Player Matchup

Artio
Artio
Gold II
DivineSenju
Artio
Gold II
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 22L
1,913 MMR
Party 1
Sol
Sol
Diamond IV
Mojoman-56
Sol
Diamond IV
Level 149
God Stats
39W - 20L
1,745 SR
Queue Stats
133W - 114L
2,056 MMR
Party 2
Tsukuyomi
Tsukuyomi
Platinum II
NightGuySensei_
Tsukuyomi
Platinum II
Level 146
God Stats
5W - 4L
1,639 SR
Queue Stats
31W - 15L
2,121 MMR
Party 1
Baron Samedi
Baron Samedi
Platinum I
SedTheeMighty
Baron Samedi
Platinum I
Level 147
God Stats
7W - 3L
1,500 SR
Queue Stats
142W - 117L
2,025 MMR
Solo
Horus
Horus
Platinum I
Shark_Bait457
Horus
Platinum I
Level 88
God Stats
25W - 12L
1,719 SR
Queue Stats
142W - 135L
1,989 MMR
Party 2
Team Averages
Platinum II
Platinum II
Average Tier
Level 138
1,621 SR
2,021 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 152
1,652 SR
2,024 MMR
Ganesha
Ganesha
Platinum I
FREEZING_ACE
Ganesha
Platinum I
Level 159
God Stats
22W - 17L
1,764 SR
Queue Stats
473W - 471L
2,062 MMR
Party 3
Izanami
Izanami
Platinum III
Lalob21
Izanami
Platinum III
Level 145
God Stats
0W - 2L
1,616 SR
Queue Stats
39W - 31L
2,014 MMR
Solo
Ra
Ra
Platinum III
MeliodasXx_xX
Ra
Platinum III
Level 151
God Stats
12W - 12L
1,674 SR
Queue Stats
479W - 475L
2,015 MMR
Party 3
Susano
Susano
Platinum I
Patolino_S2_
Susano
Platinum I
Level 160
God Stats
8W - 12L
1,500 SR
Queue Stats
94W - 84L
2,010 MMR
Solo
Xing Tian
Xing Tian
Platinum I
rosaphasmyseat
Xing Tian
Platinum I
Level 146
God Stats
12W - 8L
1,707 SR
Queue Stats
290W - 278L
2,020 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 0 / 4
11,752
588
12,136
22,740
19,910
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
2 / 2 / 5
11,845
592
15,758
12,612
4,817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
NightGuySensei_
Tsukuyomi
18
7 / 4 / 7
11,533
577
11,938
15,930
6,068
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
SedTheeMighty
Baron Samedi
19
4 / 2 / 6
11,904
595
13,191
11,941
4,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
4 / 1 / 7
10,316
516
7,358
15,300
16,551
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
KaliShivaCliodhnaGeb

VS

Bans
LokiZeusBastetAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
FREEZING_ACE
Ganesha
14
0 / 1 / 5
9,010
451
8,585
16,849
17,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Izanami
Lalob21
Izanami
18
2 / 5 / 0
11,045
552
6,942
16,664
4,046
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
0 / 4 / 3
9,204
460
7,061
9,314
3,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Susano
18
7 / 5 / 1
10,907
545
8,753
15,193
5,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xing Tian
rosaphasmyseat
Xing Tian
17
0 / 3 / 1
10,456
523
13,586
22,541
21,814
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
19
18
Kills
9
9
Deaths
18
29
Assists
10
Player
Kills
Deaths
Assists
KDA
W
1
0
4
3
L
Ganesha
FREEZING_ACE
Ganesha
0
1
5
2.5
L
Izanami
Lalob21
Izanami
2
5
0
0.4
L
0
4
3
0.38
W
2
2
5
2.25
W
Tsukuyomi
NightGuySensei_
Tsukuyomi
7
4
7
2.63
L
Susano
7
5
1
1.5
W
Baron Samedi
SedTheeMighty
Baron Samedi
4
2
6
3.5
W
4
1
7
7.5
L
Xing Tian
rosaphasmyseat
Xing Tian
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,381
Damage
44,927
78,523
Taken
80,561
52,051
Mitigated
52,663
39,269
Healing
24,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,136
1,964
308
13,028
22,740
19,910
168
12,489
10,251
81,304
0
L
Ganesha
FREEZING_ACE
Ganesha
8,585
1,031
469
5,335
16,849
17,933
0
8,063
8,491
37,254
0
L
Izanami
Lalob21
Izanami
6,942
4,859
0
4,911
16,664
4,046
0
8,867
7,759
0
88,774
L
7,061
328
1,187
1,718
9,314
3,254
0
4,367
4,670
69,602
0
W
15,758
6,087
0
8,183
12,612
4,817
2,143
2,512
10,018
108,776
13,249
W
Tsukuyomi
NightGuySensei_
Tsukuyomi
11,938
2,422
0
5,970
15,930
6,068
757
1,631
14,211
0
87,342
L
Susano
8,753
1,864
0
5,349
15,193
5,616
640
5,080
9,925
0
72,092
W
Baron Samedi
SedTheeMighty
Baron Samedi
13,191
426
1,201
3,943
11,941
4,705
401
6,331
5,456
93,926
0
W
7,358
3,012
2,866
3,770
15,300
16,551
0
6,358
8,313
0
31,244
L
Xing Tian
rosaphasmyseat
Xing Tian
13,586
2,473
0
5,792
22,541
21,814
336
12,128
10,365
81,814
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,350
Gold Earned
50,622
700
Minions Killed
649
0
Camps Cleared
0
1,994,974
Distance Traveled
1,915,824
29
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
11,752
588
169
8
0
380,316
1
L
Ganesha
9,010
451
31
2
0
379,247
4
L
Izanami
11,045
552
177
9
0
390,275
5
L
Ra
9,204
460
155
8
0
377,802
10
W
Sol
11,845
592
190
10
0
372,303
7
W
Tsukuyomi
11,533
577
123
6
0
431,156
8
L
Susano
10,907
545
116
6
0
416,011
5
W
Baron Samedi
11,904
595
181
9
0
385,138
8
W
Horus
10,316
516
37
2
0
426,061
5
L
Xing Tian
10,456
523
170
9
0
352,489
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role