Player Matchup

Artemis
Artemis
EnriqueRE93
Artemis
Level 128
God Stats
19W - 6L
1,847 SR
Queue Stats
92W - 58L
1,668 Elo+
Party 1
Baba Yaga
Baba Yaga
IrishSweeney
Baba Yaga
Level 147
God Stats
1W - 0L
1,724 SR
Queue Stats
19W - 18L
1,658 Elo+
Solo
Chaac
Chaac
Larkkos1
Chaac
Level 86
God Stats
8W - 4L
1,541 SR
Queue Stats
80W - 52L
1,636 Elo+
Party 1
Terra
Terra
maqina12
Terra
Level 155
God Stats
9W - 3L
1,801 SR
Queue Stats
102W - 62L
1,623 Elo+
Party 1
Mercury
Mercury
megagorkatron
Mercury
Level 36
God Stats
3W - 2L
1,335 SR
Queue Stats
50W - 27L
1,618 Elo+
Party 1
Team Averages
Level 110
1,650 SR
1,640 Elo+

VS

Team Averages
Level 76
1,513 SR
1,694 Elo+
Izanami
Izanami
Anostik
Izanami
Level 37
God Stats
0W - 1L
1,741 SR
Queue Stats
8W - 5L
1,942 Elo+
Party 2
Geb
Geb
Drakami7443
Geb
Level 129
God Stats
0W - 1L
1,282 SR
Queue Stats
15W - 14L
1,557 Elo+
Party 2
Vamana
Vamana
Vacerz
Vamana
Level 107
God Stats
1W - 1L
1,542 SR
Queue Stats
21W - 18L
1,605 Elo+
Party 2
Achilles
Achilles
caldor72
Achilles
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 7L
1,675 Elo+
Party 2
Nu Wa
Nu Wa
illGui
Nu Wa
Level 18
God Stats
3W - 4L
1,500 SR
Queue Stats
19W - 22L
1,691 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
EnriqueRE93
Artemis
20
7 / 3 / 4
13,784
811
11,799
16,568
5,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baba Yaga
IrishSweeney
Baba Yaga
20
4 / 0 / 11
12,738
749
23,883
9,069
4,007
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
Larkkos1
Chaac
19
2 / 3 / 11
12,473
734
15,748
25,338
33,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Terra
maqina12
Terra
20
5 / 0 / 14
13,900
818
17,905
22,564
27,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
20
7 / 6 / 11
13,524
796
14,998
17,476
15,729
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Anostik
Izanami
17
0 / 5 / 3
10,683
628
7,277
19,183
7,840
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
5 / 9 / 3
12,078
710
17,398
21,689
11,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Vamana
Vacerz
Vamana
18
1 / 5 / 6
11,058
650
11,041
21,686
22,090
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
caldor72
Achilles
19
4 / 4 / 2
11,345
667
15,776
25,142
33,370
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Nu Wa
illGui
Nu Wa
19
2 / 2 / 6
11,658
686
18,992
12,602
5,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
32
25
Kills
12
12
Deaths
25
51
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Izanami
Anostik
Izanami
0
5
3
0.3
L
5
9
3
0.72
W
Artemis
EnriqueRE93
Artemis
7
3
4
3
W
Baba Yaga
IrishSweeney
Baba Yaga
4
0
11
9.5
W
Chaac
Larkkos1
Chaac
2
3
11
2.5
L
Vamana
Vacerz
Vamana
1
5
6
0.8
L
Achilles
caldor72
Achilles
4
4
2
1.25
L
Nu Wa
illGui
Nu Wa
2
2
6
2.5
W
Terra
maqina12
Terra
5
0
14
12
W
Mercury
7
6
11
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,333
Damage
70,484
91,015
Taken
100,302
86,655
Mitigated
79,737
35,389
Healing
13,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Anostik
Izanami
7,277
5,490
0
2,033
19,183
7,840
1,065
9,934
8,803
88
38,507
L
17,398
2,092
0
2,608
21,689
11,324
174
6,323
14,900
44,709
0
W
Artemis
EnriqueRE93
Artemis
11,799
6,035
0
10,324
16,568
5,757
4,517
5,031
11,369
0
79,042
W
Baba Yaga
IrishSweeney
Baba Yaga
23,883
1,527
0
2,313
9,069
4,007
1,144
3,279
5,627
61,171
0
W
Chaac
Larkkos1
Chaac
15,748
3,582
0
7,375
25,338
33,176
3,591
10,539
14,447
0
40,209
L
Vamana
Vacerz
Vamana
11,041
5,138
0
4,013
21,686
22,090
23
7,647
13,423
0
30,771
L
Achilles
caldor72
Achilles
15,776
4,251
0
4,021
25,142
33,370
0
10,287
14,015
75
31,266
L
Nu Wa
illGui
Nu Wa
18,992
4,653
0
470
12,602
5,113
365
6,810
5,448
69,856
0
W
Terra
maqina12
Terra
17,905
2,122
3,887
10,179
22,564
27,986
163
9,492
12,854
39,505
0
W
Mercury
14,998
7,910
0
1,311
17,476
15,729
327
7,013
10,190
0
40,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,419
Gold Earned
56,822
350
Minions Killed
319
0
Camps Cleared
0
1,828,834
Distance Traveled
1,605,954
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,683
628
72
4
0
288,327
0
L
Geb
12,078
710
80
5
0
324,932
0
W
Artemis
13,784
811
101
6
0
310,689
4
W
Baba Yaga
12,738
749
98
6
0
385,874
0
W
Chaac
12,473
734
55
3
0
348,657
1
L
Vamana
11,058
650
50
3
0
345,249
0
L
Achilles
11,345
667
35
2
0
325,567
1
L
Nu Wa
11,658
686
82
5
0
321,879
1
W
Terra
13,900
818
47
3
0
398,606
0
W
Mercury
13,524
796
49
3
0
385,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role