Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
FancyJoey595153
Cerberus
Level 64
God Stats
7W - 6L
1,474 SR
Queue Stats
49W - 38L
1,482 Elo+
Party 1
Hel
Hel
Sable-Lux
Hel
Level 160
God Stats
3W - 1L
1,448 SR
Queue Stats
33W - 29L
1,427 Elo+
Solo
Erlang Shen
Erlang Shen
THE KILL812
Erlang Shen
Level 78
God Stats
4W - 3L
1,712 SR
Queue Stats
161W - 185L
1,286 Elo+
Party 1
Chiron
Chiron
WeepiestHorse43
Chiron
Level 120
God Stats
14W - 6L
1,591 SR
Queue Stats
117W - 84L
1,418 Elo+
Solo
Team Averages
Level 102
1,545 SR
1,423 Elo+

VS

Team Averages
Level 50
1,333 SR
1,241 Elo+
Agni
Agni
CJM Connor
Agni
Level 8
God Stats
3W - 9L
1,233 SR
Queue Stats
5W - 12L
1,144 Elo+
Party 2
Sol
Sol
DataRiku234
Sol
Level 65
God Stats
30W - 33L
1,406 SR
Queue Stats
141W - 172L
1,303 Elo+
Solo
King Arthur
King Arthur
LIMESTUFF
King Arthur
Level 69
God Stats
0W - 1L
1,285 SR
Queue Stats
45W - 58L
1,225 Elo+
Party 2
Kukulkan
Kukulkan
LlMESTUFF
Kukulkan
Level 68
God Stats
11W - 7L
1,239 SR
Queue Stats
87W - 86L
1,283 Elo+
Party 2
Bacchus
Bacchus
T kreme T
Bacchus
Level 39
God Stats
2W - 2L
1,500 SR
Queue Stats
39W - 47L
1,250 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
14
5 / 4 / 4
9,016
530
11,337
16,202
10,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
16
8 / 4 / 4
9,601
565
8,948
12,947
10,332
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
1 / 3 / 5
9,257
545
8,501
11,892
4,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Erlang Shen
THE KILL812
Erlang Shen
17
5 / 4 / 5
10,593
623
5,837
14,695
6,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
6 / 2 / 7
9,812
577
12,401
10,089
3,134
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 8 / 1
7,898
465
6,031
9,960
2,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 4 / 4
9,749
573
11,989
16,014
4,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
LIMESTUFF
King Arthur
13
3 / 5 / 4
8,155
480
8,366
16,380
11,061
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
LlMESTUFF
Kukulkan
15
2 / 6 / 4
9,230
543
8,407
11,272
3,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
T kreme T
Bacchus
15
7 / 2 / 4
9,304
547
6,420
10,910
5,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
34
25
Kills
17
17
Deaths
25
25
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
5
4
4
1.75
L
2
8
1
0.31
L
3
4
4
1.25
W
Cerberus
8
4
4
2.5
L
King Arthur
LIMESTUFF
King Arthur
3
5
4
1
L
Kukulkan
LlMESTUFF
Kukulkan
2
6
4
0.67
W
1
3
5
1.17
L
Bacchus
T kreme T
Bacchus
7
2
4
4.5
W
Erlang Shen
THE KILL812
Erlang Shen
5
4
5
1.88
W
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,024
Damage
41,213
65,825
Taken
64,536
34,206
Mitigated
28,085
21,863
Healing
15,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
11,337
2,865
267
1,854
16,202
10,508
381
8,016
7,811
0
35,266
L
6,031
796
0
1,202
9,960
2,653
256
1,164
8,792
39,461
0
L
11,989
3,199
92
7,658
16,014
4,914
1,458
6,635
8,919
70,121
0
W
Cerberus
8,948
428
0
999
12,947
10,332
329
5,599
7,048
43,736
0
L
King Arthur
LIMESTUFF
King Arthur
8,366
782
294
2,395
16,380
11,061
0
3,938
12,214
4,015
31,527
L
Kukulkan
LlMESTUFF
Kukulkan
8,407
1,085
0
309
11,272
3,617
184
3,216
7,705
51,395
0
W
8,501
292
1,005
6,159
11,892
4,012
849
7,147
4,230
58,133
2,380
L
Bacchus
T kreme T
Bacchus
6,420
403
0
3,849
10,910
5,840
0
1,740
9,009
46,410
0
W
Erlang Shen
THE KILL812
Erlang Shen
5,837
3,083
0
5,480
14,695
6,220
656
6,842
7,617
0
67,384
W
12,401
4,759
2,348
3,751
10,089
3,134
2,527
4,625
5,082
0
62,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,279
Gold Earned
44,336
462
Minions Killed
449
0
Camps Cleared
0
1,719,230
Distance Traveled
1,557,362
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,016
530
53
3
0
363,126
1
L
Agni
7,898
465
70
4
0
265,231
2
L
Sol
9,749
573
130
8
0
302,294
2
W
Cerberus
9,601
565
93
5
0
325,615
2
L
King Arthur
8,155
480
49
3
0
349,798
3
L
Kukulkan
9,230
543
118
7
0
321,322
1
W
Hel
9,257
545
100
6
0
357,638
6
L
Bacchus
9,304
547
82
5
0
318,717
0
W
Erlang Shen
10,593
623
129
8
0
350,970
1
W
Chiron
9,812
577
87
5
0
321,881
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role