Player Matchup

Cthulhu
Cthulhu
CLGoings
Cthulhu
Level 131
God Stats
11W - 3L
1,800 SR
Queue Stats
221W - 232L
1,448 Elo+
Party 3
Merlin
Merlin
Invisibla
Merlin
Level 95
God Stats
6W - 8L
1,445 SR
Queue Stats
79W - 88L
1,426 Elo+
Party 3
Danzaburou
Danzaburou
TheLastOTTER_
Danzaburou
Level 109
God Stats
15W - 17L
1,533 SR
Queue Stats
233W - 227L
1,517 Elo+
Party 1
Thanatos
Thanatos
Turbocharged22
Thanatos
Level 129
God Stats
9W - 5L
1,641 SR
Queue Stats
138W - 124L
1,567 Elo+
Party 1
Sun Wukong
Sun Wukong
itzrickymayne
Sun Wukong
Level 148
God Stats
6W - 4L
1,646 SR
Queue Stats
128W - 128L
1,525 Elo+
Party 3
Team Averages
Level 122
1,613 SR
1,496 Elo+

VS

Team Averages
Level 79
1,560 SR
1,579 Elo+
Thoth
Thoth
AnzuKahn
Thoth
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
207W - 187L
1,584 Elo+
Party 2
Chernobog
Chernobog
PaltZebo
Chernobog
Level 128
God Stats
0W - 1L
1,760 SR
Queue Stats
48W - 41L
1,723 Elo+
Party 2
Baron Samedi
Baron Samedi
Row Ji Ha
Baron Samedi
Level 141
God Stats
0W - 3L
1,784 SR
Queue Stats
81W - 55L
1,669 Elo+
Party 2
Mercury
Mercury
coolchuchi
Mercury
Level 41
God Stats
0W - 1L
1,258 SR
Queue Stats
1W - 7L
1,495 Elo+
Solo
Cerberus
Cerberus
xSkace_Twitch
Cerberus
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 97L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CLGoings
Cthulhu
20
7 / 8 / 20
15,596
538
20,444
28,835
27,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Merlin
Invisibla
Merlin
20
12 / 4 / 13
16,436
567
32,980
18,502
6,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Danzaburou
TheLastOTTER_
Danzaburou
20
7 / 5 / 6
15,951
550
15,115
20,218
5,240
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thanatos
20
11 / 3 / 8
16,252
560
15,662
19,294
9,225
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
itzrickymayne
Sun Wukong
20
12 / 2 / 16
16,539
570
23,024
32,262
46,658
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
AnzuKahn
Thoth
20
4 / 11 / 4
13,285
458
12,834
21,947
6,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chernobog
PaltZebo
Chernobog
20
7 / 8 / 7
16,227
560
24,885
24,342
8,850
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Baron Samedi
Row Ji Ha
Baron Samedi
20
9 / 11 / 2
15,326
528
22,953
29,656
12,312
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
coolchuchi
Mercury
19
0 / 12 / 3
12,298
424
3,907
24,034
7,152
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
xSkace_Twitch
Cerberus
18
2 / 7 / 7
12,610
435
7,269
35,043
42,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
45
49
Kills
22
22
Deaths
49
63
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Thoth
AnzuKahn
Thoth
4
11
4
0.55
W
Cthulhu
CLGoings
Cthulhu
7
8
20
2.13
W
Merlin
Invisibla
Merlin
12
4
13
4.63
L
Chernobog
PaltZebo
Chernobog
7
8
7
1.31
L
Baron Samedi
Row Ji Ha
Baron Samedi
9
11
2
0.91
W
Danzaburou
TheLastOTTER_
Danzaburou
7
5
6
2
W
Thanatos
11
3
8
5
L
Mercury
coolchuchi
Mercury
0
12
3
0.13
W
Sun Wukong
itzrickymayne
Sun Wukong
12
2
16
10
L
Cerberus
xSkace_Twitch
Cerberus
2
7
7
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,225
Damage
71,848
119,111
Taken
135,022
95,674
Mitigated
77,276
45,938
Healing
32,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
AnzuKahn
Thoth
12,834
682
0
1,811
21,947
6,334
320
9,410
12,091
82,843
0
W
Cthulhu
CLGoings
Cthulhu
20,444
366
1,839
4,789
28,835
27,682
1,736
10,791
18,044
69,361
0
W
Merlin
Invisibla
Merlin
32,980
1,329
0
2,251
18,502
6,869
3,222
9,025
9,477
110,018
0
L
Chernobog
PaltZebo
Chernobog
24,885
17,424
0
7,903
24,342
8,850
4,945
7,743
16,103
0
182,959
L
Baron Samedi
Row Ji Ha
Baron Samedi
22,953
1,242
1,602
8,563
29,656
12,312
0
13,945
15,118
104,073
495
W
Danzaburou
TheLastOTTER_
Danzaburou
15,115
3,906
0
4,754
20,218
5,240
2,372
4,484
15,734
0
109,702
W
Thanatos
15,662
3,575
0
18,149
19,294
9,225
5,539
6,221
12,029
0
109,946
L
Mercury
coolchuchi
Mercury
3,907
2,089
20
2,103
24,034
7,152
8
4,194
19,322
0
73,992
W
Sun Wukong
itzrickymayne
Sun Wukong
23,024
3,836
0
14,156
32,262
46,658
2,931
12,369
19,893
0
100,071
L
Cerberus
xSkace_Twitch
Cerberus
7,269
443
0
10,223
35,043
42,628
151
16,464
17,385
39,994
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,774
Gold Earned
69,746
709
Minions Killed
734
0
Camps Cleared
0
2,869,419
Distance Traveled
2,546,985
25
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
13,285
458
132
5
0
502,993
4
W
Cthulhu
15,596
538
102
4
0
579,653
2
W
Merlin
16,436
567
144
5
0
553,909
5
L
Chernobog
16,227
560
262
9
0
481,118
2
L
Baron Samedi
15,326
528
141
5
0
484,753
4
W
Danzaburou
15,951
550
155
5
0
540,036
7
W
Thanatos
16,252
560
149
5
0
627,308
5
L
Mercury
12,298
424
125
4
0
535,609
0
W
Sun Wukong
16,539
570
159
5
0
568,513
6
L
Cerberus
12,610
435
74
3
0
542,512
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role