Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
RickySpanish677
Thoth
Level 120
God Stats
2W - 6L
1,221 SR
Queue Stats
413W - 390L
1,454 Elo+
Party 2
Chaac
Chaac
Souis Laha
Chaac
Level 158
God Stats
15W - 9L
1,533 SR
Queue Stats
487W - 452L
1,474 Elo+
Party 2
Bastet
Bastet
capitanchmp
Bastet
Level 124
God Stats
102W - 111L
1,428 SR
Queue Stats
372W - 423L
1,380 Elo+
Solo
Xing Tian
Xing Tian
jayclar
Xing Tian
Level 106
God Stats
9W - 20L
1,795 SR
Queue Stats
380W - 385L
1,458 Elo+
Solo
Team Averages
Level 123
1,495 SR
1,453 Elo+

VS

Team Averages
Level 43
1,370 SR
1,267 Elo+
He Bo
He Bo
BenzoLoverXNX
He Bo
Level 35
God Stats
4W - 3L
1,500 SR
Queue Stats
274W - 307L
1,188 Elo+
Party 1
Zeus
Zeus
Xx_woriorgod_xX
Zeus
Level 27
God Stats
0W - 2L
1,227 SR
Queue Stats
92W - 95L
1,271 Elo+
Party 1
Heimdallr
Heimdallr
Yahru-566
Heimdallr
Level 107
God Stats
11W - 14L
1,500 SR
Queue Stats
219W - 275L
1,492 Elo+
Solo
Achilles
Achilles
thedistt
Achilles
Level 18
God Stats
3W - 9L
1,400 SR
Queue Stats
4W - 22L
1,155 Elo+
Party 1
Ymir
Ymir
zMatteHDz
Ymir
Level 27
God Stats
5W - 9L
1,225 SR
Queue Stats
135W - 161L
1,227 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
20
3 / 1 / 10
13,611
619
7,804
14,507
6,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

18
5 / 0 / 10
12,311
560
14,326
6,928
2,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
19
19 / 3 / 8
13,640
620
26,574
30,774
29,793
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Bastet
16
5 / 5 / 13
11,822
537
10,856
17,774
7,876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Xing Tian
jayclar
Xing Tian
16
5 / 0 / 15
12,104
550
8,151
22,102
26,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 10 / 2
10,053
457
13,737
19,683
5,458
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 12 / 2
9,612
437
12,469
17,377
5,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Heimdallr
Yahru-566
Heimdallr
4
0 / 3 / 0
6,087
277
2,410
4,079
748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
thedistt
Achilles
13
0 / 8 / 5
8,173
372
9,780
19,487
20,319
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ymir
14
0 / 4 / 4
8,952
407
4,015
18,134
18,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
21
37
Kills
8
9
Deaths
37
56
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
3
1
10
8
L
4
10
2
0.5
W
5
0
10
10
W
Chaac
19
3
8
7.67
L
4
12
2
0.42
L
Heimdallr
Yahru-566
Heimdallr
0
3
0
0
W
Bastet
5
5
13
2.3
W
Xing Tian
jayclar
Xing Tian
5
0
15
12.5
L
Achilles
thedistt
Achilles
0
8
5
0.31
L
Ymir
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,711
Damage
42,411
92,085
Taken
78,760
73,364
Mitigated
50,507
37,630
Healing
5,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
7,804
4,290
0
6,995
14,507
6,759
13,824
1,731
12,724
0
131,994
L
13,737
705
0
1,515
19,683
5,458
0
5,114
14,569
50,028
0
W
14,326
0
0
1,825
6,928
2,795
1,144
2,771
3,969
77,933
0
W
Chaac
26,574
3,089
0
16,684
30,774
29,793
472
11,216
19,318
0
75,334
L
12,469
927
0
0
17,377
5,876
0
5,732
11,645
63,245
0
L
Heimdallr
Yahru-566
Heimdallr
2,410
942
0
1,170
4,079
748
0
722
3,357
0
10,953
W
Bastet
10,856
2,064
0
5,593
17,774
7,876
22
7,605
9,949
0
49,360
W
Xing Tian
jayclar
Xing Tian
8,151
652
1,149
5,384
22,102
26,141
68
6,082
15,904
31,089
5,604
L
Achilles
thedistt
Achilles
9,780
1,319
0
119
19,487
20,319
0
4,887
14,600
0
33,779
L
Ymir
4,015
1,184
399
2,461
18,134
18,106
0
5,482
12,652
19,752
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,488
Gold Earned
42,877
542
Minions Killed
291
0
Camps Cleared
0
2,083,862
Distance Traveled
1,689,976
19
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
13,611
619
203
9
0
379,290
5
L
He Bo
10,053
457
71
3
0
400,775
0
W
Thoth
12,311
560
125
6
0
446,967
7
W
Chaac
13,640
620
111
5
0
444,110
1
L
Zeus
9,612
437
103
5
0
355,025
5
L
Heimdallr
6,087
277
25
1
0
97,944
1
W
Bastet
11,822
537
71
3
0
439,758
2
W
Xing Tian
12,104
550
32
1
0
373,737
4
L
Achilles
8,173
372
54
2
0
446,753
0
L
Ymir
8,952
407
38
2
0
389,479
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role