Player Matchup

Shiva
Shiva
MissMoonlights
Shiva
Level 108
God Stats
1W - 0L
1,641 SR
Queue Stats
80W - 61L
1,648 Elo+
Solo
Medusa
Medusa
MyStimmyHit
Medusa
Level 58
God Stats
4W - 5L
1,488 SR
Queue Stats
195W - 204L
1,629 Elo+
Solo
Agni
Agni
Yitties
Agni
Level 88
God Stats
14W - 7L
1,489 SR
Queue Stats
189W - 203L
1,507 Elo+
Solo
Ao Kuang
Ao Kuang
ayomaggotszz
Ao Kuang
Level 76
God Stats
218W - 202L
1,583 SR
Queue Stats
219W - 204L
1,549 Elo+
Solo
Terra
Terra
tlop
Terra
Level 124
God Stats
7W - 2L
1,769 SR
Queue Stats
286W - 299L
1,519 Elo+
Solo
Team Averages
Level 91
1,594 SR
1,571 Elo+

VS

Team Averages
Level 124
1,536 SR
1,535 Elo+
Achilles
Achilles
 
Achilles
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
ChorizoNecio
Poseidon
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Chang'e
Chang'e
ComboX99
Chang'e
Level 80
God Stats
15W - 14L
1,603 SR
Queue Stats
356W - 399L
1,495 Elo+
Solo
Cliodhna
Cliodhna
HaiIeeSteinfeld
Cliodhna
Level 127
God Stats
13W - 16L
1,479 SR
Queue Stats
405W - 362L
1,647 Elo+
Solo
Jing Wei
Jing Wei
NabruD
Jing Wei
Level 158
God Stats
4W - 7L
1,596 SR
Queue Stats
121W - 111L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 13
11,177
1,118
10,539
11,183
8,035
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Medusa
16
5 / 2 / 4
10,321
1,032
6,132
6,162
1,844
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Agni
Yitties
Agni
17
1 / 0 / 12
10,645
1,065
17,040
6,225
2,031
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ao Kuang
ayomaggotszz
Ao Kuang
16
4 / 0 / 4
10,066
1,007
5,517
6,661
2,152
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Terra
tlop
Terra
17
5 / 0 / 11
10,735
1,074
11,067
7,586
3,276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Team 1 Tickets

296

VS

Team 2 Tickets

157

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
0 / 2 / 3
8,961
896
3,703
5,610
1,860
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Poseidon
ChorizoNecio
Poseidon
14
0 / 10 / 2
8,933
893
4,018
15,384
3,707
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chang'e
ComboX99
Chang'e
14
1 / 5 / 1
9,334
933
4,155
9,706
2,710
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cliodhna
14
1 / 1 / 1
9,218
922
10,415
9,399
3,245
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jing Wei
NabruD
Jing Wei
15
2 / 2 / 2
9,895
990
9,261
13,650
4,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
13
20
Kills
4
4
Deaths
20
44
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
2
3
0.75
L
Poseidon
ChorizoNecio
Poseidon
0
10
2
0.1
L
Chang'e
ComboX99
Chang'e
1
5
1
0.3
L
Cliodhna
1
1
1
1.5
W
5
2
13
5.75
W
Medusa
5
2
4
3.5
L
Jing Wei
NabruD
Jing Wei
2
2
2
1.5
W
Agni
Yitties
Agni
1
0
12
7
W
Ao Kuang
ayomaggotszz
Ao Kuang
4
0
4
6
W
Terra
tlop
Terra
5
0
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,295
Damage
31,552
37,817
Taken
53,749
17,338
Mitigated
16,079
11,878
Healing
3,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
3,703
0
0
144
5,610
1,860
0
3,122
2,338
0
8,211
L
Poseidon
ChorizoNecio
Poseidon
4,018
460
0
684
15,384
3,707
0
9,738
5,304
20,054
0
L
Chang'e
ComboX99
Chang'e
4,155
432
176
586
9,706
2,710
0
5,482
3,893
23,898
0
L
Cliodhna
10,415
855
0
164
9,399
3,245
0
6,474
2,648
0
20,600
W
10,539
946
469
1,038
11,183
8,035
0
2,737
8,446
2,418
17,210
W
Medusa
6,132
2,442
0
421
6,162
1,844
0
1,127
5,035
0
25,435
L
Jing Wei
NabruD
Jing Wei
9,261
7,539
0
1,530
13,650
4,557
0
8,578
4,755
0
36,446
W
Agni
Yitties
Agni
17,040
156
0
1,789
6,225
2,031
0
549
5,676
63,370
0
W
Ao Kuang
ayomaggotszz
Ao Kuang
5,517
885
0
1,908
6,661
2,152
0
1,408
5,253
14,301
0
W
Terra
tlop
Terra
11,067
729
3,259
2,994
7,586
3,276
0
2,352
5,234
13,109
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,944
Gold Earned
46,341
210
Minions Killed
180
9
Camps Cleared
5
969,199
Distance Traveled
843,202
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,961
896
10
1
0
185,756
0
L
Poseidon
8,933
893
37
4
1
139,943
0
L
Chang'e
9,334
933
44
4
1
163,244
3
L
Cliodhna
9,218
922
24
2
2
183,885
0
W
Shiva
11,177
1,118
31
3
1
207,168
0
W
Medusa
10,321
1,032
42
4
2
199,782
3
L
Jing Wei
9,895
990
65
7
1
170,374
0
W
Agni
10,645
1,065
119
12
2
177,881
0
W
Ao Kuang
10,066
1,007
16
2
4
199,902
1
W
Terra
10,735
1,074
2
0
0
184,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role