Player Matchup

Mercury
Mercury
Gold II
 
Mercury
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Scylla
Scylla
Gold II
 
Scylla
Gold II
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Medusa
Medusa
Bronze III
Haggty
Medusa
Bronze III
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Bronze V
menialspy4
Sun Wukong
Bronze V
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,500 MMR
Solo
Ganesha
Ganesha
Gold II
patriacax
Ganesha
Gold II
Level 157
God Stats
2W - 4L
1,876 SR
Queue Stats
158W - 168L
1,504 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 131
1,575 SR
1,501 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 134
1,468 SR
1,547 MMR
Vulcan
Vulcan
Gold V
Bryanbm123
Vulcan
Gold V
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
155W - 157L
1,491 MMR
Solo
Bacchus
Bacchus
Gold III
Häley
Bacchus
Gold III
Level 129
God Stats
8W - 12L
1,481 SR
Queue Stats
82W - 100L
1,464 MMR
Party 2
Bastet
Bastet
Platinum V
LilGlam
Bastet
Platinum V
Level 152
God Stats
1W - 1L
1,285 SR
Queue Stats
78W - 79L
1,585 MMR
Party 3
Arachne
Arachne
Gold I
SeäPickle
Arachne
Gold I
Level 85
God Stats
9W - 6L
1,685 SR
Queue Stats
55W - 53L
1,613 MMR
Party 2
Cernunnos
Cernunnos
Platinum V
battlingshawn
Cernunnos
Platinum V
Level 145
God Stats
10W - 9L
1,388 SR
Queue Stats
110W - 99L
1,584 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
14
4 / 2 / 0
8,171
584
6,063
9,679
3,224
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Scylla
 
Scylla
11
1 / 4 / 2
6,678
477
4,984
6,470
2,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
Haggty
Medusa
11
0 / 8 / 1
6,602
472
4,130
9,429
1,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
menialspy4
Sun Wukong
11
0 / 5 / 0
6,104
436
3,425
11,703
6,511
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ganesha
patriacax
Ganesha
10
0 / 7 / 2
6,123
437
2,721
13,497
7,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
LokiShivaThoth

VS

Bans
CliodhnaAthenaGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Bryanbm123
Vulcan
14
3 / 1 / 5
8,180
584
5,647
5,222
1,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
Häley
Bacchus
12
3 / 0 / 12
8,166
583
6,395
6,313
5,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bastet
LilGlam
Bastet
15
5 / 0 / 1
9,256
661
8,987
9,455
3,966
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arachne
SeäPickle
Arachne
15
8 / 1 / 5
9,334
667
8,576
10,992
3,515
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cernunnos
battlingshawn
Cernunnos
14
7 / 3 / 7
9,225
659
7,967
9,000
3,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
56
5
Kills
26
26
Deaths
5
5
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
4
2
0
2
L
Scylla
 
Scylla
1
4
2
0.5
W
Vulcan
Bryanbm123
Vulcan
3
1
5
5.5
L
Medusa
Haggty
Medusa
0
8
1
0.06
W
Bacchus
Häley
Bacchus
3
0
12
9
W
Bastet
LilGlam
Bastet
5
0
1
5.5
W
Arachne
SeäPickle
Arachne
8
1
5
10.5
W
Cernunnos
battlingshawn
Cernunnos
7
3
7
3.5
L
Sun Wukong
menialspy4
Sun Wukong
0
5
0
0
L
Ganesha
patriacax
Ganesha
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,323
Damage
37,572
50,778
Taken
40,982
21,477
Mitigated
18,429
5,272
Healing
14,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
6,063
2,494
0
460
9,679
3,224
0
807
8,872
0
52,899
L
Scylla
 
Scylla
4,984
668
0
250
6,470
2,010
0
3,769
2,701
36,316
0
W
Vulcan
Bryanbm123
Vulcan
5,647
1,534
0
750
5,222
1,593
0
3,030
2,192
59,556
0
L
Medusa
Haggty
Medusa
4,130
1,883
0
825
9,429
1,962
736
1,749
7,680
0
38,779
W
Bacchus
Häley
Bacchus
6,395
878
0
1,662
6,313
5,983
0
1,482
4,831
12,132
0
W
Bastet
LilGlam
Bastet
8,987
1,616
0
5,627
9,455
3,966
96
0
9,455
0
59,461
W
Arachne
SeäPickle
Arachne
8,576
6,214
0
3,284
10,992
3,515
0
2,162
8,830
0
59,329
W
Cernunnos
battlingshawn
Cernunnos
7,967
3,525
0
3,014
9,000
3,372
490
821
8,179
0
65,457
L
Sun Wukong
menialspy4
Sun Wukong
3,425
450
0
2,820
11,703
6,511
0
260
11,443
0
32,276
L
Ganesha
patriacax
Ganesha
2,721
195
0
917
13,497
7,770
0
5,457
8,040
17,911
2,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,678
Gold Earned
44,161
355
Minions Killed
424
0
Camps Cleared
0
1,357,791
Distance Traveled
1,496,178
15
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,171
584
114
8
0
329,067
0
L
Scylla
6,678
477
85
6
0
256,976
1
W
Vulcan
8,180
584
94
7
0
303,692
4
L
Medusa
6,602
472
78
6
0
265,131
4
W
Bacchus
8,166
583
12
1
0
317,995
5
W
Bastet
9,256
661
111
8
0
287,153
6
W
Arachne
9,334
667
94
7
0
350,284
6
W
Cernunnos
9,225
659
113
8
0
237,054
5
L
Sun Wukong
6,104
436
65
5
0
262,525
5
L
Ganesha
6,123
437
13
1
0
244,092
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role