Player Matchup

Sol
Sol
Hk83Lrusse08
Sol
Level 102
God Stats
6W - 9L
1,488 SR
Queue Stats
108W - 107L
1,502 Elo+
Party 1
Skadi
Skadi
Texx1689
Skadi
Level 67
God Stats
1W - 1L
1,240 SR
Queue Stats
117W - 133L
1,457 Elo+
Party 1
Hun Batz
Hun Batz
ViggorousVito
Hun Batz
Level 113
God Stats
1W - 1L
1,733 SR
Queue Stats
63W - 80L
1,395 Elo+
Solo
Bacchus
Bacchus
javiersosa879
Bacchus
Level 124
God Stats
1W - 2L
1,490 SR
Queue Stats
53W - 63L
1,386 Elo+
Party 3
Bellona
Bellona
sebastia222
Bellona
Level 120
God Stats
0W - 2L
1,266 SR
Queue Stats
32W - 49L
1,358 Elo+
Party 3
Team Averages
Level 105
1,443 SR
1,420 Elo+

VS

Team Averages
Level 48
1,551 SR
1,538 Elo+
Nu Wa
Nu Wa
CarlWh33zer
Nu Wa
Level 35
God Stats
2W - 0L
1,753 SR
Queue Stats
12W - 6L
1,639 Elo+
Party 2
Cthulhu
Cthulhu
Mosseeyy
Cthulhu
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,500 Elo+
Party 2
Chaac
Chaac
NeonJellyShark
Chaac
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 8L
1,639 Elo+
Party 2
Ah Puch
Ah Puch
QueenByWendy
Ah Puch
Level 44
God Stats
1W - 2L
1,500 SR
Queue Stats
165W - 194L
1,396 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
thecraz87
Ah Muzen Cab
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 5L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 4
7,498
682
7,249
12,483
3,085
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
Texx1689
Skadi
16
5 / 4 / 1
8,743
795
10,336
9,875
3,220
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Hun Batz
ViggorousVito
Hun Batz
13
0 / 6 / 3
7,375
670
7,209
11,700
3,771
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
10
0 / 0 / 0
6,428
584
0
740
233
Bellona
sebastia222
Bellona
14
1 / 6 / 5
7,834
712
5,843
13,759
7,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 13
8,994
818
10,317
7,728
2,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Mosseeyy
Cthulhu
13
2 / 2 / 10
7,710
701
6,580
9,948
5,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

17
5 / 2 / 12
9,441
858
12,707
15,464
11,320
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ah Puch
QueenByWendy
Ah Puch
14
0 / 1 / 6
7,972
725
3,728
5,215
1,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
thecraz87
Ah Muzen Cab
17
9 / 0 / 7
9,640
876
9,118
6,702
2,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
68
6
Kills
20
20
Deaths
6
13
Assists
48
Player
Kills
Deaths
Assists
KDA
W
4
1
13
10.5
L
0
4
4
0.5
W
Cthulhu
Mosseeyy
Cthulhu
2
2
10
3.5
W
5
2
12
5.5
W
Ah Puch
QueenByWendy
Ah Puch
0
1
6
3
L
Skadi
Texx1689
Skadi
5
4
1
1.38
L
Hun Batz
ViggorousVito
Hun Batz
0
6
3
0.25
L
Bacchus
0
0
0
0
L
Bellona
sebastia222
Bellona
1
6
5
0.58
W
Ah Muzen Cab
thecraz87
Ah Muzen Cab
9
0
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,637
Damage
42,450
48,557
Taken
45,057
17,967
Mitigated
23,735
5,498
Healing
13,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,317
2,640
68
1,499
7,728
2,546
650
1,160
6,532
28,279
0
L
7,249
2,111
0
2,097
12,483
3,085
0
5,624
6,488
25,727
0
W
Cthulhu
Mosseeyy
Cthulhu
6,580
457
0
1,139
9,948
5,793
0
966
8,747
11,793
0
W
12,707
2,790
0
5,353
15,464
11,320
296
2,419
12,898
0
40,346
W
Ah Puch
QueenByWendy
Ah Puch
3,728
92
0
2,163
5,215
1,810
487
615
4,536
28,584
0
L
Skadi
Texx1689
Skadi
10,336
4,623
0
799
9,875
3,220
0
3,834
5,792
0
37,236
L
Hun Batz
ViggorousVito
Hun Batz
7,209
2,404
0
250
11,700
3,771
0
4,059
7,364
0
21,664
L
Bacchus
0
0
0
0
740
233
0
692
0
0
0
L
Bellona
sebastia222
Bellona
5,843
1,328
325
2,027
13,759
7,658
0
5,159
8,173
0
18,431
W
Ah Muzen Cab
thecraz87
Ah Muzen Cab
9,118
3,326
0
2,913
6,702
2,266
725
2,089
4,582
0
29,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,878
Gold Earned
43,757
173
Minions Killed
204
0
Camps Cleared
0
883,449
Distance Traveled
1,058,332
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,994
818
46
4
0
204,706
0
L
Sol
7,498
682
47
4
0
220,903
1
W
Cthulhu
7,710
701
9
1
0
208,160
1
W
Chaac
9,441
858
67
6
0
248,418
3
W
Ah Puch
7,972
725
41
4
0
175,772
1
L
Skadi
8,743
795
65
6
0
207,214
0
L
Hun Batz
7,375
670
37
3
0
224,799
0
L
Bacchus
6,428
584
0
0
0
0
0
L
Bellona
7,834
712
24
2
0
230,533
0
W
Ah Muzen Cab
9,640
876
41
4
0
221,276
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role