Player Matchup

Susano
Susano
Chronologyc
Susano
Level 144
God Stats
0W - 1L
1,682 SR
Queue Stats
2W - 6L
1,724 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
JustRun176
Morgan Le Fay
Level 160
God Stats
2W - 6L
1,547 SR
Queue Stats
92W - 74L
1,692 Elo+
Party 1
Izanami
Izanami
Madgenetix
Izanami
Level 155
God Stats
10W - 1L
1,938 SR
Queue Stats
441W - 408L
1,622 Elo+
Party 1
Mulan
Mulan
MattTheBossman
Mulan
Level 104
God Stats
1W - 3L
1,845 SR
Queue Stats
57W - 66L
1,510 Elo+
Party 1
Bacchus
Bacchus
Xerche
Bacchus
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,692 Elo+
Party 1
Team Averages
Level 126
1,702 SR
1,648 Elo+

VS

Team Averages
Level 127
1,600 SR
1,627 Elo+
Bellona
Bellona
AlexKUNGI
Bellona
Level 159
God Stats
32W - 22L
1,651 SR
Queue Stats
439W - 458L
1,592 Elo+
Solo
Nox
Nox
MamaLlamaLover
Nox
Level 80
God Stats
4W - 6L
1,846 SR
Queue Stats
98W - 88L
1,644 Elo+
Party 2
Neith
Neith
coloshiya-
Neith
Level 147
God Stats
11W - 9L
1,624 SR
Queue Stats
130W - 121L
1,597 Elo+
Solo
Jormungandr
Jormungandr
sagascious
Jormungandr
Level 123
God Stats
4W - 3L
1,500 SR
Queue Stats
179W - 135L
1,628 Elo+
Solo
Arachne
Arachne
xXShikaka92Xx
Arachne
Level 128
God Stats
3W - 4L
1,382 SR
Queue Stats
110W - 100L
1,677 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
13
1 / 5 / 3
7,327
488
6,159
12,174
3,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
JustRun176
Morgan Le Fay
12
2 / 3 / 3
7,569
505
6,765
7,985
2,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
Madgenetix
Izanami
13
2 / 4 / 2
7,696
513
5,153
10,416
2,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 1 / 0
6,894
460
1,904
7,903
4,465
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
Xerche
Bacchus
10
2 / 6 / 1
6,262
417
2,939
13,243
7,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AlexKUNGI
Bellona
12
2 / 2 / 8
7,744
516
6,687
13,188
9,055
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
3 / 1 / 7
9,213
614
4,713
4,978
1,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Neith
17
8 / 1 / 3
10,819
721
10,053
6,314
1,800
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
sagascious
Jormungandr
15
0 / 1 / 6
9,058
604
7,810
8,823
6,546
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
14
6 / 3 / 3
8,851
590
7,009
11,127
4,324
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
46
8
Kills
19
19
Deaths
8
9
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Bellona
AlexKUNGI
Bellona
2
2
8
3
L
Susano
1
5
3
0.5
L
Morgan Le Fay
JustRun176
Morgan Le Fay
2
3
3
1.17
L
Izanami
Madgenetix
Izanami
2
4
2
0.75
W
3
1
7
6.5
L
1
1
0
1
L
Bacchus
Xerche
Bacchus
2
6
1
0.42
W
Neith
8
1
3
9.5
W
Jormungandr
sagascious
Jormungandr
0
1
6
3
W
Arachne
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,920
Damage
36,272
51,721
Taken
44,430
20,573
Mitigated
23,344
11,410
Healing
10,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
AlexKUNGI
Bellona
6,687
2,153
0
3,795
13,188
9,055
55
2,425
10,725
0
37,051
L
Susano
6,159
1,214
0
4,201
12,174
3,843
0
3,743
8,431
0
58,942
L
Morgan Le Fay
JustRun176
Morgan Le Fay
6,765
420
0
1,320
7,985
2,522
0
1,661
6,324
49,287
0
L
Izanami
Madgenetix
Izanami
5,153
3,406
0
3,031
10,416
2,127
0
1,003
9,413
0
54,670
W
4,713
839
0
177
4,978
1,619
116
2,007
2,971
51,326
0
L
1,904
191
188
1,770
7,903
4,465
0
4,027
3,876
0
28,590
L
Bacchus
Xerche
Bacchus
2,939
607
0
900
13,243
7,616
0
2,089
11,154
11,382
0
W
Neith
10,053
3,775
0
2,082
6,314
1,800
2,676
443
5,871
0
80,543
W
Jormungandr
sagascious
Jormungandr
7,810
1,910
0
1,150
8,823
6,546
124
1,819
6,870
51,693
0
W
Arachne
7,009
5,186
0
3,025
11,127
4,324
0
3,010
8,117
0
54,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,748
Gold Earned
45,685
418
Minions Killed
491
0
Camps Cleared
0
1,472,873
Distance Traveled
1,554,158
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,744
516
55
4
0
328,209
2
L
Susano
7,327
488
108
7
0
310,798
1
L
Morgan Le Fay
7,569
505
105
7
0
296,927
3
L
Izanami
7,696
513
110
7
0
268,607
6
W
Nox
9,213
614
110
7
0
307,041
5
L
Mulan
6,894
460
79
5
0
301,474
4
L
Bacchus
6,262
417
16
1
0
295,067
4
W
Neith
10,819
721
134
9
0
282,454
5
W
Jormungandr
9,058
604
107
7
0
278,375
5
W
Arachne
8,851
590
85
6
0
358,079
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role