Player Matchup

Baron Samedi
Baron Samedi
MrSunShine707
Baron Samedi
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,359 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Spudzilla1
Ah Muzen Cab
Level 66
God Stats
1W - 3L
1,485 SR
Queue Stats
1W - 3L
1,435 Elo+
Party 2
Mulan
Mulan
UNDEADFISHCAKE
Mulan
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 7L
1,390 Elo+
Party 2
Team Averages
Level 100
1,495 SR
1,395 Elo+

VS

Team Averages
Level 129
1,587 SR
1,611 Elo+
Chang'e
Chang'e
 
Chang'e
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
Hiq6
Hou Yi
Level 160
God Stats
118W - 23L
1,767 SR
Queue Stats
446W - 90L
1,825 Elo+
Party 1
Atlas
Atlas
Toreen XVIII
Atlas
Level 86
God Stats
2W - 1L
1,495 SR
Queue Stats
13W - 12L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
MrSunShine707
Baron Samedi
12
0 / 5 / 1
8,113
541
8,469
11,470
6,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Muzen Cab
Spudzilla1
Ah Muzen Cab
14
1 / 4 / 0
8,993
600
8,562
10,385
3,648
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
0 / 5 / 1
8,780
585
8,178
16,268
13,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
2 / 0 / 10
9,933
662
6,588
9,599
4,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hou Yi
Hiq6
Hou Yi
17
9 / 0 / 5
11,624
775
18,069
12,354
5,172
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
3 / 1 / 9
10,958
731
8,581
16,056
19,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
38
1
Kills
14
14
Deaths
1
2
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
2
0
10
7
W
Hou Yi
Hiq6
Hou Yi
9
0
5
11.5
L
Baron Samedi
MrSunShine707
Baron Samedi
0
5
1
0.1
L
Ah Muzen Cab
Spudzilla1
Ah Muzen Cab
1
4
0
0.25
W
3
1
9
7.5
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,209
Damage
33,238
38,123
Taken
38,009
23,828
Mitigated
28,564
11,886
Healing
20,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
6,588
362
5,847
5,111
9,599
4,057
820
3,996
5,603
33,349
0
W
Hou Yi
Hiq6
Hou Yi
18,069
8,727
0
6,279
12,354
5,172
1,997
3,723
8,631
0
66,145
L
Baron Samedi
MrSunShine707
Baron Samedi
8,469
357
1,350
3,129
11,470
6,424
0
5,081
6,389
29,166
0
L
Ah Muzen Cab
Spudzilla1
Ah Muzen Cab
8,562
1,236
0
2,962
10,385
3,648
0
3,663
6,722
0
44,894
W
8,581
2,044
0
2,801
16,056
19,335
101
3,861
12,195
27,882
0
L
8,178
732
414
4,031
16,268
13,756
0
7,102
9,166
4,029
14,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,886
Gold Earned
32,515
149
Minions Killed
183
4
Camps Cleared
11
722,991
Distance Traveled
818,002
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,933
662
60
4
2
281,095
5
W
Hou Yi
11,624
775
98
7
8
255,353
1
L
Baron Samedi
8,113
541
29
2
1
217,450
2
L
Ah Muzen Cab
8,993
600
92
6
2
257,773
2
W
Atlas
10,958
731
25
2
1
281,554
1
L
Mulan
8,780
585
28
2
1
247,768
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role