Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
RainyBoyPhoto
Sol
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 34L
1,624 Elo+
Party 1
Cupid
Cupid
xMYST1CALx
Cupid
Level 41
God Stats
15W - 21L
1,515 SR
Queue Stats
67W - 91L
1,439 Elo+
Party 1
Team Averages
Level 76
1,505 SR
1,521 Elo+

VS

Team Averages
Level 92
1,505 SR
1,351 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
RAMWinterGreen97
Anhur
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,187 Elo+
Party 2
Kukulkan
Kukulkan
smiiisss
Kukulkan
Level 140
God Stats
16W - 11L
1,516 SR
Queue Stats
169W - 250L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
9
0 / 3 / 4
6,936
631
1,312
10,146
9,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
0 / 7 / 4
6,845
622
6,474
10,678
4,120
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cupid
12
4 / 3 / 0
7,755
705
5,642
8,353
3,022
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
14
5 / 0 / 7
8,978
816
11,147
8,147
7,707
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
3 / 1 / 4
8,083
735
5,561
5,982
2,063
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
smiiisss
Kukulkan
13
5 / 3 / 6
9,105
828
7,937
5,363
1,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
30
4
Kills
13
13
Deaths
4
8
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
3
4
0.67
W
Jormungandr
 
Jormungandr
5
0
7
8.5
W
3
1
4
5
L
0
7
4
0.29
W
Kukulkan
smiiisss
Kukulkan
5
3
6
2.67
L
Cupid
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,428
Damage
24,645
29,177
Taken
19,492
16,210
Mitigated
11,711
5,795
Healing
3,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
1,312
201
742
2,194
10,146
9,068
0
6,842
3,304
3,849
0
W
Jormungandr
 
Jormungandr
11,147
1,510
347
1,367
8,147
7,707
230
2,709
5,438
29,916
0
W
5,561
2,771
129
1,262
5,982
2,063
175
2,542
3,440
0
22,450
L
6,474
1,668
173
1,767
10,678
4,120
0
7,192
3,486
17,612
1,258
W
Kukulkan
smiiisss
Kukulkan
7,937
742
0
0
5,363
1,941
0
2,271
3,092
27,250
0
L
Cupid
5,642
2,079
85
834
8,353
3,022
0
5,316
3,037
0
24,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,536
Gold Earned
26,166
78
Minions Killed
133
2
Camps Cleared
8
544,913
Distance Traveled
585,379
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,936
631
2
0
0
163,943
1
W
Jormungandr
8,978
816
39
4
4
227,433
2
W
Anhur
8,083
735
46
4
2
190,078
1
L
Sol
6,845
622
24
2
1
177,316
4
W
Kukulkan
9,105
828
48
4
2
167,868
4
L
Cupid
7,755
705
52
5
1
203,654
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role