Player Matchup

Sol
Sol
Benjamine11888
Sol
Level 85
God Stats
5W - 0L
1,407 SR
Queue Stats
37W - 27L
1,476 Elo+
Party 3
Jormungandr
Jormungandr
DylanOconnor
Jormungandr
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 60L
1,496 Elo+
Party 3
Hades
Hades
Wendal
Hades
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,757 Elo+
Party 2
He Bo
He Bo
Yancou
He Bo
Level 18
God Stats
1W - 0L
1,714 SR
Queue Stats
22W - 21L
1,486 Elo+
Party 3
Susano
Susano
o Noba o
Susano
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 36L
1,522 Elo+
Party 2
Team Averages
Level 63
1,524 SR
1,547 Elo+

VS

Team Averages
Level 96
1,500 SR
1,486 Elo+
Medusa
Medusa
BadgerPanties
Medusa
Level 121
God Stats
2W - 5L
1,500 SR
Queue Stats
146W - 130L
1,376 Elo+
Party 1
Hou Yi
Hou Yi
IrishJuggernog
Hou Yi
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 53L
1,436 Elo+
Solo
Zhong Kui
Zhong Kui
REDxDARROW
Zhong Kui
Level 128
God Stats
3W - 1L
1,500 SR
Queue Stats
364W - 316L
1,524 Elo+
Party 1
Kumbhakarna
Kumbhakarna
xTNGxSCUBASTEVE
Kumbhakarna
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,529 Elo+
Party 1
Tsukuyomi
Tsukuyomi
xxxchase2
Tsukuyomi
Level 129
God Stats
7W - 7L
1,500 SR
Queue Stats
284W - 249L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 2 / 10
13,047
767
11,290
14,682
8,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Jormungandr
DylanOconnor
Jormungandr
20
5 / 4 / 11
13,207
777
12,893
20,717
25,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hades
Wendal
Hades
19
4 / 5 / 8
11,962
704
9,295
16,091
15,538
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

He Bo
Yancou
He Bo
19
2 / 5 / 10
11,790
694
9,658
13,134
6,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Susano
o Noba o
Susano
18
4 / 7 / 12
11,405
671
12,872
19,463
17,235
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 3 / 7
10,627
625
22,739
10,871
4,864
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

5
0 / 0 / 1
7,619
448
0
213
77
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zhong Kui
REDxDARROW
Zhong Kui
20
4 / 5 / 14
11,814
695
15,103
16,752
17,707
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kumbhakarna
xTNGxSCUBASTEVE
Kumbhakarna
14
0 / 8 / 9
9,131
537
3,176
18,556
23,654
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
xxxchase2
Tsukuyomi
20
12 / 3 / 7
13,119
772
23,507
18,042
10,100
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
60
19
Kills
22
23
Deaths
19
51
Assists
38
Player
Kills
Deaths
Assists
KDA
L
6
3
7
3.17
W
4
2
10
4.5
W
Jormungandr
DylanOconnor
Jormungandr
5
4
11
2.63
L
0
0
1
0.5
L
Zhong Kui
REDxDARROW
Zhong Kui
4
5
14
2.2
W
Hades
Wendal
Hades
4
5
8
1.6
W
He Bo
Yancou
He Bo
2
5
10
1.4
W
Susano
o Noba o
Susano
4
7
12
1.43
L
Kumbhakarna
xTNGxSCUBASTEVE
Kumbhakarna
0
8
9
0.56
L
Tsukuyomi
xxxchase2
Tsukuyomi
12
3
7
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,008
Damage
64,525
84,087
Taken
64,434
72,626
Mitigated
56,402
26,712
Healing
20,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,739
7,911
1,896
2,215
10,871
4,864
689
8,178
2,575
0
34,823
W
11,290
2,763
3,251
7,080
14,682
8,277
2,668
4,213
10,469
34,760
0
W
Jormungandr
DylanOconnor
Jormungandr
12,893
2,258
1,849
3,813
20,717
25,085
80
3,805
16,912
31,483
0
L
0
0
0
0
213
77
0
213
0
0
0
L
Zhong Kui
REDxDARROW
Zhong Kui
15,103
33
939
6,023
16,752
17,707
327
11,645
4,782
32,337
0
W
Hades
Wendal
Hades
9,295
609
2,505
4,602
16,091
15,538
619
2,551
13,540
21,327
0
W
He Bo
Yancou
He Bo
9,658
308
66
1,884
13,134
6,491
749
3,270
9,864
32,578
0
W
Susano
o Noba o
Susano
12,872
2,030
0
1,662
19,463
17,235
372
4,440
15,023
0
24,682
L
Kumbhakarna
xTNGxSCUBASTEVE
Kumbhakarna
3,176
504
1,270
558
18,556
23,654
301
11,826
6,456
8,349
0
L
Tsukuyomi
xxxchase2
Tsukuyomi
23,507
4,586
2,010
5,843
18,042
10,100
246
11,274
6,509
0
56,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,411
Gold Earned
52,310
181
Minions Killed
123
0
Camps Cleared
0
1,580,950
Distance Traveled
1,238,462
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,627
625
26
2
0
350,505
0
W
Sol
13,047
767
60
4
0
324,078
4
W
Jormungandr
13,207
777
27
2
0
312,016
2
L
Hou Yi
7,619
448
0
0
0
29,635
0
L
Zhong Kui
11,814
695
50
3
0
316,165
3
W
Hades
11,962
704
32
2
0
312,501
0
W
He Bo
11,790
694
42
2
0
313,230
1
W
Susano
11,405
671
20
1
0
319,125
2
L
Kumbhakarna
9,131
537
6
0
0
182,427
0
L
Tsukuyomi
13,119
772
41
2
0
359,730
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role