanami
HAALIOS
Izanami
Level 98
God Stats
124W - 120L
1,526 SR
Queue Stats
487W - 543L
1,483 Elo+
Solo
Jormungandr
Jormungandr
LunarFoxyys
Jormungandr
Level 59
God Stats
2W - 2L
1,280 SR
Queue Stats
265W - 201L
1,654 Elo+
Party 1
Thor
Thor
angelito420
Thor
Level 156
God Stats
4W - 1L
1,340 SR
Queue Stats
64W - 59L
1,655 Elo+
Solo
Agni
Agni
vemnot
Agni
Level 126
God Stats
20W - 18L
1,678 SR
Queue Stats
443W - 475L
1,449 Elo+
Solo
Khepri
Khepri
xxjapanerdxx
Khepri
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 25L
1,399 Elo+
Party 1
Team Averages
Level 105
1,465 SR
1,528 Elo+

VS

Team Averages
Level 92
1,417 SR
1,531 Elo+
Nu Wa
Nu Wa
ESCARLATE4102
Nu Wa
Level 68
God Stats
114W - 100L
1,533 SR
Queue Stats
211W - 209L
1,489 Elo+
Solo
Mulan
Mulan
Mecha0508
Mulan
Level 123
God Stats
2W - 2L
1,448 SR
Queue Stats
98W - 100L
1,436 Elo+
Solo
Hercules
Hercules
ZéDaPadaria3
Hercules
Level 39
God Stats
1W - 1L
1,207 SR
Queue Stats
88W - 83L
1,647 Elo+
Solo
Ymir
Ymir
makoto26
Ymir
Level 109
God Stats
52W - 58L
1,393 SR
Queue Stats
284W - 312L
1,452 Elo+
Solo
Ullr
Ullr
ѕмσкє
Ullr
Level 119
God Stats
11W - 10L
1,503 SR
Queue Stats
26W - 27L
1,632 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
HAALIOS
Izanami
17
6 / 1 / 9
11,822
1,075
20,737
10,046
4,476
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jormungandr
LunarFoxyys
Jormungandr
17
1 / 4 / 12
10,555
960
13,877
21,321
23,518
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
6 / 2 / 10
11,834
1,076
20,828
14,066
6,167
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Agni
vemnot
Agni
17
4 / 3 / 8
11,458
1,042
16,122
10,218
3,086
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
17
1 / 1 / 14
10,837
985
8,833
12,932
17,386
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

211

VS

Team 2 Tickets

202

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 9
10,618
965
17,990
8,315
2,540
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mulan
Mecha0508
Mulan
16
0 / 7 / 9
10,658
969
10,784
21,208
17,265
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hercules
ZéDaPadaria3
Hercules
17
4 / 2 / 6
11,405
1,037
10,741
24,158
24,479
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ymir
16
1 / 3 / 2
10,265
933
11,063
15,441
5,780
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
5 / 4 / 4
11,668
1,061
14,159
16,859
5,851
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
41
18
Kills
11
11
Deaths
18
53
Assists
30
Player
Kills
Deaths
Assists
KDA
L
1
2
9
2.75
W
Izanami
HAALIOS
Izanami
6
1
9
10.5
W
Jormungandr
LunarFoxyys
Jormungandr
1
4
12
1.75
L
Mulan
Mecha0508
Mulan
0
7
9
0.64
L
Hercules
ZéDaPadaria3
Hercules
4
2
6
3.5
W
6
2
10
5.5
L
Ymir
1
3
2
0.67
W
Agni
vemnot
Agni
4
3
8
2.67
W
Khepri
1
1
14
8
L
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,397
Damage
64,737
68,583
Taken
85,981
54,633
Mitigated
55,915
6,133
Healing
14,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,990
3,722
0
469
8,315
2,540
0
5,364
2,951
35,180
0
W
Izanami
HAALIOS
Izanami
20,737
12,497
0
3,611
10,046
4,476
0
5,593
4,453
0
60,067
W
Jormungandr
LunarFoxyys
Jormungandr
13,877
2,314
0
0
21,321
23,518
0
9,163
12,158
32,186
0
L
Mulan
Mecha0508
Mulan
10,784
1,473
591
1,178
21,208
17,265
0
8,224
12,984
8,969
32,303
L
Hercules
ZéDaPadaria3
Hercules
10,741
4,703
0
6,589
24,158
24,479
0
10,237
13,921
0
14,486
W
20,828
2,717
0
0
14,066
6,167
0
5,713
8,353
0
30,336
L
Ymir
11,063
492
652
3,362
15,441
5,780
0
6,754
8,687
34,722
0
W
Agni
vemnot
Agni
16,122
1,834
375
1,238
10,218
3,086
0
5,855
4,363
45,720
0
W
Khepri
8,833
1,022
71
838
12,932
17,386
0
5,065
7,867
16,718
0
L
14,159
6,741
0
1,356
16,859
5,851
0
8,253
8,606
0
31,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,506
Gold Earned
54,614
226
Minions Killed
215
7
Camps Cleared
9
1,051,825
Distance Traveled
1,023,186
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,618
965
12
1
1
198,386
1
W
Izanami
11,822
1,075
95
9
1
190,458
2
W
Jormungandr
10,555
960
23
2
0
203,213
1
L
Mulan
10,658
969
97
9
0
182,429
1
L
Hercules
11,405
1,037
8
1
0
244,875
0
W
Thor
11,834
1,076
17
2
2
219,916
1
L
Ymir
10,265
933
56
5
5
176,953
0
W
Agni
11,458
1,042
73
7
4
237,564
4
W
Khepri
10,837
985
18
2
0
200,674
2
L
Ullr
11,668
1,061
42
4
3
220,543
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role