Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
BabyfaceAffe
Hel
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 64L
1,474 Elo+
Party 1
Artio
Artio
DreamerTheBoss
Artio
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 117L
1,487 Elo+
Solo
Izanami
Izanami
VALHALLA666B
Izanami
Level 128
God Stats
12W - 3L
1,232 SR
Queue Stats
321W - 355L
1,491 Elo+
Solo
Vulcan
Vulcan
bemoo
Vulcan
Level 159
God Stats
5W - 1L
1,461 SR
Queue Stats
303W - 284L
1,472 Elo+
Solo
Team Averages
Level 109
1,438 SR
1,485 Elo+

VS

Team Averages
Level 123
1,414 SR
1,582 Elo+
Vulcan
Vulcan
Achrafcherachi
Vulcan
Level 106
God Stats
0W - 1L
1,276 SR
Queue Stats
9W - 6L
1,553 Elo+
Solo
Odin
Odin
Gômeng
Odin
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 67L
1,645 Elo+
Solo
Fenrir
Fenrir
RubLuvSela
Fenrir
Level 146
God Stats
1W - 2L
1,296 SR
Queue Stats
93W - 70L
1,545 Elo+
Party 2
Kuzenbo
Kuzenbo
Selaena
Kuzenbo
Level 160
God Stats
2W - 2L
1,500 SR
Queue Stats
82W - 102L
1,620 Elo+
Party 2
Yemoja
Yemoja
YahiaWes
Yemoja
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
19
7 / 1 / 19
11,924
917
14,344
24,830
29,593
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

17
3 / 1 / 19
10,600
815
11,953
15,445
12,737
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 2 / 15
9,848
758
7,217
21,736
24,439
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
VALHALLA666B
Izanami
18
12 / 5 / 10
11,795
907
27,277
16,579
9,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vulcan
bemoo
Vulcan
16
4 / 3 / 13
10,173
783
18,912
12,227
7,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 8
9,105
700
17,257
10,960
5,139
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Odin
Gômeng
Odin
18
3 / 5 / 5
10,489
807
15,967
22,603
10,737
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Fenrir
RubLuvSela
Fenrir
14
7 / 7 / 1
9,226
710
13,323
19,387
17,461
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
Selaena
Kuzenbo
12
0 / 7 / 7
7,572
582
9,555
16,430
16,217
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yemoja
YahiaWes
Yemoja
15
0 / 4 / 8
8,582
660
12,380
15,814
15,932
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
41
28
Kills
12
12
Deaths
28
76
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
7
1
19
16.5
L
2
5
8
1.2
W
3
1
19
12.5
W
2
2
15
4.75
L
Odin
Gômeng
Odin
3
5
5
1.1
L
Fenrir
RubLuvSela
Fenrir
7
7
1
1.07
L
Kuzenbo
Selaena
Kuzenbo
0
7
7
0.5
W
Izanami
VALHALLA666B
Izanami
12
5
10
3.4
L
Yemoja
YahiaWes
Yemoja
0
4
8
1
W
Vulcan
bemoo
Vulcan
4
3
13
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,703
Damage
68,482
90,817
Taken
85,194
83,237
Mitigated
65,486
45,643
Healing
25,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
14,344
1,253
1,905
7,486
24,830
29,593
401
9,707
15,123
25,321
0
L
17,257
3,937
821
912
10,960
5,139
123
8,543
2,417
37,449
0
W
11,953
1,065
17,813
7,363
15,445
12,737
433
7,352
7,978
23,645
0
W
7,217
1,285
2,483
2,463
21,736
24,439
880
10,661
11,075
15,162
0
L
Odin
Gômeng
Odin
15,967
3,227
1,697
7,566
22,603
10,737
0
15,313
7,290
0
30,560
L
Fenrir
RubLuvSela
Fenrir
13,323
3,084
465
2,179
19,387
17,461
0
10,168
9,219
0
18,268
L
Kuzenbo
Selaena
Kuzenbo
9,555
2,030
574
922
16,430
16,217
136
9,100
7,330
18,037
0
W
Izanami
VALHALLA666B
Izanami
27,277
17,692
1,499
2,316
16,579
9,003
2,412
5,435
10,632
0
51,103
L
Yemoja
YahiaWes
Yemoja
12,380
1,341
6,591
3,406
15,814
15,932
0
9,302
6,512
25,274
0
W
Vulcan
bemoo
Vulcan
18,912
5,870
1,487
828
12,227
7,465
2,035
6,037
6,190
42,418
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,340
Gold Earned
44,974
189
Minions Killed
120
0
Camps Cleared
0
1,326,937
Distance Traveled
1,170,039
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,924
917
32
2
0
298,864
1
L
Vulcan
9,105
700
46
4
0
240,740
0
W
Hel
10,600
815
26
2
0
276,929
0
W
Artio
9,848
758
15
1
0
263,489
0
L
Odin
10,489
807
33
3
0
248,162
0
L
Fenrir
9,226
710
7
1
0
236,916
4
L
Kuzenbo
7,572
582
13
1
0
218,894
1
W
Izanami
11,795
907
66
5
0
214,672
0
L
Yemoja
8,582
660
21
2
0
225,327
1
W
Vulcan
10,173
783
50
4
0
272,983
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role