Player Matchup

Sol
Sol
Deltron03030
Sol
Level 24
God Stats
11W - 37L
1,211 SR
Queue Stats
52W - 95L
1,331 Elo+
Party 1
Nemesis
Nemesis
Jays4ever527
Nemesis
Level 21
God Stats
0W - 2L
1,282 SR
Queue Stats
36W - 70L
1,306 Elo+
Party 1
Erlang Shen
Erlang Shen
LunarModule_99
Erlang Shen
Level 119
God Stats
24W - 22L
1,581 SR
Queue Stats
238W - 297L
1,380 Elo+
Party 1
Cerberus
Cerberus
R3ALhobbit
Cerberus
Level 17
God Stats
0W - 2L
1,281 SR
Queue Stats
1W - 8L
1,105 Elo+
Party 3
Charybdis
Charybdis
ScytheGOD
Charybdis
Level 52
God Stats
10W - 19L
1,305 SR
Queue Stats
11W - 25L
1,326 Elo+
Party 3
Team Averages
Level 47
1,332 SR
1,290 Elo+

VS

Team Averages
Level 52
1,579 SR
1,442 Elo+
Zeus
Zeus
AllThingsJay
Zeus
Level 17
God Stats
5W - 6L
1,685 SR
Queue Stats
92W - 96L
1,398 Elo+
Party 2
Hel
Hel
DJuno2020
Hel
Level 69
God Stats
2W - 0L
1,737 SR
Queue Stats
360W - 439L
1,440 Elo+
Solo
Cliodhna
Cliodhna
Rizaki243
Cliodhna
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 30L
1,400 Elo+
Party 2
Ares
Ares
Toekneeeeeeeeee
Ares
Level 105
God Stats
4W - 2L
1,781 SR
Queue Stats
24W - 20L
1,486 Elo+
Party 2
Ne Zha
Ne Zha
wastelan10
Ne Zha
Level 47
God Stats
1W - 2L
1,190 SR
Queue Stats
72W - 56L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 11 / 4
9,487
949
9,548
15,297
4,341
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
Jays4ever527
Nemesis
16
3 / 8 / 3
10,464
1,046
7,473
19,000
6,796
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Erlang Shen
LunarModule_99
Erlang Shen
16
1 / 8 / 4
9,530
953
8,333
19,464
15,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cerberus
R3ALhobbit
Cerberus
16
0 / 6 / 7
9,711
971
6,231
18,691
18,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Charybdis
ScytheGOD
Charybdis
15
3 / 6 / 3
10,105
1,011
12,077
17,276
4,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

73

VS

Team 2 Tickets

266

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
19 / 0 / 14
13,041
1,304
36,496
4,356
2,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

18
4 / 2 / 27
11,478
1,148
5,278
7,742
4,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cliodhna
Rizaki243
Cliodhna
17
5 / 0 / 22
11,286
1,129
12,747
8,312
5,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
5 / 1 / 32
13,225
1,323
14,152
17,019
25,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ne Zha
wastelan10
Ne Zha
16
6 / 4 / 12
10,335
1,034
14,281
11,376
5,556
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
146
7
Kills
39
39
Deaths
7
21
Assists
107
Player
Kills
Deaths
Assists
KDA
W
19
0
14
26
W
4
2
27
8.75
L
0
11
4
0.18
L
Nemesis
Jays4ever527
Nemesis
3
8
3
0.56
L
Erlang Shen
LunarModule_99
Erlang Shen
1
8
4
0.38
L
Cerberus
R3ALhobbit
Cerberus
0
6
7
0.58
W
Cliodhna
Rizaki243
Cliodhna
5
0
22
16
L
Charybdis
ScytheGOD
Charybdis
3
6
3
0.75
W
5
1
32
21
W
Ne Zha
wastelan10
Ne Zha
6
4
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,662
Damage
82,954
89,728
Taken
48,805
49,561
Mitigated
42,400
7,660
Healing
12,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
36,496
2,452
380
1,531
4,356
2,176
0
1,077
3,279
52,969
0
W
5,278
1,446
2,431
1,857
7,742
4,117
0
1,333
6,368
16,782
0
L
9,548
2,957
0
1,238
15,297
4,341
0
8,829
6,194
34,074
0
L
Nemesis
Jays4ever527
Nemesis
7,473
1,884
0
1,234
19,000
6,796
0
10,010
8,289
0
24,419
L
Erlang Shen
LunarModule_99
Erlang Shen
8,333
4,445
0
1,572
19,464
15,309
0
12,118
6,953
86
23,487
L
Cerberus
R3ALhobbit
Cerberus
6,231
143
0
2,381
18,691
18,298
0
12,787
5,495
17,482
0
W
Cliodhna
Rizaki243
Cliodhna
12,747
1,510
0
2,939
8,312
5,076
0
3,494
4,709
0
35,685
L
Charybdis
ScytheGOD
Charybdis
12,077
6,150
0
1,235
17,276
4,817
0
10,428
6,500
0
27,890
W
14,152
1,051
0
1,562
17,019
25,475
0
5,095
11,483
19,084
0
W
Ne Zha
wastelan10
Ne Zha
14,281
4,648
225
1,079
11,376
5,556
0
4,126
7,101
0
26,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,297
Gold Earned
59,365
184
Minions Killed
184
5
Camps Cleared
3
862,319
Distance Traveled
883,050
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
13,041
1,304
51
5
0
187,424
0
W
Hel
11,478
1,148
35
4
1
155,168
5
L
Sol
9,487
949
61
6
3
141,762
0
L
Nemesis
10,464
1,046
35
4
1
206,406
0
L
Erlang Shen
9,530
953
27
3
0
143,139
0
L
Cerberus
9,711
971
24
2
0
199,046
0
W
Cliodhna
11,286
1,129
69
7
1
203,592
0
L
Charybdis
10,105
1,011
37
4
1
171,966
1
W
Ares
13,225
1,323
7
1
1
195,567
0
W
Ne Zha
10,335
1,034
22
2
0
141,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role