Player Matchup

Charybdis
Charybdis
Arlequín13
Charybdis
Level 130
God Stats
7W - 6L
1,369 SR
Queue Stats
401W - 477L
1,440 Elo+
Solo
Neith
Neith
Plavlaguna
Neith
Level 115
God Stats
28W - 32L
1,454 SR
Queue Stats
130W - 159L
1,431 Elo+
Party 1
Chaac
Chaac
Reuby Rod
Chaac
Level 101
God Stats
24W - 23L
1,523 SR
Queue Stats
158W - 190L
1,416 Elo+
Party 1
Hades
Hades
YeHeed
Hades
Level 28
God Stats
36W - 31L
1,538 SR
Queue Stats
231W - 264L
1,406 Elo+
Party 1
Cu Chulainn
Cu Chulainn
stoiccrow
Cu Chulainn
Level 63
God Stats
3W - 4L
1,817 SR
Queue Stats
115W - 139L
1,409 Elo+
Party 1
Team Averages
Level 87
1,540 SR
1,420 Elo+

VS

Team Averages
Level 99
1,430 SR
1,433 Elo+
Charybdis
Charybdis
DEWISP
Charybdis
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
165W - 197L
1,492 Elo+
Party 2
Fafnir
Fafnir
HotMeatGravy
Fafnir
Level 52
God Stats
1W - 4L
1,337 SR
Queue Stats
12W - 20L
1,393 Elo+
Party 2
Thanatos
Thanatos
Noob18o07
Thanatos
Level 34
God Stats
19W - 28L
1,179 SR
Queue Stats
160W - 169L
1,454 Elo+
Solo
Shiva
Shiva
StxBigR66
Shiva
Level 146
God Stats
18W - 15L
1,632 SR
Queue Stats
201W - 216L
1,412 Elo+
Solo
The Morrigan
The Morrigan
dragon2630
The Morrigan
Level 157
God Stats
1W - 3L
1,500 SR
Queue Stats
204W - 243L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Arlequín13
Charybdis
14
4 / 1 / 2
8,281
592
5,278
9,434
2,891
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
13
2 / 1 / 3
7,592
542
4,149
5,150
1,983
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
Reuby Rod
Chaac
13
5 / 0 / 5
7,671
548
12,602
7,316
7,575
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hades
YeHeed
Hades
12
2 / 3 / 4
6,819
487
4,049
7,320
3,362
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cu Chulainn
stoiccrow
Cu Chulainn
13
4 / 2 / 3
7,297
521
5,270
12,757
4,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DEWISP
Charybdis
9
0 / 4 / 0
5,810
415
2,284
8,169
1,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Fafnir
8
0 / 3 / 0
5,527
395
1,118
8,916
6,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Thanatos
Noob18o07
Thanatos
11
2 / 3 / 1
6,368
455
6,734
10,094
4,078
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Shiva
StxBigR66
Shiva
12
4 / 2 / 0
7,214
515
10,915
13,873
6,858
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Morrigan
dragon2630
The Morrigan
12
1 / 5 / 1
6,881
492
5,332
9,454
2,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
17
Kills
7
7
Deaths
17
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Arlequín13
Charybdis
4
1
2
5
L
Charybdis
DEWISP
Charybdis
0
4
0
0
L
Fafnir
0
3
0
0
L
Thanatos
Noob18o07
Thanatos
2
3
1
0.83
W
Neith
2
1
3
3.5
W
Chaac
Reuby Rod
Chaac
5
0
5
7.5
L
Shiva
StxBigR66
Shiva
4
2
0
2
W
Hades
YeHeed
Hades
2
3
4
1.33
L
The Morrigan
dragon2630
The Morrigan
1
5
1
0.3
W
Cu Chulainn
stoiccrow
Cu Chulainn
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,348
Damage
26,383
41,977
Taken
50,506
20,302
Mitigated
22,441
15,696
Healing
15,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Arlequín13
Charybdis
5,278
3,640
0
3,811
9,434
2,891
1,526
3,270
6,164
0
53,086
L
Charybdis
DEWISP
Charybdis
2,284
690
0
2,698
8,169
1,891
312
0
8,169
0
28,907
L
Fafnir
1,118
503
93
1,740
8,916
6,667
0
609
8,307
6,373
0
L
Thanatos
Noob18o07
Thanatos
6,734
1,313
0
6,893
10,094
4,078
0
902
9,192
0
33,598
W
Neith
4,149
1,658
143
2,255
5,150
1,983
632
608
4,542
0
46,805
W
Chaac
Reuby Rod
Chaac
12,602
3,312
0
2,451
7,316
7,575
551
833
6,483
0
41,945
L
Shiva
StxBigR66
Shiva
10,915
1,609
0
2,649
13,873
6,858
70
2,211
11,662
0
43,402
W
Hades
YeHeed
Hades
4,049
702
366
1,392
7,320
3,362
352
392
6,928
25,872
0
L
The Morrigan
dragon2630
The Morrigan
5,332
1,019
20
1,569
9,454
2,947
1,108
327
9,127
42,413
0
W
Cu Chulainn
stoiccrow
Cu Chulainn
5,270
2,064
338
4,940
12,757
4,491
62
1,347
11,410
0
33,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,660
Gold Earned
31,800
355
Minions Killed
291
0
Camps Cleared
0
1,322,606
Distance Traveled
1,187,303
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,281
592
93
7
0
227,102
11
L
Charybdis
5,810
415
68
5
0
207,194
3
L
Fafnir
5,527
395
9
1
0
251,173
6
L
Thanatos
6,368
455
54
4
0
277,261
3
W
Neith
7,592
542
80
6
0
255,716
4
W
Chaac
7,671
548
58
4
0
278,194
2
L
Shiva
7,214
515
72
5
0
224,852
2
W
Hades
6,819
487
63
5
0
272,997
2
L
The Morrigan
6,881
492
88
6
0
226,823
0
W
Cu Chulainn
7,297
521
61
4
0
288,597
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role