Player Matchup

Cerberus
Cerberus
GoinDummy
Cerberus
Level 27
God Stats
7W - 7L
1,475 SR
Queue Stats
143W - 128L
1,573 Elo+
Party 2
Pele
Pele
HedgeTrimmer38
Pele
Level 36
God Stats
1W - 2L
1,857 SR
Queue Stats
16W - 22L
1,580 Elo+
Party 3
Erlang Shen
Erlang Shen
MachucaZero
Erlang Shen
Level 114
God Stats
50W - 48L
1,512 SR
Queue Stats
756W - 752L
1,458 Elo+
Solo
Eset
Eset
leafblower38
Eset
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
19W - 24L
1,580 Elo+
Party 3
Xbalanque
Xbalanque
rasberrypie
Xbalanque
Level 86
God Stats
3W - 5L
1,499 SR
Queue Stats
196W - 195L
1,563 Elo+
Party 2
Team Averages
Level 58
1,569 SR
1,551 Elo+

VS

Team Averages
Level 66
1,556 SR
1,473 Elo+
Agni
Agni
BIGGM4M4DA
Agni
Level 24
God Stats
3W - 2L
1,677 SR
Queue Stats
49W - 63L
1,334 Elo+
Party 4
Cthulhu
Cthulhu
IDanzaburou
Cthulhu
Level 25
God Stats
2W - 2L
1,500 SR
Queue Stats
37W - 39L
1,463 Elo+
Party 1
Eset
Eset
PumpKing54
Eset
Level 69
God Stats
3W - 2L
1,500 SR
Queue Stats
109W - 91L
1,550 Elo+
Party 1
Cabrakan
Cabrakan
eIgobIino
Cabrakan
Level 123
God Stats
5W - 5L
1,348 SR
Queue Stats
308W - 274L
1,549 Elo+
Solo
Izanami
Izanami
zamorahamlet
Izanami
Level 88
God Stats
11W - 3L
1,753 SR
Queue Stats
143W - 165L
1,470 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
GoinDummy
Cerberus
16
4 / 3 / 5
10,737
537
6,181
20,513
22,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
6 / 8 / 5
10,769
538
15,043
22,119
7,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Erlang Shen
MachucaZero
Erlang Shen
17
3 / 5 / 2
11,016
551
8,444
19,903
16,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
0 / 8 / 5
9,347
467
4,397
13,720
9,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xbalanque
rasberrypie
Xbalanque
19
7 / 4 / 3
11,558
578
18,601
16,242
5,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 3 / 7
10,614
531
11,090
12,832
4,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
IDanzaburou
Cthulhu
17
8 / 2 / 7
10,729
536
14,313
13,202
15,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
7 / 5 / 10
11,005
550
15,841
14,819
5,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cabrakan
eIgobIino
Cabrakan
15
1 / 3 / 15
9,763
488
7,429
14,395
17,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
zamorahamlet
Izanami
16
6 / 7 / 5
10,317
516
15,383
16,392
4,679
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
72
20
Kills
28
28
Deaths
20
20
Assists
44
Player
Kills
Deaths
Assists
KDA
W
6
3
7
3.17
L
Cerberus
GoinDummy
Cerberus
4
3
5
2.17
L
6
8
5
1.06
W
Cthulhu
IDanzaburou
Cthulhu
8
2
7
5.75
L
Erlang Shen
MachucaZero
Erlang Shen
3
5
2
0.8
W
7
5
10
2.4
W
Cabrakan
eIgobIino
Cabrakan
1
3
15
2.83
L
0
8
5
0.31
L
Xbalanque
rasberrypie
Xbalanque
7
4
3
2.13
W
Izanami
zamorahamlet
Izanami
6
7
5
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,666
Damage
64,056
92,497
Taken
71,640
61,657
Mitigated
48,835
29,691
Healing
17,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,090
1,152
0
2,173
12,832
4,681
0
1,430
11,402
81,256
0
L
Cerberus
GoinDummy
Cerberus
6,181
796
41
3,835
20,513
22,625
408
10,886
9,450
43,894
0
L
15,043
3,071
0
7,992
22,119
7,861
576
13,544
8,362
0
71,267
W
Cthulhu
IDanzaburou
Cthulhu
14,313
2,419
344
2,829
13,202
15,967
0
1,018
12,184
48,423
0
L
Erlang Shen
MachucaZero
Erlang Shen
8,444
4,446
0
8,011
19,903
16,118
411
8,716
10,688
0
76,104
W
15,841
2,230
718
4,790
14,819
5,676
20
3,550
11,269
79,586
4,204
W
Cabrakan
eIgobIino
Cabrakan
7,429
1,100
0
2,255
14,395
17,832
10
2,521
11,874
21,128
0
L
4,397
669
559
3,223
13,720
9,825
329
7,896
5,778
52,139
0
L
Xbalanque
rasberrypie
Xbalanque
18,601
11,844
0
6,030
16,242
5,228
2,981
6,275
9,879
0
95,893
W
Izanami
zamorahamlet
Izanami
15,383
12,110
0
4,591
16,392
4,679
0
2,560
13,832
0
52,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,427
Gold Earned
52,428
572
Minions Killed
461
0
Camps Cleared
0
1,798,500
Distance Traveled
1,786,100
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
10,614
531
127
6
0
361,613
1
L
Cerberus
10,737
537
103
5
0
383,130
1
L
Pele
10,769
538
111
6
0
377,117
3
W
Cthulhu
10,729
536
84
4
0
348,044
2
L
Erlang Shen
11,016
551
116
6
0
364,608
3
W
Eset
11,005
550
131
7
0
374,442
4
W
Cabrakan
9,763
488
20
1
0
378,479
10
L
Eset
9,347
467
92
5
0
339,641
3
L
Xbalanque
11,558
578
150
8
0
334,004
2
W
Izanami
10,317
516
99
5
0
323,522
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role