Player Matchup

Medusa
Medusa
Brahm
Medusa
Level 64
God Stats
5W - 2L
1,888 SR
Queue Stats
77W - 89L
1,441 Elo+
Solo
King Arthur
King Arthur
LordDingy
King Arthur
Level 38
God Stats
3W - 3L
1,749 SR
Queue Stats
112W - 128L
1,421 Elo+
Solo
Ratatoskr
Ratatoskr
RoninCHS
Ratatoskr
Level 40
God Stats
2W - 2L
1,705 SR
Queue Stats
45W - 76L
1,260 Elo+
Solo
Scylla
Scylla
jacktasticone
Scylla
Level 63
God Stats
8W - 9L
1,484 SR
Queue Stats
40W - 47L
1,341 Elo+
Solo
Xing Tian
Xing Tian
ohmaiel
Xing Tian
Level 54
God Stats
29W - 35L
1,427 SR
Queue Stats
152W - 180L
1,375 Elo+
Solo
Team Averages
Level 52
1,651 SR
1,368 Elo+

VS

Team Averages
Level 38
1,415 SR
1,400 Elo+
Ullr
Ullr
JJs_BOT
Ullr
Level 10
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
Lybanger
Jormungandr
Level 88
God Stats
4W - 3L
1,458 SR
Queue Stats
160W - 167L
1,313 Elo+
Solo
Chaac
Chaac
TesTicklez1
Chaac
Level 9
God Stats
9W - 5L
1,298 SR
Queue Stats
12W - 16L
1,387 Elo+
Party 1
Sylvanus
Sylvanus
TheLavaDragon
Sylvanus
Level 73
God Stats
2W - 1L
1,500 SR
Queue Stats
25W - 32L
1,383 Elo+
Party 1
Izanami
Izanami
sunb0rn
Izanami
Level 9
God Stats
4W - 5L
1,318 SR
Queue Stats
7W - 12L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Brahm
Medusa
7
0 / 4 / 1
4,250
425
4,161
7,499
1,753
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

King Arthur
LordDingy
King Arthur
8
3 / 4 / 1
5,486
549
3,529
10,196
6,419
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ratatoskr
RoninCHS
Ratatoskr
7
2 / 3 / 3
4,866
487
2,758
5,851
2,041
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

7
0 / 4 / 0
4,123
412
3,692
4,293
1,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
ohmaiel
Xing Tian
6
1 / 5 / 3
4,867
487
3,429
10,375
5,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
JJs_BOT
Ullr
10
5 / 1 / 6
6,350
635
5,127
5,369
1,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
Lybanger
Jormungandr
10
3 / 1 / 4
6,016
602
3,703
4,399
3,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
3 / 1 / 9
5,334
533
6,739
8,249
3,328
Talisman

Talisman

+75
Health
+15
Magical Protection

Sylvanus
TheLavaDragon
Sylvanus
10
4 / 1 / 6
6,366
637
5,770
7,547
3,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
sunb0rn
Izanami
9
5 / 2 / 6
5,664
566
6,501
5,517
1,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
51
6
Kills
20
20
Deaths
6
8
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Medusa
Brahm
Medusa
0
4
1
0.13
W
Ullr
JJs_BOT
Ullr
5
1
6
8
L
King Arthur
LordDingy
King Arthur
3
4
1
0.88
W
Jormungandr
Lybanger
Jormungandr
3
1
4
5
L
Ratatoskr
RoninCHS
Ratatoskr
2
3
3
1.17
W
3
1
9
7.5
W
Sylvanus
TheLavaDragon
Sylvanus
4
1
6
7
L
0
4
0
0
L
Xing Tian
ohmaiel
Xing Tian
1
5
3
0.5
W
Izanami
sunb0rn
Izanami
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,569
Damage
27,840
38,214
Taken
31,081
17,120
Mitigated
12,788
3,975
Healing
12,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Brahm
Medusa
4,161
1,531
0
2,069
7,499
1,753
0
1,624
5,875
0
16,862
W
Ullr
JJs_BOT
Ullr
5,127
1,544
0
2,554
5,369
1,635
0
1,482
3,887
0
32,264
L
King Arthur
LordDingy
King Arthur
3,529
708
231
693
10,196
6,419
0
3,781
6,415
0
15,555
W
Jormungandr
Lybanger
Jormungandr
3,703
1,082
0
880
4,399
3,053
150
231
4,168
26,713
0
L
Ratatoskr
RoninCHS
Ratatoskr
2,758
364
0
388
5,851
2,041
0
963
4,888
0
15,866
W
6,739
954
0
2,205
8,249
3,328
359
1,941
6,308
0
13,442
W
Sylvanus
TheLavaDragon
Sylvanus
5,770
1,817
1,197
4,314
7,547
3,193
1,154
2,300
5,247
32,313
0
L
3,692
119
0
258
4,293
1,144
0
1,545
2,748
15,027
0
L
Xing Tian
ohmaiel
Xing Tian
3,429
364
0
336
10,375
5,763
44
1,560
8,815
10,998
0
W
Izanami
sunb0rn
Izanami
6,501
4,747
0
1,823
5,517
1,579
1,414
1,167
4,350
0
28,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,592
Gold Earned
29,730
124
Minions Killed
255
0
Camps Cleared
0
967,158
Distance Traveled
969,527
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,250
425
26
3
0
185,212
4
W
Ullr
6,350
635
71
7
0
211,750
0
L
King Arthur
5,486
549
20
2
0
200,172
5
W
Jormungandr
6,016
602
59
6
0
176,758
1
L
Ratatoskr
4,866
487
38
4
0
221,091
0
W
Chaac
5,334
533
17
2
0
226,072
0
W
Sylvanus
6,366
637
56
6
0
167,562
1
L
Scylla
4,123
412
27
3
0
192,957
1
L
Xing Tian
4,867
487
13
1
0
167,726
1
W
Izanami
5,664
566
52
5
0
187,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role