Player Matchup

Neith
Neith
Gold III
 
Neith
Gold III
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Gold IV
Duukk_
Janus
Gold IV
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 106L
1,651 MMR
Party 1
Xing Tian
Xing Tian
Gold IV
Killerman037
Xing Tian
Gold IV
Level 157
God Stats
1W - 2L
1,777 SR
Queue Stats
120W - 106L
1,651 MMR
Party 1
Sylvanus
Sylvanus
Gold II
UnluckyPaul
Sylvanus
Gold II
Level 147
God Stats
0W - 3L
1,500 SR
Queue Stats
231W - 255L
1,621 MMR
Solo
Da Ji
Da Ji
Platinum V
ayeshuhs
Da Ji
Platinum V
Level 144
God Stats
6W - 10L
1,337 SR
Queue Stats
420W - 456L
1,685 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 150
1,523 SR
1,622 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 126
1,576 SR
1,616 MMR
Athena
Athena
Gold II
 
Athena
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Silver I
Demonic_Apollo_0
Mercury
Silver I
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 12L
1,683 MMR
Solo
Bellona
Bellona
Gold I
Eagleeyye21
Bellona
Gold I
Level 134
God Stats
5W - 4L
1,596 SR
Queue Stats
263W - 262L
1,599 MMR
Solo
Danzaburou
Danzaburou
Gold I
RejectFI
Danzaburou
Gold I
Level 124
God Stats
1W - 1L
1,548 SR
Queue Stats
22W - 17L
1,683 MMR
Solo
Nu Wa
Nu Wa
Platinum IV
TheToastySage
Nu Wa
Platinum IV
Level 147
God Stats
15W - 9L
1,736 SR
Queue Stats
374W - 384L
1,613 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
2 / 2 / 1
7,200
554
6,125
7,777
2,465
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Janus
Duukk_
Janus
12
0 / 4 / 1
6,726
517
3,640
7,642
2,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
Killerman037
Xing Tian
12
2 / 2 / 0
6,800
523
5,868
11,869
8,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Sylvanus
UnluckyPaul
Sylvanus
10
0 / 1 / 3
6,477
498
3,761
10,374
8,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Da Ji
ayeshuhs
Da Ji
11
2 / 5 / 1
6,636
510
5,354
9,893
3,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
LokiIzanamiCliodhnaAtlas

VS

Bans
BastetFenrirArachneShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
10
1 / 2 / 6
6,615
509
3,244
11,285
6,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
6 / 1 / 5
8,637
664
7,051
8,446
3,283
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Eagleeyye21
Bellona
13
2 / 1 / 3
7,728
594
7,138
9,343
6,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
RejectFI
Danzaburou
14
1 / 1 / 2
7,803
600
4,361
8,186
2,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 1 / 6
8,544
657
13,142
6,148
1,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
36
6
Kills
14
14
Deaths
6
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
2
1
1.25
W
Athena
 
Athena
1
2
6
2
W
6
1
5
8.5
L
Janus
Duukk_
Janus
0
4
1
0.13
W
Bellona
Eagleeyye21
Bellona
2
1
3
3.5
L
Xing Tian
Killerman037
Xing Tian
2
2
0
1
W
Danzaburou
RejectFI
Danzaburou
1
1
2
2
W
4
1
6
7
L
Sylvanus
UnluckyPaul
Sylvanus
0
1
3
1.5
L
Da Ji
ayeshuhs
Da Ji
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,748
Damage
34,936
47,555
Taken
43,408
25,410
Mitigated
21,083
11,195
Healing
15,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
6,125
1,784
0
2,297
7,777
2,465
755
1,273
6,504
0
52,511
W
Athena
 
Athena
3,244
596
1,134
3,388
11,285
6,690
0
3,824
7,005
17,196
0
W
7,051
3,478
0
880
8,446
3,283
0
1,718
6,631
0
65,557
L
Janus
Duukk_
Janus
3,640
509
0
590
7,642
2,002
0
2,593
5,049
53,142
0
W
Bellona
Eagleeyye21
Bellona
7,138
1,735
0
4,509
9,343
6,524
140
2,954
6,058
0
47,894
L
Xing Tian
Killerman037
Xing Tian
5,868
774
0
1,614
11,869
8,896
0
5,271
6,598
30,899
0
W
Danzaburou
RejectFI
Danzaburou
4,361
1,212
0
3,688
8,186
2,591
0
609
7,577
0
56,840
W
13,142
3,033
0
1,454
6,148
1,995
290
3,492
2,516
59,793
0
L
Sylvanus
UnluckyPaul
Sylvanus
3,761
868
1,316
4,414
10,374
8,425
0
3,683
6,691
19,741
0
L
Da Ji
ayeshuhs
Da Ji
5,354
738
0
964
9,893
3,622
0
3,566
6,327
0
42,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,839
Gold Earned
39,327
389
Minions Killed
452
0
Camps Cleared
0
1,232,816
Distance Traveled
1,416,271
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,200
554
103
8
0
225,376
5
W
Athena
6,615
509
23
2
0
282,816
1
W
Mercury
8,637
664
101
8
0
335,395
5
L
Janus
6,726
517
118
9
0
264,694
4
W
Bellona
7,728
594
102
8
0
286,714
4
L
Xing Tian
6,800
523
57
4
0
253,431
5
W
Danzaburou
7,803
600
112
9
0
250,499
3
W
Nu Wa
8,544
657
114
9
0
260,847
4
L
Sylvanus
6,477
498
42
3
0
233,015
3
L
Da Ji
6,636
510
69
5
0
256,300
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role