Player Matchup

Fenrir
Fenrir
Peetronus
Fenrir
Level 84
God Stats
3W - 3L
1,500 SR
Queue Stats
17W - 28L
1,355 Elo+
Solo
Sol
Sol
Radicallarry2425
Sol
Level 62
God Stats
8W - 9L
1,677 SR
Queue Stats
62W - 81L
1,413 Elo+
Party 2
Bacchus
Bacchus
mogarthefox
Bacchus
Level 62
God Stats
2W - 5L
1,025 SR
Queue Stats
49W - 48L
1,270 Elo+
Party 2
Team Averages
Level 69
1,401 SR
1,346 Elo+

VS

Team Averages
Level 54
1,437 SR
1,306 Elo+
Cthulhu
Cthulhu
ShaunDon
Cthulhu
Level 60
God Stats
0W - 2L
1,306 SR
Queue Stats
17W - 30L
1,304 Elo+
Party 1
Janus
Janus
WIZARDSBANANAS
Janus
Level 36
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 14L
1,251 Elo+
Party 1
Artemis
Artemis
rograf
Artemis
Level 65
God Stats
6W - 14L
1,503 SR
Queue Stats
50W - 76L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Peetronus
Fenrir
19
7 / 4 / 10
14,077
704
12,165
18,567
14,000
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

19
9 / 2 / 8
14,853
743
26,570
20,803
7,353
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bacchus
mogarthefox
Bacchus
18
3 / 4 / 11
13,218
661
7,452
21,470
28,919
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ShaunDon
Cthulhu
17
2 / 6 / 5
12,728
636
19,019
28,438
25,215
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
2 / 7 / 8
12,944
647
10,300
14,883
4,365
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Artemis
rograf
Artemis
17
6 / 6 / 4
13,362
668
19,597
13,958
4,301
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
27
19
Kills
10
10
Deaths
19
29
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Peetronus
Fenrir
7
4
10
3
W
9
2
8
6.5
L
Cthulhu
ShaunDon
Cthulhu
2
6
5
0.75
L
2
7
8
0.86
W
Bacchus
mogarthefox
Bacchus
3
4
11
2.13
L
Artemis
rograf
Artemis
6
6
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,187
Damage
48,916
60,840
Taken
57,279
50,272
Mitigated
33,881
18,695
Healing
8,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Peetronus
Fenrir
12,165
2,720
0
1,911
18,567
14,000
0
8,217
10,125
9,674
26,425
W
26,570
10,485
0
13,303
20,803
7,353
2,357
9,291
10,992
98,881
0
L
Cthulhu
ShaunDon
Cthulhu
19,019
1,762
212
6,769
28,438
25,215
217
18,010
10,428
50,297
0
L
10,300
2,806
0
125
14,883
4,365
0
10,126
4,757
30,298
0
W
Bacchus
mogarthefox
Bacchus
7,452
1,076
820
2,661
21,470
28,919
593
11,180
9,425
23,008
0
L
Artemis
rograf
Artemis
19,597
10,643
0
1,233
13,958
4,301
2,034
8,652
5,306
0
53,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,148
Gold Earned
39,034
183
Minions Killed
190
7
Camps Cleared
5
1,019,835
Distance Traveled
870,129
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
14,077
704
46
2
2
347,480
5
W
Sol
14,853
743
124
6
4
349,578
1
L
Cthulhu
12,728
636
70
4
2
327,846
0
L
Janus
12,944
647
47
2
2
261,115
3
W
Bacchus
13,218
661
13
1
1
322,777
1
L
Artemis
13,362
668
73
4
1
281,168
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role