Player Matchup

Ne Zha
Ne Zha
ConnorDraco
Ne Zha
Level 64
God Stats
1W - 2L
1,500 SR
Queue Stats
191W - 161L
1,572 Elo+
Party 3
Amaterasu
Amaterasu
EPzarbat
Amaterasu
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,524 Elo+
Party 2
Danzaburou
Danzaburou
SirMonkington
Danzaburou
Level 18
God Stats
12W - 5L
1,500 SR
Queue Stats
175W - 162L
1,481 Elo+
Party 3
Cu Chulainn
Cu Chulainn
SlipperyWiener69
Cu Chulainn
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 26L
1,556 Elo+
Party 2
Chronos
Chronos
ulmostinsane
Chronos
Level 100
God Stats
2W - 3L
1,272 SR
Queue Stats
157W - 155L
1,540 Elo+
Party 2
Team Averages
Level 44
1,454 SR
1,535 Elo+

VS

Team Averages
Level 75
1,460 SR
1,471 Elo+
Fafnir
Fafnir
 
Fafnir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
 
Ganesha
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
AberrantWolf389
Tiamat
Level 29
God Stats
1W - 6L
1,298 SR
Queue Stats
165W - 142L
1,559 Elo+
Party 1
Rama
Rama
Dreamgirl852981
Rama
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,263 Elo+
Solo
Hun Batz
Hun Batz
EzDro713
Hun Batz
Level 142
God Stats
5W - 2L
1,500 SR
Queue Stats
277W - 262L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
15
5 / 5 / 6
10,185
679
7,963
16,732
14,331
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Amaterasu
EPzarbat
Amaterasu
17
4 / 5 / 14
10,974
732
8,179
18,023
19,129
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
SirMonkington
Danzaburou
20
3 / 1 / 15
12,481
832
20,829
18,106
8,875
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
SlipperyWiener69
Cu Chulainn
17
1 / 5 / 15
10,928
729
7,639
25,055
28,229
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos
ulmostinsane
Chronos
20
8 / 2 / 9
12,584
839
23,647
11,703
5,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
18
5 / 3 / 8
11,045
736
9,828
19,805
28,378
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ganesha
 
Ganesha
18
0 / 5 / 15
9,434
629
12,266
15,515
19,069
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

18
5 / 4 / 9
10,181
679
22,774
15,838
11,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
2 / 4 / 5
8,705
580
1,857
6,779
2,720
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hun Batz
EzDro713
Hun Batz
18
6 / 6 / 6
10,761
717
22,256
16,902
8,444
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
61
21
Kills
18
18
Deaths
22
59
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
5
3
8
3
L
Ganesha
 
Ganesha
0
5
15
1.5
L
5
4
9
2.38
W
Ne Zha
5
5
6
1.6
L
2
4
5
1.13
W
Amaterasu
EPzarbat
Amaterasu
4
5
14
2.2
L
Hun Batz
EzDro713
Hun Batz
6
6
6
1.5
W
Danzaburou
SirMonkington
Danzaburou
3
1
15
10.5
W
Cu Chulainn
SlipperyWiener69
Cu Chulainn
1
5
15
1.7
W
Chronos
ulmostinsane
Chronos
8
2
9
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,257
Damage
68,981
89,619
Taken
74,839
76,501
Mitigated
70,236
32,845
Healing
23,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
9,828
2,763
1,409
6,362
19,805
28,378
908
6,112
13,693
19,075
0
L
Ganesha
 
Ganesha
12,266
297
1,269
2,029
15,515
19,069
282
5,665
9,850
20,726
0
L
22,774
1,952
1,912
5,250
15,838
11,625
414
5,721
10,117
39,814
0
W
Ne Zha
7,963
1,115
504
1,609
16,732
14,331
295
5,727
10,662
839
21,479
L
1,857
1,298
283
308
6,779
2,720
0
2,018
4,761
0
5,148
W
Amaterasu
EPzarbat
Amaterasu
8,179
3,969
1,491
5,080
18,023
19,129
0
10,118
7,505
0
12,213
L
Hun Batz
EzDro713
Hun Batz
22,256
3,115
1,369
3,006
16,902
8,444
0
4,388
12,514
0
42,347
W
Danzaburou
SirMonkington
Danzaburou
20,829
8,593
1,957
10,149
18,106
8,875
2,245
8,644
8,957
0
57,218
W
Cu Chulainn
SlipperyWiener69
Cu Chulainn
7,639
1,641
483
5,510
25,055
28,229
152
11,977
12,651
0
17,636
W
Chronos
ulmostinsane
Chronos
23,647
14,731
2,508
3,554
11,703
5,937
2,531
6,391
4,976
35,807
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,152
Gold Earned
50,126
165
Minions Killed
135
0
Camps Cleared
0
1,343,221
Distance Traveled
1,239,676
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
11,045
736
30
2
0
241,571
0
L
Ganesha
9,434
629
1
0
0
270,666
0
L
Tiamat
10,181
679
48
3
0
265,750
0
W
Ne Zha
10,185
679
13
1
0
234,743
0
L
Rama
8,705
580
5
0
0
191,556
0
W
Amaterasu
10,974
732
17
1
0
277,743
0
L
Hun Batz
10,761
717
51
3
0
270,133
1
W
Danzaburou
12,481
832
84
6
0
288,766
1
W
Cu Chulainn
10,928
729
18
1
0
284,543
0
W
Chronos
12,584
839
33
2
0
257,426
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role