Player Matchup

Ah Puch
Ah Puch
JRareAngel
Ah Puch
Level 69
God Stats
1W - 2L
1,310 SR
Queue Stats
64W - 90L
1,357 Elo+
Party 2
Charybdis
Charybdis
KoFnFresh
Charybdis
Level 155
God Stats
1W - 2L
1,307 SR
Queue Stats
89W - 128L
1,454 Elo+
Party 2
Tyr
Tyr
RareAspects
Tyr
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
301W - 376L
1,437 Elo+
Party 2
Team Averages
Level 116
1,372 SR
1,416 Elo+

VS

Team Averages
Level 47
1,434 SR
1,482 Elo+
Horus
Horus
FunkMasterDube
Horus
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
67W - 41L
1,557 Elo+
Party 1
Neith
Neith
GalathOfTheGuild
Neith
Level 15
God Stats
8W - 3L
1,611 SR
Queue Stats
9W - 6L
1,423 Elo+
Party 1
Tiamat
Tiamat
Gool454
Tiamat
Level 18
God Stats
3W - 3L
1,191 SR
Queue Stats
11W - 10L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
JRareAngel
Ah Puch
13
3 / 5 / 5
9,162
705
11,657
9,111
2,395
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
KoFnFresh
Charybdis
13
3 / 4 / 4
9,176
706
5,911
9,791
2,800
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

13
2 / 5 / 5
8,793
676
4,794
10,410
8,089
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 10
9,629
741
4,633
10,313
8,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
5 / 3 / 4
9,221
709
7,404
6,985
2,317
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
Gool454
Tiamat
15
7 / 3 / 6
10,327
794
12,240
11,672
8,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
34
8
Kills
14
14
Deaths
8
14
Assists
20
Player
Kills
Deaths
Assists
KDA
W
2
2
10
3.5
W
5
3
4
2.33
W
Tiamat
Gool454
Tiamat
7
3
6
3.33
L
Ah Puch
JRareAngel
Ah Puch
3
5
5
1.1
L
Charybdis
KoFnFresh
Charybdis
3
4
4
1.25
L
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,362
Damage
24,277
29,312
Taken
28,970
13,284
Mitigated
18,847
5,470
Healing
11,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,633
1,582
658
4,134
10,313
8,472
316
5,415
4,898
0
11,234
W
7,404
2,711
401
1,007
6,985
2,317
1,002
3,490
3,495
0
29,181
W
Tiamat
Gool454
Tiamat
12,240
1,724
287
4,576
11,672
8,058
644
3,560
8,112
38,700
0
L
Ah Puch
JRareAngel
Ah Puch
11,657
680
0
2,400
9,111
2,395
330
2,661
6,272
26,322
0
L
Charybdis
KoFnFresh
Charybdis
5,911
2,300
0
1,605
9,791
2,800
620
3,874
5,599
0
25,449
L
4,794
257
0
1,465
10,410
8,089
518
5,347
4,700
0
21,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,131
Gold Earned
29,177
126
Minions Killed
150
5
Camps Cleared
4
592,195
Distance Traveled
678,705
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,629
741
18
1
1
255,147
3
W
Neith
9,221
709
60
5
2
195,166
4
W
Tiamat
10,327
794
72
6
1
228,392
5
L
Ah Puch
9,162
705
37
3
2
176,959
3
L
Charybdis
9,176
706
55
4
1
196,041
1
L
Tyr
8,793
676
34
3
2
219,195
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role