Player Matchup

Skadi
Skadi
 
Skadi
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Gir2132
Thanatos
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,309 Elo+
Party 3
Scylla
Scylla
ImConnorGabriel
Scylla
Level 44
God Stats
24W - 20L
1,318 SR
Queue Stats
54W - 77L
1,324 Elo+
Solo
Ullr
Ullr
Onfire557
Ullr
Level 157
God Stats
2W - 8L
1,148 SR
Queue Stats
254W - 256L
1,423 Elo+
Solo
Cerberus
Cerberus
Zepplid
Cerberus
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,309 Elo+
Party 3
Team Averages
Level 75
1,393 SR
1,373 Elo+

VS

Team Averages
Level 79
1,517 SR
1,408 Elo+
Hou Yi
Hou Yi
CS_Sauce
Hou Yi
Level 100
God Stats
7W - 10L
1,395 SR
Queue Stats
99W - 101L
1,459 Elo+
Party 1
He Bo
He Bo
Darkseramod
He Bo
Level 107
God Stats
8W - 4L
1,633 SR
Queue Stats
136W - 149L
1,411 Elo+
Solo
Sun Wukong
Sun Wukong
FastfoodDrone
Sun Wukong
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 140L
1,417 Elo+
Party 2
Ares
Ares
chrisdrew47
Ares
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 45L
1,287 Elo+
Party 2
Pele
Pele
tinawina
Pele
Level 60
God Stats
10W - 7L
1,554 SR
Queue Stats
48W - 48L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
7
0 / 3 / 0
4,762
433
2,198
4,815
1,000
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thanatos
Gir2132
Thanatos
8
1 / 3 / 2
5,594
509
3,049
7,781
2,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
1 / 4 / 0
5,460
496
2,338
3,823
885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
13
4 / 0 / 0
7,658
696
3,914
6,057
2,088
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cerberus
Zepplid
Cerberus
8
0 / 3 / 0
4,701
427
1,923
6,458
4,325
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
CS_Sauce
Hou Yi
11
3 / 0 / 3
6,349
577
5,773
5,252
1,538
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

11
3 / 1 / 2
6,238
567
2,780
3,563
939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
FastfoodDrone
Sun Wukong
10
0 / 2 / 1
5,788
526
3,689
6,974
5,649
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

9
2 / 0 / 6
5,918
538
1,911
5,246
2,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pele
9
5 / 3 / 3
6,123
557
4,451
5,738
1,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
6
Kills
13
13
Deaths
6
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
0
3
0
0
W
Hou Yi
CS_Sauce
Hou Yi
3
0
3
4.5
W
3
1
2
4
W
Sun Wukong
FastfoodDrone
Sun Wukong
0
2
1
0.25
L
Thanatos
Gir2132
Thanatos
1
3
2
0.67
L
1
4
0
0.25
L
Ullr
4
0
0
4
L
Cerberus
Zepplid
Cerberus
0
3
0
0
W
2
0
6
5
W
Pele
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,422
Damage
18,604
28,934
Taken
26,773
10,466
Mitigated
12,844
8,157
Healing
5,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
2,198
431
0
270
4,815
1,000
0
1,158
3,657
0
21,155
W
Hou Yi
CS_Sauce
Hou Yi
5,773
3,035
0
1,907
5,252
1,538
2,128
1,343
3,891
0
38,773
W
2,780
174
0
442
3,563
939
0
735
2,754
33,216
0
W
Sun Wukong
FastfoodDrone
Sun Wukong
3,689
1,101
0
420
6,974
5,649
0
0
6,974
0
32,069
L
Thanatos
Gir2132
Thanatos
3,049
860
100
5,476
7,781
2,168
0
1,562
6,219
0
20,232
L
2,338
182
0
327
3,823
885
0
1,529
2,294
22,308
0
L
Ullr
3,914
1,666
0
736
6,057
2,088
780
44
6,013
0
45,666
L
Cerberus
Zepplid
Cerberus
1,923
111
116
1,132
6,458
4,325
0
398
6,060
19,604
0
W
1,911
176
190
1,652
5,246
2,767
0
1,229
4,001
8,240
0
W
Pele
4,451
1,068
0
1,127
5,738
1,951
426
799
4,892
0
27,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,175
Gold Earned
30,416
304
Minions Killed
269
0
Camps Cleared
0
954,491
Distance Traveled
1,052,679
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
4,762
433
43
4
0
161,378
0
W
Hou Yi
6,349
577
87
8
0
183,889
2
W
He Bo
6,238
567
57
5
0
206,971
2
W
Sun Wukong
5,788
526
68
6
0
209,294
5
L
Thanatos
5,594
509
53
5
0
202,982
1
L
Scylla
5,460
496
37
3
0
183,261
4
L
Ullr
7,658
696
106
10
0
195,947
0
L
Cerberus
4,701
427
65
6
0
210,923
1
W
Ares
5,918
538
10
1
0
225,228
2
W
Pele
6,123
557
47
4
0
227,297
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role