Player Matchup

Shiva
Shiva
Diamond IV
Ausence
Shiva
Diamond IV
Level 147
God Stats
4W - 7L
1,661 SR
Queue Stats
200W - 189L
2,111 MMR
Solo
Artemis
Artemis
Diamond IV
LlamaPatrol
Artemis
Diamond IV
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
226W - 212L
2,080 MMR
Solo
Ganesha
Ganesha
Diamond V
PowerST2
Ganesha
Diamond V
Level 157
God Stats
4W - 3L
1,500 SR
Queue Stats
838W - 832L
2,079 MMR
Solo
Chaac
Chaac
Diamond III
ThiccyB
Chaac
Diamond III
Level 126
God Stats
2W - 4L
1,761 SR
Queue Stats
768W - 771L
2,080 MMR
Solo
Agni
Agni
Platinum II
Tioffer
Agni
Platinum II
Level 160
God Stats
5W - 3L
1,760 SR
Queue Stats
195W - 155L
2,083 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 150
1,636 SR
2,087 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 143
1,727 SR
1,867 MMR
Arachne
Arachne
Diamond IV
 
Arachne
Diamond IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
The Morrigan
The Morrigan
Platinum II
 
The Morrigan
Platinum II
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Diamond V
ElJaffoGuzman
Danzaburou
Diamond V
Level 125
God Stats
223W - 203L
1,643 SR
Queue Stats
958W - 949L
2,031 MMR
Solo
Camazotz
Camazotz
Diamond V
GagGrenade
Camazotz
Diamond V
Level 123
God Stats
4W - 2L
2,025 SR
Queue Stats
76W - 72L
2,074 MMR
Solo
Kuzenbo
Kuzenbo
Diamond III
Ðerm
Kuzenbo
Diamond III
Level 158
God Stats
12W - 19L
1,968 SR
Queue Stats
320W - 297L
2,231 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Ausence
Shiva
20
8 / 1 / 14
14,441
602
16,454
16,552
9,046
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
LlamaPatrol
Artemis
20
3 / 8 / 3
14,007
584
18,714
23,757
7,091
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Ganesha
PowerST2
Ganesha
18
0 / 2 / 23
13,418
559
9,310
20,538
29,046
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chaac
ThiccyB
Chaac
20
6 / 4 / 5
14,186
591
18,866
23,934
20,471
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talisman

Talisman

+75
Health
+15
Magical Protection

Agni
Tioffer
Agni
20
14 / 1 / 9
15,288
637
31,349
11,859
5,922
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
BastetCliodhnaArtio

VS

Bans
BellonaMedusaFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
19
5 / 7 / 3
12,070
503
11,407
23,997
14,500
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

The Morrigan
 
The Morrigan
17
1 / 7 / 3
11,003
458
11,941
13,537
4,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
ElJaffoGuzman
Danzaburou
20
4 / 6 / 4
12,572
524
14,526
24,993
10,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Camazotz
GagGrenade
Camazotz
19
4 / 4 / 3
11,759
490
18,694
31,581
22,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Kuzenbo
Ðerm
Kuzenbo
14
2 / 8 / 5
9,621
401
11,483
27,802
41,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
34
31
Kills
16
16
Deaths
32
54
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
5
7
3
0.93
L
The Morrigan
 
The Morrigan
1
7
3
0.36
W
Shiva
Ausence
Shiva
8
1
14
15
L
Danzaburou
ElJaffoGuzman
Danzaburou
4
6
4
1
L
Camazotz
GagGrenade
Camazotz
4
4
3
1.38
W
Artemis
LlamaPatrol
Artemis
3
8
3
0.56
W
Ganesha
PowerST2
Ganesha
0
2
23
5.75
W
Chaac
ThiccyB
Chaac
6
4
5
2.13
W
Agni
Tioffer
Agni
14
1
9
18.5
L
Kuzenbo
Ðerm
Kuzenbo
2
8
5
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,693
Damage
68,051
96,640
Taken
121,910
71,576
Mitigated
93,272
41,837
Healing
33,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
11,407
6,166
0
5,132
23,997
14,500
257
9,143
14,671
0
102,286
L
The Morrigan
 
The Morrigan
11,941
988
0
500
13,537
4,123
0
5,540
7,652
86,717
7,858
W
Shiva
Ausence
Shiva
16,454
3,587
2,213
3,908
16,552
9,046
3,069
5,179
11,295
0
138,227
L
Danzaburou
ElJaffoGuzman
Danzaburou
14,526
5,394
0
9,948
24,993
10,230
126
4,856
19,947
0
121,388
L
Camazotz
GagGrenade
Camazotz
18,694
7,232
0
16,413
31,581
22,645
0
8,884
22,564
0
82,034
W
Artemis
LlamaPatrol
Artemis
18,714
10,313
0
10,621
23,757
7,091
8,324
2,224
21,395
0
108,953
W
Ganesha
PowerST2
Ganesha
9,310
1,049
4,301
6,533
20,538
29,046
546
5,134
14,529
41,736
0
W
Chaac
ThiccyB
Chaac
18,866
7,958
0
10,176
23,934
20,471
1,362
2,297
20,812
0
99,242
W
Agni
Tioffer
Agni
31,349
1,070
447
3,638
11,859
5,922
933
4,643
7,132
120,630
0
L
Kuzenbo
Ðerm
Kuzenbo
11,483
4,147
0
1,879
27,802
41,774
51
11,931
15,556
30,762
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,340
Gold Earned
57,025
753
Minions Killed
699
0
Camps Cleared
0
2,479,194
Distance Traveled
2,248,250
26
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
12,070
503
158
7
0
479,778
4
L
The Morrigan
11,003
458
172
7
0
447,508
7
W
Shiva
14,441
602
178
7
0
566,625
2
L
Danzaburou
12,572
524
185
8
0
400,026
2
L
Camazotz
11,759
490
155
6
0
485,555
8
W
Artemis
14,007
584
168
7
0
399,734
6
W
Ganesha
13,418
559
8
0
0
508,544
4
W
Chaac
14,186
591
180
8
0
496,322
7
W
Agni
15,288
637
219
9
0
507,969
7
L
Kuzenbo
9,621
401
29
1
0
435,383
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role