Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Da_Raikage
Medusa
Level 13
God Stats
90W - 69L
1,500 SR
Queue Stats
282W - 305L
1,342 Elo+
Party 2
Apollo
Apollo
Drew_The_Gemini
Apollo
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
135W - 133L
1,382 Elo+
Party 2
Sylvanus
Sylvanus
Hidan305
Sylvanus
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
35W - 28L
1,403 Elo+
Party 2
Janus
Janus
NonchalantTaylor
Janus
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
90W - 79L
1,382 Elo+
Party 2
Team Averages
Level 82
1,500 SR
1,402 Elo+

VS

Team Averages
Level 59
1,569 SR
1,370 Elo+
Osiris
Osiris
ENDGAME1998
Osiris
Level 66
God Stats
11W - 8L
1,701 SR
Queue Stats
166W - 155L
1,422 Elo+
Solo
Cliodhna
Cliodhna
HamerStan27
Cliodhna
Level 69
God Stats
3W - 5L
1,396 SR
Queue Stats
54W - 47L
1,327 Elo+
Party 1
Izanami
Izanami
TheStinkGod
Izanami
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,289 Elo+
Party 1
Jormungandr
Jormungandr
gurpmommy
Jormungandr
Level 69
God Stats
1W - 1L
1,665 SR
Queue Stats
60W - 77L
1,381 Elo+
Party 1
Kukulkan
Kukulkan
gurpmurp
Kukulkan
Level 65
God Stats
16W - 12L
1,581 SR
Queue Stats
115W - 113L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
15
7 / 1 / 6
8,809
629
11,776
9,675
3,523
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
Da_Raikage
Medusa
11
2 / 2 / 4
6,936
495
2,232
3,984
1,450
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
5 / 0 / 5
7,479
534
7,282
8,302
2,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
Hidan305
Sylvanus
15
3 / 2 / 3
8,848
632
8,734
10,870
6,473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
5 / 2 / 4
8,586
613
5,005
6,311
1,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
12
0 / 5 / 2
6,562
469
5,509
13,740
10,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cliodhna
HamerStan27
Cliodhna
13
4 / 3 / 0
8,045
575
7,368
11,953
3,970
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
TheStinkGod
Izanami
11
1 / 7 / 1
6,601
472
4,045
8,941
2,446
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
gurpmommy
Jormungandr
11
2 / 4 / 1
7,107
508
5,416
10,500
9,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
gurpmurp
Kukulkan
10
0 / 4 / 2
6,600
471
945
4,649
1,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
13
22
Kills
7
7
Deaths
23
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
7
1
6
10
W
Medusa
Da_Raikage
Medusa
2
2
4
2
W
5
0
5
7.5
L
Osiris
0
5
2
0.2
L
Cliodhna
HamerStan27
Cliodhna
4
3
0
1.33
W
Sylvanus
Hidan305
Sylvanus
3
2
3
2.25
W
5
2
4
3.5
L
Izanami
TheStinkGod
Izanami
1
7
1
0.21
L
Jormungandr
gurpmommy
Jormungandr
2
4
1
0.63
L
Kukulkan
gurpmurp
Kukulkan
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,029
Damage
23,283
39,142
Taken
49,783
15,969
Mitigated
27,755
13,349
Healing
6,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
11,776
1,800
0
1,212
9,675
3,523
2,030
1,402
8,229
0
52,023
W
Medusa
Da_Raikage
Medusa
2,232
1,008
0
131
3,984
1,450
240
1,157
2,827
0
24,288
W
7,282
4,003
503
5,006
8,302
2,641
708
1,968
6,334
0
35,164
L
Osiris
5,509
2,176
0
1,861
13,740
10,030
0
5,802
7,938
0
29,208
L
Cliodhna
HamerStan27
Cliodhna
7,368
1,109
0
2,346
11,953
3,970
0
1,912
10,041
0
49,225
W
Sylvanus
Hidan305
Sylvanus
8,734
3,386
231
5,203
10,870
6,473
31
1,007
9,863
44,475
10,660
W
5,005
282
0
1,063
6,311
1,882
1,441
699
5,528
51,278
0
L
Izanami
TheStinkGod
Izanami
4,045
2,810
0
654
8,941
2,446
0
1,893
7,048
0
33,429
L
Jormungandr
gurpmommy
Jormungandr
5,416
901
178
837
10,500
9,897
0
2,069
8,431
28,648
0
L
Kukulkan
gurpmurp
Kukulkan
945
110
0
984
4,649
1,412
0
848
3,801
31,105
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,658
Gold Earned
34,915
403
Minions Killed
340
0
Camps Cleared
0
1,372,809
Distance Traveled
1,231,264
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
8,809
629
77
6
0
334,739
0
W
Medusa
6,936
495
50
4
0
272,597
0
W
Apollo
7,479
534
58
4
0
270,213
1
L
Osiris
6,562
469
68
5
0
267,587
1
L
Cliodhna
8,045
575
84
6
0
291,854
0
W
Sylvanus
8,848
632
121
9
0
205,850
0
W
Janus
8,586
613
97
7
0
289,410
5
L
Izanami
6,601
472
70
5
0
250,593
0
L
Jormungandr
7,107
508
43
3
0
255,634
0
L
Kukulkan
6,600
471
75
5
0
165,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role