Player Matchup

Ra
Ra
CharmedIce9466
Ra
Level 111
God Stats
1W - 0L
1,470 SR
Queue Stats
299W - 239L
1,506 Elo+
Party 2
Jormungandr
Jormungandr
DAVISFAM215
Jormungandr
Level 109
God Stats
14W - 12L
1,413 SR
Queue Stats
253W - 200L
1,532 Elo+
Party 2
Danzaburou
Danzaburou
HuntSquishyJack
Danzaburou
Level 125
God Stats
3W - 0L
1,498 SR
Queue Stats
204W - 144L
1,540 Elo+
Party 2
Team Averages
Level 115
1,460 SR
1,526 Elo+

VS

Team Averages
Level 127
1,596 SR
1,469 Elo+
Hou Yi
Hou Yi
Dogepul
Hou Yi
Level 157
God Stats
1W - 1L
1,789 SR
Queue Stats
13W - 13L
1,495 Elo+
Party 1
Artio
Artio
SithPucky
Artio
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,508 Elo+
Party 1
He Bo
He Bo
chulu
He Bo
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 1 / 6
11,499
719
10,385
7,175
2,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Jormungandr
DAVISFAM215
Jormungandr
15
3 / 2 / 4
10,487
655
6,966
16,685
16,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
HuntSquishyJack
Danzaburou
15
4 / 4 / 5
10,785
674
14,970
12,036
3,393
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Dogepul
Hou Yi
16
6 / 2 / 1
11,518
720
17,861
11,740
3,696
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Artio
SithPucky
Artio
14
1 / 3 / 5
9,954
622
6,638
18,141
15,570
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

He Bo
chulu
He Bo
13
0 / 4 / 4
9,240
578
4,442
9,334
2,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
17
9
Kills
7
7
Deaths
9
15
Assists
10
Player
Kills
Deaths
Assists
KDA
W
2
1
6
5
W
Jormungandr
DAVISFAM215
Jormungandr
3
2
4
2.5
L
Hou Yi
Dogepul
Hou Yi
6
2
1
3.25
W
Danzaburou
HuntSquishyJack
Danzaburou
4
4
5
1.63
L
Artio
SithPucky
Artio
1
3
5
1.17
L
He Bo
chulu
He Bo
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,321
Damage
28,941
35,896
Taken
39,215
22,258
Mitigated
21,634
8,962
Healing
7,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,385
1,069
1,669
2,596
7,175
2,622
965
3,538
3,637
63,149
0
W
Jormungandr
DAVISFAM215
Jormungandr
6,966
1,314
0
1,555
16,685
16,243
447
4,878
11,807
25,122
0
L
Hou Yi
Dogepul
Hou Yi
17,861
8,191
0
2,526
11,740
3,696
1,035
5,143
6,207
0
52,663
W
Danzaburou
HuntSquishyJack
Danzaburou
14,970
8,753
0
3,142
12,036
3,393
933
3,147
8,889
0
40,675
L
Artio
SithPucky
Artio
6,638
208
425
4,210
18,141
15,570
337
6,658
10,991
23,603
0
L
He Bo
chulu
He Bo
4,442
454
0
479
9,334
2,368
180
4,877
4,455
25,370
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,771
Gold Earned
30,712
210
Minions Killed
168
8
Camps Cleared
7
796,916
Distance Traveled
872,807
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,499
719
130
8
5
315,243
4
W
Jormungandr
10,487
655
40
3
0
255,683
4
L
Hou Yi
11,518
720
100
6
7
279,283
6
W
Danzaburou
10,785
674
40
3
3
225,990
2
L
Artio
9,954
622
30
2
0
330,326
3
L
He Bo
9,240
578
38
2
0
263,198
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role