Player Matchup

Geb
Geb
Beasticuffs
Geb
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 36L
1,296 Elo+
Party 2
Nemesis
Nemesis
Gorgurus
Nemesis
Level 80
God Stats
4W - 3L
1,412 SR
Queue Stats
93W - 95L
1,459 Elo+
Solo
Rama
Rama
Ronaldc94
Rama
Level 47
God Stats
4W - 2L
1,808 SR
Queue Stats
52W - 56L
1,358 Elo+
Party 2
Scylla
Scylla
Spookydoc
Scylla
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 27L
1,415 Elo+
Party 1
Gilgamesh
Gilgamesh
caleelbain
Gilgamesh
Level 22
God Stats
2W - 3L
1,487 SR
Queue Stats
5W - 10L
1,354 Elo+
Party 1
Team Averages
Level 50
1,541 SR
1,376 Elo+

VS

Team Averages
Level 126
1,574 SR
1,516 Elo+
Eset
Eset
 
Eset
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Medusa
Medusa
 
Medusa
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
 
Ymir
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
NoodleGodKuku
Hou Yi
Level 160
God Stats
3W - 1L
1,621 SR
Queue Stats
6W - 6L
1,530 Elo+
Party 3
King Arthur
King Arthur
axxura
King Arthur
Level 147
God Stats
6W - 6L
1,747 SR
Queue Stats
275W - 248L
1,552 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 2
6,360
454
3,401
7,486
3,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
Gorgurus
Nemesis
12
4 / 4 / 2
7,205
515
3,981
10,520
4,073
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rama
10
0 / 2 / 0
5,978
427
4,138
8,737
1,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
Spookydoc
Scylla
10
1 / 6 / 1
5,906
422
3,938
8,239
2,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
caleelbain
Gilgamesh
11
1 / 4 / 1
6,611
472
4,520
9,665
4,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
13
4 / 4 / 1
7,901
564
8,068
8,506
2,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
 
Medusa
11
1 / 0 / 1
6,792
485
5,668
6,126
2,152
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
 
Ymir
11
0 / 1 / 2
6,035
431
1,572
7,674
5,379
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
9 / 0 / 2
8,958
640
9,348
6,913
2,811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
axxura
King Arthur
15
2 / 1 / 3
9,085
649
6,967
8,738
6,031
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
25
6
Kills
16
16
Deaths
6
6
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
4
4
1
1.13
W
Medusa
 
Medusa
1
0
1
1.5
W
Ymir
 
Ymir
0
1
2
1
L
0
0
2
1
L
Nemesis
Gorgurus
Nemesis
4
4
2
1.25
W
9
0
2
10
L
Rama
0
2
0
0
L
Scylla
Spookydoc
Scylla
1
6
1
0.25
W
King Arthur
axxura
King Arthur
2
1
3
3.5
L
Gilgamesh
caleelbain
Gilgamesh
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,978
Damage
31,623
44,647
Taken
37,957
16,851
Mitigated
18,636
10,698
Healing
11,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
8,068
259
162
1,543
8,506
2,263
680
2,664
5,842
46,891
0
W
Medusa
 
Medusa
5,668
2,552
0
1,698
6,126
2,152
479
927
5,199
0
40,031
W
Ymir
 
Ymir
1,572
155
218
911
7,674
5,379
143
1,990
5,684
13,129
0
L
3,401
166
531
1,805
7,486
3,430
264
731
6,755
9,713
0
L
Nemesis
Gorgurus
Nemesis
3,981
835
0
1,366
10,520
4,073
602
2,738
7,782
0
38,894
W
9,348
4,448
0
3,089
6,913
2,811
25
1,269
5,644
0
68,105
L
Rama
4,138
3,606
0
4,415
8,737
1,886
56
804
7,933
0
41,413
L
Scylla
Spookydoc
Scylla
3,938
362
0
370
8,239
2,505
0
4,483
3,756
27,575
0
W
King Arthur
axxura
King Arthur
6,967
354
0
3,672
8,738
6,031
60
489
8,249
0
61,966
L
Gilgamesh
caleelbain
Gilgamesh
4,520
1,407
0
2,211
9,665
4,957
0
884
8,781
0
31,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,060
Gold Earned
38,771
277
Minions Killed
446
0
Camps Cleared
0
1,330,100
Distance Traveled
1,363,443
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
7,901
564
97
7
0
259,817
1
W
Medusa
6,792
485
83
6
0
253,642
4
W
Ymir
6,035
431
27
2
0
247,082
2
L
Geb
6,360
454
5
0
0
262,282
2
L
Nemesis
7,205
515
73
5
0
282,087
5
W
Hou Yi
8,958
640
104
7
0
301,701
4
L
Rama
5,978
427
90
6
0
239,663
1
L
Scylla
5,906
422
37
3
0
245,359
5
W
King Arthur
9,085
649
135
10
0
301,201
1
L
Gilgamesh
6,611
472
72
5
0
300,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role