Player Matchup

Heimdallr
Heimdallr
Death FEU
Heimdallr
Level 36
God Stats
2W - 7L
1,110 SR
Queue Stats
2W - 7L
1,179 Elo+
Party 1
Chaac
Chaac
EncampedFive
Chaac
Level 55
God Stats
1W - 1L
1,269 SR
Queue Stats
21W - 28L
1,315 Elo+
Party 1
Anubis
Anubis
TKAD Legend
Anubis
Level 73
God Stats
4W - 6L
1,651 SR
Queue Stats
94W - 81L
1,663 Elo+
Party 1
Team Averages
Level 55
1,344 SR
1,386 Elo+

VS

Team Averages
Level 43
1,435 SR
1,340 Elo+
Zhong Kui
Zhong Kui
Fordlord420
Zhong Kui
Level 42
God Stats
3W - 6L
1,366 SR
Queue Stats
87W - 113L
1,415 Elo+
Party 2
Susano
Susano
KamiNoNatsu
Susano
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,205 Elo+
Solo
Cthulhu
Cthulhu
chrisbrian442
Cthulhu
Level 43
God Stats
9W - 10L
1,441 SR
Queue Stats
70W - 97L
1,401 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Death FEU
Heimdallr
15
5 / 2 / 10
11,034
736
11,919
9,869
3,590
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
0 / 4 / 11
9,905
660
3,191
10,972
11,148
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anubis
18
12 / 1 / 5
12,795
853
16,233
9,869
4,900
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Fordlord420
Zhong Kui
15
3 / 8 / 3
10,456
697
6,668
14,132
6,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
11
3 / 2 / 4
9,359
624
3,986
11,065
6,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
15
1 / 7 / 5
9,718
648
10,439
11,612
3,447
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
19
17
Kills
7
7
Deaths
17
26
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Death FEU
Heimdallr
5
2
10
5
W
0
4
11
1.38
L
Zhong Kui
Fordlord420
Zhong Kui
3
8
3
0.56
L
Susano
3
2
4
2.5
W
Anubis
12
1
5
14.5
L
Cthulhu
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,343
Damage
21,093
30,710
Taken
36,809
19,638
Mitigated
16,029
10,117
Healing
4,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Death FEU
Heimdallr
11,919
5,031
0
1,402
9,869
3,590
1,562
6,677
2,923
0
31,344
W
3,191
748
0
2,550
10,972
11,148
516
5,906
4,793
0
19,618
L
Zhong Kui
Fordlord420
Zhong Kui
6,668
282
0
2,542
14,132
6,033
0
6,047
8,085
37,166
0
L
Susano
3,986
573
27
660
11,065
6,549
0
5,882
5,183
0
8,687
W
Anubis
16,233
366
0
6,165
9,869
4,900
726
4,823
4,863
70,760
0
L
Cthulhu
10,439
271
249
637
11,612
3,447
0
4,503
7,109
39,425
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,734
Gold Earned
29,533
177
Minions Killed
151
8
Camps Cleared
6
762,047
Distance Traveled
833,191
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
11,034
736
49
3
0
249,570
0
W
Chaac
9,905
660
24
2
0
254,466
1
L
Zhong Kui
10,456
697
80
5
3
258,502
1
L
Susano
9,359
624
9
1
0
316,494
2
W
Anubis
12,795
853
104
7
8
258,011
2
L
Cthulhu
9,718
648
62
4
3
258,195
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role