Player Matchup

Chaac
Chaac
PeachyRex0
Chaac
Level 20
God Stats
1W - 7L
1,169 SR
Queue Stats
35W - 58L
991 Elo+
Party 1
Baron Samedi
Baron Samedi
SauceCow7689007
Baron Samedi
Level 18
God Stats
2W - 26L
1,000 SR
Queue Stats
2W - 27L
995 Elo+
Party 1
Artemis
Artemis
Si1entki11er145
Artemis
Level 48
God Stats
9W - 8L
1,314 SR
Queue Stats
71W - 88L
991 Elo+
Party 1
Artio
Artio
WiserLake20420
Artio
Level 20
God Stats
0W - 2L
1,336 SR
Queue Stats
59W - 85L
991 Elo+
Party 1
Anubis
Anubis
raptor506sam
Anubis
Level 51
God Stats
11W - 17L
1,267 SR
Queue Stats
71W - 103L
1,245 Elo+
Solo
Team Averages
Level 31
1,217 SR
1,042 Elo+

VS

Team Averages
Level 63
1,384 SR
1,349 Elo+
Bellona
Bellona
BootyFlippa
Bellona
Level 47
God Stats
12W - 18L
997 SR
Queue Stats
400W - 420L
1,332 Elo+
Solo
Shiva
Shiva
Ewok1036
Shiva
Level 64
God Stats
14W - 11L
1,431 SR
Queue Stats
197W - 209L
1,401 Elo+
Party 2
Ra
Ra
OPGSkaterLife
Ra
Level 119
God Stats
3W - 4L
1,645 SR
Queue Stats
311W - 321L
1,377 Elo+
Party 2
Izanami
Izanami
Storm249
Izanami
Level 60
God Stats
15W - 18L
1,403 SR
Queue Stats
61W - 71L
1,358 Elo+
Party 2
Cabrakan
Cabrakan
xShaDowKingx658
Cabrakan
Level 27
God Stats
2W - 3L
1,447 SR
Queue Stats
171W - 217L
1,275 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
12
1 / 4 / 3
8,057
403
9,539
19,278
16,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Baron Samedi
SauceCow7689007
Baron Samedi
11
1 / 8 / 1
7,774
389
5,275
9,960
3,057
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
2 / 8 / 2
8,446
422
9,827
14,328
5,028
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 11 / 4
7,729
386
4,042
24,802
19,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
17
4 / 0 / 1
9,980
499
5,245
5,294
2,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BootyFlippa
Bellona
17
2 / 0 / 3
10,568
528
7,750
11,187
13,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shiva
Ewok1036
Shiva
15
9 / 3 / 16
10,296
515
16,034
13,307
9,423
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
9 / 2 / 5
11,439
572
12,425
10,889
4,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Storm249
Izanami
15
10 / 1 / 13
10,145
507
17,966
11,408
3,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
15
1 / 3 / 12
9,724
486
5,145
18,800
15,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
80
8
Kills
31
31
Deaths
9
11
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Bellona
BootyFlippa
Bellona
2
0
3
3.5
W
Shiva
Ewok1036
Shiva
9
3
16
5.67
W
9
2
5
5.75
L
Chaac
1
4
3
0.63
L
Baron Samedi
SauceCow7689007
Baron Samedi
1
8
1
0.19
L
2
8
2
0.38
W
Izanami
Storm249
Izanami
10
1
13
16.5
L
0
11
4
0.18
L
Anubis
4
0
1
4.5
W
Cabrakan
1
3
12
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,928
Damage
59,320
73,662
Taken
65,591
45,441
Mitigated
46,366
14,815
Healing
20,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
BootyFlippa
Bellona
7,750
2,084
308
4,135
11,187
13,000
224
863
10,070
0
71,340
W
Shiva
Ewok1036
Shiva
16,034
4,836
59
403
13,307
9,423
169
4,231
8,826
0
52,142
W
12,425
130
1,471
5,713
10,889
4,614
147
3,236
7,327
98,131
0
L
Chaac
9,539
1,702
119
4,866
19,278
16,169
42
4,607
14,671
0
36,607
L
Baron Samedi
SauceCow7689007
Baron Samedi
5,275
392
687
762
9,960
3,057
477
3,277
6,683
29,064
0
L
9,827
4,221
157
2,852
14,328
5,028
0
3,477
10,851
0
55,317
W
Izanami
Storm249
Izanami
17,966
12,642
0
4,448
11,408
3,694
3,029
3,412
7,612
0
66,484
L
4,042
1,057
257
3,155
24,802
19,160
0
4,384
20,418
14,215
0
L
Anubis
5,245
51
0
1,960
5,294
2,027
528
1,825
3,469
66,965
0
W
Cabrakan
5,145
330
0
4,206
18,800
15,635
478
2,322
16,204
44,682
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,986
Gold Earned
52,172
362
Minions Killed
544
0
Camps Cleared
0
1,683,448
Distance Traveled
1,921,478
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,568
528
141
7
0
399,902
1
W
Shiva
10,296
515
71
4
0
438,085
1
W
Ra
11,439
572
162
8
0
412,291
0
L
Chaac
8,057
403
67
3
0
346,224
0
L
Baron Samedi
7,774
389
45
2
0
337,684
0
L
Artemis
8,446
422
93
5
0
295,560
2
W
Izanami
10,145
507
111
6
0
365,343
3
L
Artio
7,729
386
24
1
0
327,843
0
L
Anubis
9,980
499
133
7
0
376,137
0
W
Cabrakan
9,724
486
59
3
0
305,857
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role