Player Matchup

Bakasura
Bakasura
Hades of Wrath
Bakasura
Level 46
God Stats
0W - 3L
1,500 SR
Queue Stats
51W - 80L
1,278 Elo+
Party 4
Izanami
Izanami
WhiteRyder21
Izanami
Level 5
God Stats
0W - 5L
1,500 SR
Queue Stats
0W - 8L
1,126 Elo+
Party 4
Ra
Ra
WhiteWolf5281
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 14L
992 Elo+
Party 4
Bacchus
Bacchus
kevqb1
Bacchus
Level 65
God Stats
257W - 244L
1,522 SR
Queue Stats
808W - 836L
1,427 Elo+
Party 2
Sol
Sol
xGamesDeanx
Sol
Level 120
God Stats
35W - 37L
1,534 SR
Queue Stats
147W - 147L
1,426 Elo+
Party 2
Team Averages
Level 48
1,511 SR
1,250 Elo+

VS

Team Averages
Level 76
1,452 SR
1,399 Elo+
Cerberus
Cerberus
 
Cerberus
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
J0kerJR
Gilgamesh
Level 84
God Stats
11W - 10L
1,306 SR
Queue Stats
267W - 270L
1,432 Elo+
Party 1
Danzaburou
Danzaburou
Nickel 9yne
Danzaburou
Level 99
God Stats
8W - 8L
1,504 SR
Queue Stats
140W - 167L
1,376 Elo+
Party 1
Anubis
Anubis
SquachnRound
Anubis
Level 84
God Stats
3W - 6L
1,553 SR
Queue Stats
92W - 115L
1,324 Elo+
Party 1
King Arthur
King Arthur
THE115DARKNESS
King Arthur
Level 51
God Stats
3W - 4L
1,396 SR
Queue Stats
85W - 75L
1,366 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
16
7 / 15 / 2
11,058
481
10,364
30,552
8,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
WhiteRyder21
Izanami
12
0 / 9 / 0
8,325
362
1,037
10,297
5,334
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

16
3 / 13 / 4
11,041
480
6,749
20,288
4,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bacchus
kevqb1
Bacchus
16
6 / 7 / 8
12,104
526
15,545
21,468
25,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
7 / 7 / 6
11,549
502
13,765
18,791
6,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
18
3 / 8 / 11
12,698
552
9,954
21,660
21,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gilgamesh
J0kerJR
Gilgamesh
20
15 / 6 / 12
14,513
631
29,187
29,447
19,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Danzaburou
Nickel 9yne
Danzaburou
18
3 / 5 / 8
11,974
521
10,285
16,377
6,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
20
18 / 2 / 5
14,749
641
20,135
16,700
8,321
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
THE115DARKNESS
King Arthur
20
12 / 2 / 9
15,223
662
14,042
15,637
12,257
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
96
23
Kills
51
51
Deaths
23
20
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
3
8
11
1.06
L
Bakasura
7
15
2
0.53
W
Gilgamesh
J0kerJR
Gilgamesh
15
6
12
3.5
W
Danzaburou
Nickel 9yne
Danzaburou
3
5
8
1.4
W
Anubis
18
2
5
10.25
W
King Arthur
THE115DARKNESS
King Arthur
12
2
9
8.25
L
Izanami
WhiteRyder21
Izanami
0
9
0
0
L
3
13
4
0.38
L
Bacchus
kevqb1
Bacchus
6
7
8
1.43
L
7
7
6
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,460
Damage
83,603
101,396
Taken
99,821
50,348
Mitigated
67,510
21,356
Healing
36,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
9,954
905
461
3,595
21,660
21,588
1,350
9,904
10,909
58,429
1,493
L
Bakasura
10,364
7,096
170
8,669
30,552
8,871
160
9,952
20,600
0
34,729
W
Gilgamesh
J0kerJR
Gilgamesh
29,187
8,427
269
6,728
29,447
19,200
1,183
6,323
22,498
0
105,913
W
Danzaburou
Nickel 9yne
Danzaburou
10,285
5,848
0
7,327
16,377
6,144
6,526
8,547
7,830
0
76,667
W
Anubis
20,135
1,230
0
10,975
16,700
8,321
642
6,294
10,197
106,589
0
W
King Arthur
THE115DARKNESS
King Arthur
14,042
835
0
7,280
15,637
12,257
1,331
4,328
10,851
0
97,370
L
Izanami
WhiteRyder21
Izanami
1,037
860
0
127
10,297
5,334
18
1,111
9,186
34
29,281
L
6,749
1,495
334
2,942
20,288
4,753
503
7,571
12,717
42,902
0
L
Bacchus
kevqb1
Bacchus
15,545
2,118
221
4,092
21,468
25,165
510
6,422
15,046
53,013
0
L
13,765
3,777
359
4,442
18,791
6,225
5,562
4,640
14,151
74,937
5,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,077
Gold Earned
69,157
408
Minions Killed
695
0
Camps Cleared
0
1,765,915
Distance Traveled
2,145,434
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,698
552
138
6
0
411,240
3
L
Bakasura
11,058
481
66
3
0
358,967
0
W
Gilgamesh
14,513
631
123
5
0
480,484
1
W
Danzaburou
11,974
521
98
4
0
423,067
6
W
Anubis
14,749
641
141
6
0
391,433
1
W
King Arthur
15,223
662
195
8
0
439,210
0
L
Izanami
8,325
362
62
3
0
238,104
3
L
Ra
11,041
480
88
4
0
366,366
0
L
Bacchus
12,104
526
68
3
0
404,009
0
L
Sol
11,549
502
124
5
0
398,469
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role