Player Matchup

Achilles
Achilles
DapperDlnosaur
Achilles
Level 128
God Stats
31W - 34L
1,554 SR
Queue Stats
791W - 640L
1,630 Elo+
Solo
Thoth
Thoth
Darkar69699
Thoth
Level 160
God Stats
2W - 0L
1,584 SR
Queue Stats
21W - 17L
1,712 Elo+
Party 2
Ne Zha
Ne Zha
Jdeeara
Ne Zha
Level 120
God Stats
6W - 2L
1,698 SR
Queue Stats
44W - 44L
1,610 Elo+
Party 2
Team Averages
Level 136
1,612 SR
1,651 Elo+

VS

Team Averages
Level 119
1,762 SR
1,549 Elo+
Merlin
Merlin
 
Merlin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
CausingWand8332
Sun Wukong
Level 129
God Stats
7W - 8L
1,630 SR
Queue Stats
15W - 18L
1,647 Elo+
Solo
Bastet
Bastet
Its Helios
Bastet
Level 69
God Stats
0W - 1L
2,156 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
19
9 / 5 / 5
14,799
822
13,734
20,610
26,181
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

18
5 / 6 / 11
13,159
731
10,146
16,924
10,358
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ne Zha
Jdeeara
Ne Zha
18
4 / 6 / 11
13,205
734
14,029
20,038
13,184
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
5 / 7 / 9
12,329
685
14,638
12,124
3,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sun Wukong
CausingWand8332
Sun Wukong
17
3 / 6 / 8
11,921
662
16,561
20,419
18,149
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bastet
Its Helios
Bastet
17
9 / 6 / 6
13,137
730
21,149
21,004
17,921
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
40
18
Kills
17
17
Deaths
19
27
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
5
7
9
1.36
L
Sun Wukong
CausingWand8332
Sun Wukong
3
6
8
1.17
W
Achilles
9
5
5
2.3
W
5
6
11
1.75
L
Bastet
Its Helios
Bastet
9
6
6
2
W
Ne Zha
Jdeeara
Ne Zha
4
6
11
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,909
Damage
52,348
57,572
Taken
53,547
49,723
Mitigated
39,830
16,403
Healing
6,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
14,638
684
0
1,463
12,124
3,760
716
3,367
8,757
49,454
0
L
Sun Wukong
CausingWand8332
Sun Wukong
16,561
3,020
178
2,593
20,419
18,149
0
4,675
15,744
0
47,881
W
Achilles
13,734
2,617
247
4,340
20,610
26,181
271
6,411
13,558
4,291
22,124
W
10,146
341
0
2,729
16,924
10,358
626
3,535
13,187
49,572
0
L
Bastet
Its Helios
Bastet
21,149
4,375
0
2,091
21,004
17,921
530
4,328
16,676
0
39,698
W
Ne Zha
Jdeeara
Ne Zha
14,029
3,327
0
9,087
20,038
13,184
50
5,206
14,475
0
49,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,163
Gold Earned
37,387
185
Minions Killed
176
2
Camps Cleared
12
964,015
Distance Traveled
982,430
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
12,329
685
68
4
2
290,166
3
L
Sun Wukong
11,921
662
56
3
6
316,686
3
W
Achilles
14,799
822
32
2
1
342,431
4
W
Thoth
13,159
731
100
6
0
307,183
6
L
Bastet
13,137
730
52
3
4
375,578
3
W
Ne Zha
13,205
734
53
3
1
314,401
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role