Player Matchup

Hades
Hades
ChkRaZor155
Hades
Level 29
God Stats
1W - 2L
1,293 SR
Queue Stats
100W - 109L
1,501 Elo+
Solo
Raijin
Raijin
DarkHawk928
Raijin
Level 26
God Stats
2W - 3L
1,715 SR
Queue Stats
139W - 152L
1,531 Elo+
Solo
Chiron
Chiron
LambentEyes
Chiron
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 67L
1,487 Elo+
Solo
Zhong Kui
Zhong Kui
Poopgamer2889
Zhong Kui
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
192W - 203L
1,484 Elo+
Solo
Mulan
Mulan
xXTopNotchXx
Mulan
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
65W - 110L
1,336 Elo+
Solo
Team Averages
Level 26
1,502 SR
1,468 Elo+

VS

Team Averages
Level 64
1,476 SR
1,536 Elo+
Cerberus
Cerberus
 
Cerberus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Boberino2
Tsukuyomi
Level 29
God Stats
1W - 0L
1,365 SR
Queue Stats
53W - 56L
1,489 Elo+
Party 2
Izanami
Izanami
HarrietToobMen
Izanami
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
98W - 68L
1,717 Elo+
Party 1
Nox
Nox
MuburTheGuide
Nox
Level 122
God Stats
5W - 4L
1,500 SR
Queue Stats
410W - 376L
1,495 Elo+
Party 1
Skadi
Skadi
PalaceCris
Skadi
Level 27
God Stats
2W - 1L
1,513 SR
Queue Stats
42W - 35L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 6 / 2
8,413
765
9,384
18,975
16,187
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Raijin
14
0 / 4 / 4
7,843
713
6,383
8,501
2,437
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
15
2 / 5 / 3
8,457
769
7,711
10,436
3,364
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
Poopgamer2889
Zhong Kui
12
2 / 7 / 4
7,180
653
6,445
16,917
13,153
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
2 / 5 / 2
7,711
701
3,497
12,184
12,899
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
16
5 / 2 / 18
10,096
918
9,309
13,106
13,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tsukuyomi
Boberino2
Tsukuyomi
14
2 / 2 / 15
8,479
771
11,717
7,837
3,621
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

17
10 / 1 / 15
10,417
947
18,431
8,349
4,162
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
8 / 2 / 12
9,999
909
11,050
6,260
3,154
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Skadi
14
2 / 4 / 20
8,620
784
12,200
9,313
4,041
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
107
10
Kills
27
27
Deaths
11
15
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
5
2
18
7
W
Tsukuyomi
Boberino2
Tsukuyomi
2
2
15
4.75
L
4
6
2
0.83
L
Raijin
0
4
4
0.5
W
10
1
15
17.5
L
Chiron
2
5
3
0.7
W
8
2
12
7
W
Skadi
2
4
20
3
L
Zhong Kui
Poopgamer2889
Zhong Kui
2
7
4
0.57
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,420
Damage
62,707
67,013
Taken
44,865
48,040
Mitigated
28,079
15,293
Healing
17,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
9,309
515
1,032
4,378
13,106
13,101
245
4,290
8,816
11,428
0
W
Tsukuyomi
Boberino2
Tsukuyomi
11,717
4,109
1,727
2,098
7,837
3,621
704
4,090
3,747
0
22,274
L
9,384
727
721
4,662
18,975
16,187
0
6,536
12,439
14,026
0
L
Raijin
6,383
243
98
1,776
8,501
2,437
0
3,586
4,915
21,619
0
W
18,431
12,638
1,750
2,769
8,349
4,162
2,151
4,448
3,901
0
47,291
L
Chiron
7,711
4,212
1,175
1,933
10,436
3,364
0
1,815
8,621
0
22,750
W
11,050
745
826
369
6,260
3,154
626
3,380
2,880
18,929
0
W
Skadi
12,200
3,721
661
1,951
9,313
4,041
1,183
6,004
3,309
0
22,867
L
Zhong Kui
Poopgamer2889
Zhong Kui
6,445
431
326
3,022
16,917
13,153
0
6,152
10,765
11,274
0
L
3,497
257
686
894
12,184
12,899
0
2,270
9,914
0
5,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,604
Gold Earned
47,611
92
Minions Killed
128
0
Camps Cleared
0
861,472
Distance Traveled
1,088,421
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,096
918
13
1
0
222,700
1
W
Tsukuyomi
8,479
771
23
2
0
250,604
1
L
Hades
8,413
765
8
1
0
167,486
1
L
Raijin
7,843
713
41
4
0
184,133
0
W
Izanami
10,417
947
54
5
0
192,758
0
L
Chiron
8,457
769
34
3
0
179,836
0
W
Nox
9,999
909
21
2
0
209,678
0
W
Skadi
8,620
784
17
2
0
212,681
1
L
Zhong Kui
7,180
653
8
1
0
153,866
0
L
Mulan
7,711
701
1
0
0
176,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role