Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
AndrewG2244
Bakasura
Level 129
God Stats
3W - 3L
1,629 SR
Queue Stats
102W - 115L
1,428 Elo+
Solo
Mulan
Mulan
IUGGD
Mulan
Level 47
God Stats
13W - 10L
1,451 SR
Queue Stats
113W - 120L
1,501 Elo+
Party 2
Danzaburou
Danzaburou
MasterWhiskers
Danzaburou
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 1
Artio
Artio
trottinghorse
Artio
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,500 Elo+
Party 1
Team Averages
Level 86
1,516 SR
1,486 Elo+

VS

Team Averages
Level 80
1,595 SR
1,450 Elo+
King Arthur
King Arthur
Crindor
King Arthur
Level 27
God Stats
3W - 6L
1,607 SR
Queue Stats
65W - 61L
1,547 Elo+
Party 3
Medusa
Medusa
Dragonjack12
Medusa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,282 Elo+
Party 4
Sol
Sol
HiipowerHybrid
Sol
Level 148
God Stats
13W - 8L
1,638 SR
Queue Stats
150W - 165L
1,459 Elo+
Solo
Thanatos
Thanatos
StillSimpin
Thanatos
Level 106
God Stats
11W - 6L
1,742 SR
Queue Stats
224W - 197L
1,506 Elo+
Party 3
Cthulhu
Cthulhu
Unknown-name25
Cthulhu
Level 110
God Stats
84W - 82L
1,488 SR
Queue Stats
171W - 169L
1,456 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
15
8 / 4 / 4
9,118
608
10,011
7,086
2,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
AndrewG2244
Bakasura
15
7 / 2 / 5
8,968
598
7,114
11,219
4,282
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
IUGGD
Mulan
15
5 / 0 / 4
9,427
628
8,085
8,065
9,014
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
MasterWhiskers
Danzaburou
11
2 / 3 / 6
7,089
473
4,220
4,499
1,740
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
2 / 0 / 10
7,700
513
4,574
10,079
9,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Crindor
King Arthur
12
0 / 7 / 0
7,116
474
5,683
13,120
11,577
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Medusa
7
0 / 7 / 0
5,087
339
722
8,044
2,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 3 / 3
7,854
524
6,191
8,122
2,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Thanatos
StillSimpin
Thanatos
13
5 / 5 / 0
7,925
528
4,625
11,854
3,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 2 / 2
6,749
450
6,560
8,573
6,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
14
24
Kills
9
9
Deaths
24
29
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
8
4
4
2.5
W
Bakasura
AndrewG2244
Bakasura
7
2
5
4.75
L
King Arthur
Crindor
King Arthur
0
7
0
0
L
Medusa
0
7
0
0
L
2
3
3
1.17
W
Mulan
IUGGD
Mulan
5
0
4
7
W
Danzaburou
MasterWhiskers
Danzaburou
2
3
6
1.67
L
Thanatos
StillSimpin
Thanatos
5
5
0
1
L
2
2
2
1.5
W
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,004
Damage
23,781
40,948
Taken
49,713
26,453
Mitigated
26,791
15,119
Healing
16,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
10,011
1,148
0
500
7,086
2,026
30
2,229
4,857
53,666
0
W
Bakasura
AndrewG2244
Bakasura
7,114
5,143
0
4,428
11,219
4,282
0
2,164
9,055
0
50,160
L
King Arthur
Crindor
King Arthur
5,683
1,369
0
240
13,120
11,577
0
1,978
9,975
0
43,948
L
Medusa
722
416
0
280
8,044
2,212
110
3,004
4,742
0
10,166
L
6,191
1,222
0
3,134
8,122
2,501
1,522
1,737
5,913
49,860
0
W
Mulan
IUGGD
Mulan
8,085
1,494
0
5,054
8,065
9,014
714
595
7,470
0
50,483
W
Danzaburou
MasterWhiskers
Danzaburou
4,220
1,396
163
655
4,499
1,740
0
3,225
1,274
0
35,586
L
Thanatos
StillSimpin
Thanatos
4,625
931
0
9,676
11,854
3,984
0
4,399
6,874
0
46,763
L
6,560
328
241
2,713
8,573
6,517
62
2,878
5,587
38,947
0
W
4,574
334
599
3,720
10,079
9,391
0
4,538
5,541
16,977
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,302
Gold Earned
34,731
452
Minions Killed
384
0
Camps Cleared
0
1,450,326
Distance Traveled
1,261,295
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
9,118
608
106
7
0
311,258
4
W
Bakasura
8,968
598
123
8
0
328,729
0
L
King Arthur
7,116
474
106
7
0
269,449
1
L
Medusa
5,087
339
28
2
0
200,889
0
L
Sol
7,854
524
91
6
0
243,215
1
W
Mulan
9,427
628
121
8
0
288,481
4
W
Danzaburou
7,089
473
75
5
0
235,097
0
L
Thanatos
7,925
528
96
6
0
286,222
0
L
Cthulhu
6,749
450
63
4
0
261,520
3
W
Artio
7,700
513
27
2
0
286,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role