Player Matchup

Cerberus
Cerberus
Drenadius
Cerberus
Level 48
God Stats
1W - 2L
1,238 SR
Queue Stats
23W - 14L
1,542 Elo+
Solo
Cernunnos
Cernunnos
Garyoak123
Cernunnos
Level 47
God Stats
3W - 6L
1,406 SR
Queue Stats
119W - 134L
1,456 Elo+
Party 4
Achilles
Achilles
R3ALMAX
Achilles
Level 28
God Stats
7W - 4L
1,709 SR
Queue Stats
164W - 153L
1,528 Elo+
Party 1
Pele
Pele
ShredCruz
Pele
Level 100
God Stats
6W - 9L
1,335 SR
Queue Stats
321W - 339L
1,445 Elo+
Party 4
Baron Samedi
Baron Samedi
TCG T3HBOSS
Baron Samedi
Level 65
God Stats
4W - 1L
1,726 SR
Queue Stats
147W - 130L
1,520 Elo+
Party 1
Team Averages
Level 58
1,483 SR
1,499 Elo+

VS

Team Averages
Level 70
1,641 SR
1,477 Elo+
Nemesis
Nemesis
Adversity3rd
Nemesis
Level 88
God Stats
5W - 6L
1,626 SR
Queue Stats
124W - 113L
1,562 Elo+
Party 3
Skadi
Skadi
Controlics
Skadi
Level 40
God Stats
3W - 3L
1,442 SR
Queue Stats
4W - 10L
1,369 Elo+
Party 3
Hera
Hera
JustCallMeMommyy
Hera
Level 128
God Stats
7W - 2L
1,772 SR
Queue Stats
355W - 348L
1,512 Elo+
Party 2
Agni
Agni
McNadaa
Agni
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 56L
1,407 Elo+
Party 3
Jormungandr
Jormungandr
Solublejaguar4
Jormungandr
Level 31
God Stats
9W - 12L
1,863 SR
Queue Stats
301W - 290L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Drenadius
Cerberus
17
5 / 4 / 8
11,179
588
9,317
21,118
19,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
Garyoak123
Cernunnos
17
5 / 4 / 5
10,913
574
14,879
14,564
4,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
R3ALMAX
Achilles
15
4 / 1 / 5
10,165
535
9,404
15,538
13,238
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pele
19
8 / 3 / 4
11,857
624
11,954
20,494
6,847
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Baron Samedi
TCG T3HBOSS
Baron Samedi
19
6 / 2 / 6
11,860
624
13,453
11,699
5,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Adversity3rd
Nemesis
16
1 / 6 / 0
8,846
466
6,942
16,609
4,645
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Skadi
14
3 / 4 / 6
9,278
488
10,924
13,896
2,988
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
3 / 6 / 1
9,635
507
15,635
13,131
3,908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Agni
McNadaa
Agni
16
3 / 6 / 0
9,633
507
9,304
11,969
3,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
Solublejaguar4
Jormungandr
15
4 / 6 / 3
9,387
494
12,128
19,832
16,680
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
24
28
Kills
14
14
Deaths
28
28
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Adversity3rd
Nemesis
1
6
0
0.17
L
Skadi
3
4
6
1.5
W
Cerberus
Drenadius
Cerberus
5
4
8
2.25
W
Cernunnos
Garyoak123
Cernunnos
5
4
5
1.88
L
3
6
1
0.58
L
Agni
McNadaa
Agni
3
6
0
0.5
W
Achilles
R3ALMAX
Achilles
4
1
5
6.5
W
Pele
8
3
4
3.33
L
Jormungandr
Solublejaguar4
Jormungandr
4
6
3
0.92
W
Baron Samedi
TCG T3HBOSS
Baron Samedi
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,007
Damage
54,933
83,413
Taken
75,437
49,478
Mitigated
31,584
30,236
Healing
10,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Adversity3rd
Nemesis
6,942
3,030
0
2,380
16,609
4,645
0
3,798
12,811
0
68,117
L
Skadi
10,924
5,213
416
1,382
13,896
2,988
704
4,291
9,605
0
49,564
W
Cerberus
Drenadius
Cerberus
9,317
209
161
5,813
21,118
19,098
193
8,872
12,159
39,359
2,799
W
Cernunnos
Garyoak123
Cernunnos
14,879
8,332
0
6,096
14,564
4,829
1,690
5,976
8,528
0
79,326
L
15,635
3,587
0
2,663
13,131
3,908
712
1,802
11,329
58,929
0
L
Agni
McNadaa
Agni
9,304
233
0
938
11,969
3,363
0
3,774
8,195
57,179
0
W
Achilles
R3ALMAX
Achilles
9,404
1,392
0
4,004
15,538
13,238
698
7,879
7,169
0
49,765
W
Pele
11,954
2,170
0
7,790
20,494
6,847
571
10,194
10,182
0
105,672
L
Jormungandr
Solublejaguar4
Jormungandr
12,128
4,630
113
2,562
19,832
16,680
0
8,682
11,150
54,836
0
W
Baron Samedi
TCG T3HBOSS
Baron Samedi
13,453
1,208
1,128
5,244
11,699
5,466
647
4,893
6,772
80,040
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,974
Gold Earned
46,779
545
Minions Killed
487
0
Camps Cleared
0
1,866,420
Distance Traveled
1,743,837
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,846
466
104
5
0
391,273
6
L
Skadi
9,278
488
77
4
0
340,062
1
W
Cerberus
11,179
588
63
3
0
368,243
2
W
Cernunnos
10,913
574
126
7
0
346,109
1
L
Hera
9,635
507
109
6
0
311,453
2
L
Agni
9,633
507
114
6
0
337,544
2
W
Achilles
10,165
535
84
4
0
377,559
3
W
Pele
11,857
624
144
8
0
417,610
8
L
Jormungandr
9,387
494
83
4
0
363,505
1
W
Baron Samedi
11,860
624
128
7
0
356,899
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role