Player Matchup

Cthulhu
Cthulhu
DoomerSkulltag
Cthulhu
Level 114
God Stats
7W - 5L
1,407 SR
Queue Stats
318W - 346L
1,487 Elo+
Party 1
Loki
Loki
Josemiba99
Loki
Level 118
God Stats
5W - 6L
1,690 SR
Queue Stats
250W - 276L
1,468 Elo+
Party 1
Izanami
Izanami
KeRm1T2
Izanami
Level 73
God Stats
2W - 1L
1,767 SR
Queue Stats
6W - 4L
1,846 Elo+
Solo
Shiva
Shiva
PabLOBE10
Shiva
Level 125
God Stats
13W - 8L
1,378 SR
Queue Stats
355W - 373L
1,556 Elo+
Party 1
Agni
Agni
WarriorHocK
Agni
Level 106
God Stats
6W - 2L
1,500 SR
Queue Stats
186W - 193L
1,511 Elo+
Solo
Team Averages
Level 107
1,549 SR
1,574 Elo+

VS

Team Averages
Level 103
1,484 SR
1,476 Elo+
Poseidon
Poseidon
 
Poseidon
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
 
Athena
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
JokerRjot
Kukulkan
Level 147
God Stats
1W - 5L
1,521 SR
Queue Stats
215W - 231L
1,544 Elo+
Solo
Bastet
Bastet
LargerArc142523
Bastet
Level 86
God Stats
6W - 8L
1,398 SR
Queue Stats
181W - 196L
1,422 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
TheDrifter11
Morgan Le Fay
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 126L
1,413 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 2
5,680
568
3,658
6,610
3,727
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
3 / 1 / 3
6,040
604
1,859
6,162
1,719
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
KeRm1T2
Izanami
10
2 / 1 / 1
5,802
580
5,358
6,054
1,671
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shiva
PabLOBE10
Shiva
12
6 / 0 / 1
7,311
731
7,162
8,077
3,514
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 1 / 3
6,020
602
3,033
3,921
1,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
9
0 / 3 / 1
5,049
505
5,041
5,873
1,053
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Athena
 
Athena
7
1 / 1 / 0
4,735
474
2,701
6,864
2,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
JokerRjot
Kukulkan
10
1 / 2 / 1
5,503
550
4,090
3,838
1,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

8
0 / 4 / 0
4,650
465
3,266
7,144
1,844
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Morgan Le Fay
TheDrifter11
Morgan Le Fay
9
0 / 4 / 0
4,928
493
2,661
6,504
1,953
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
14
Kills
2
3
Deaths
14
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
0
3
1
0.17
L
Athena
 
Athena
1
1
0
1
W
2
0
2
3
L
Kukulkan
JokerRjot
Kukulkan
1
2
1
0.75
W
3
1
3
4.5
W
Izanami
KeRm1T2
Izanami
2
1
1
2.5
L
0
4
0
0
W
Shiva
PabLOBE10
Shiva
6
0
1
6.5
L
Morgan Le Fay
TheDrifter11
Morgan Le Fay
0
4
0
0
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,070
Damage
17,759
30,824
Taken
30,223
11,934
Mitigated
9,107
9,561
Healing
6,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
5,041
869
0
1,029
5,873
1,053
0
785
5,088
36,586
0
L
Athena
 
Athena
2,701
1,067
203
2,486
6,864
2,841
0
3,039
3,825
8,907
0
W
3,658
586
984
1,347
6,610
3,727
0
4,124
2,486
14,560
0
L
Kukulkan
JokerRjot
Kukulkan
4,090
446
0
480
3,838
1,416
0
1,692
2,146
33,378
0
W
1,859
479
0
750
6,162
1,719
0
727
5,435
0
34,163
W
Izanami
KeRm1T2
Izanami
5,358
3,654
0
1,549
6,054
1,671
1,294
4,510
1,544
0
34,245
L
3,266
955
0
935
7,144
1,844
0
1,175
5,969
0
23,978
W
Shiva
PabLOBE10
Shiva
7,162
1,637
0
4,050
8,077
3,514
0
2,661
5,416
0
40,529
L
Morgan Le Fay
TheDrifter11
Morgan Le Fay
2,661
544
0
1,475
6,504
1,953
0
0
6,504
23,506
0
W
3,033
503
0
881
3,921
1,303
0
2,471
1,450
31,565
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,853
Gold Earned
24,865
316
Minions Killed
254
0
Camps Cleared
0
994,337
Distance Traveled
932,417
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
5,049
505
71
7
0
174,231
2
L
Athena
4,735
474
9
1
0
197,696
4
W
Cthulhu
5,680
568
20
2
0
188,402
1
L
Kukulkan
5,503
550
71
7
0
182,803
3
W
Loki
6,040
604
64
6
0
226,710
2
W
Izanami
5,802
580
72
7
0
178,996
1
L
Bastet
4,650
465
48
5
0
204,397
1
W
Shiva
7,311
731
92
9
0
217,902
3
L
Morgan Le Fay
4,928
493
55
6
0
173,290
1
W
Agni
6,020
602
68
7
0
182,327
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role