Player Matchup

Achilles
Achilles
 
Achilles
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
Carmilamain
Cliodhna
Level 106
God Stats
7W - 4L
1,404 SR
Queue Stats
113W - 123L
1,428 Elo+
Solo
Ah Puch
Ah Puch
JoeTheDecimator
Ah Puch
Level 128
God Stats
5W - 2L
1,559 SR
Queue Stats
18W - 18L
1,691 Elo+
Party 1
Team Averages
Level 114
1,488 SR
1,539 Elo+

VS

Team Averages
Level 120
1,500 SR
1,521 Elo+
Zeus
Zeus
 
Zeus
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Aifei1
Ares
Level 134
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 10L
1,271 Elo+
Solo
Serqet
Serqet
CleanFoal100171
Serqet
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,792 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
10
3 / 3 / 6
7,440
744
3,501
10,196
10,370
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heavy Mace

Heavy Mace

+30
Physical Power

Cliodhna
Carmilamain
Cliodhna
12
4 / 2 / 4
7,883
788
4,809
7,574
2,817
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

13
4 / 1 / 7
8,508
851
10,454
4,839
1,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
7
0 / 3 / 0
5,701
570
1,689
2,824
794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
Aifei1
Ares
12
5 / 1 / 0
8,214
821
5,724
9,758
8,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

10
0 / 7 / 4
6,897
690
1,175
11,000
5,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
11
Kills
5
6
Deaths
11
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
3
3
6
2
L
Zeus
 
Zeus
0
3
0
0
L
Ares
Aifei1
Ares
5
1
0
5
W
Cliodhna
Carmilamain
Cliodhna
4
2
4
3
L
0
7
4
0.29
W
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,764
Damage
8,588
22,609
Taken
23,582
14,886
Mitigated
14,585
4,080
Healing
2,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
3,501
427
0
1,179
10,196
10,370
450
3,767
6,359
0
8,874
L
Zeus
 
Zeus
1,689
131
0
230
2,824
794
0
1,431
1,193
12,097
0
L
Ares
Aifei1
Ares
5,724
20
0
2,267
9,758
8,561
0
3,632
5,898
13,580
0
W
Cliodhna
Carmilamain
Cliodhna
4,809
514
0
1,195
7,574
2,817
0
1,855
5,693
0
29,168
L
1,175
238
0
447
11,000
5,230
0
4,814
5,784
0
9,557
W
10,454
81
0
1,706
4,839
1,699
596
2,239
2,536
35,246
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,831
Gold Earned
20,812
109
Minions Killed
60
5
Camps Cleared
3
572,575
Distance Traveled
383,290
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,440
744
11
1
0
182,688
0
L
Zeus
5,701
570
25
3
1
59,894
0
L
Ares
8,214
821
13
1
1
172,564
2
W
Cliodhna
7,883
788
42
4
5
203,965
4
L
Serqet
6,897
690
22
2
1
150,832
3
W
Ah Puch
8,508
851
56
6
0
185,922
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role