Player Matchup

Bastet
Bastet
CptReck
Bastet
Level 65
God Stats
22W - 21L
1,517 SR
Queue Stats
178W - 173L
1,457 Elo+
Party 3
Danzaburou
Danzaburou
Glitchyomama1
Danzaburou
Level 46
God Stats
8W - 5L
1,451 SR
Queue Stats
77W - 73L
1,523 Elo+
Party 1
Heimdallr
Heimdallr
LsdCareBear
Heimdallr
Level 68
God Stats
6W - 5L
1,500 SR
Queue Stats
52W - 53L
1,517 Elo+
Party 1
Athena
Athena
TheAslepei
Athena
Level 88
God Stats
29W - 29L
1,383 SR
Queue Stats
114W - 130L
1,460 Elo+
Party 3
Sol
Sol
TheIrish105
Sol
Level 120
God Stats
16W - 17L
1,498 SR
Queue Stats
400W - 433L
1,532 Elo+
Party 3
Team Averages
Level 77
1,470 SR
1,498 Elo+

VS

Team Averages
Level 75
1,566 SR
1,575 Elo+
Anubis
Anubis
DarkbarcelonaYT
Anubis
Level 26
God Stats
0W - 1L
1,374 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
PranstaGansta
Guan Yu
Level 95
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
sollox12
Cliodhna
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
239W - 317L
1,455 Elo+
Solo
Ymir
Ymir
zl-_MRCLUTCH_-lz
Ymir
Level 76
God Stats
3W - 2L
1,710 SR
Queue Stats
17W - 24L
1,640 Elo+
Party 2
Neith
Neith
zl-_MRDJ_-lz
Neith
Level 80
God Stats
2W - 1L
1,744 SR
Queue Stats
25W - 20L
1,779 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
CptReck
Bastet
20
9 / 2 / 7
14,095
564
14,052
21,926
7,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Danzaburou
Glitchyomama1
Danzaburou
20
11 / 6 / 4
15,826
633
16,665
21,163
7,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heimdallr
LsdCareBear
Heimdallr
20
8 / 5 / 11
14,331
573
18,767
19,979
14,282
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Athena
TheAslepei
Athena
18
2 / 1 / 16
13,061
522
7,487
25,090
28,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
11 / 3 / 5
15,920
637
28,040
20,887
8,711
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 9 / 0
13,059
522
17,428
21,720
9,220
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Guan Yu
20
5 / 8 / 4
13,532
541
18,445
30,511
39,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cliodhna
sollox12
Cliodhna
20
4 / 6 / 3
13,167
527
18,168
23,978
9,014
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
1 / 9 / 6
11,123
445
7,053
22,847
23,818
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
0 / 10 / 6
11,182
447
9,238
18,954
6,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
36
41
Kills
17
17
Deaths
42
43
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Bastet
CptReck
Bastet
9
2
7
6.25
L
7
9
0
0.78
W
Danzaburou
Glitchyomama1
Danzaburou
11
6
4
2.17
W
Heimdallr
LsdCareBear
Heimdallr
8
5
11
2.7
L
Guan Yu
5
8
4
0.88
W
Athena
TheAslepei
Athena
2
1
16
10
W
11
3
5
4.5
L
Cliodhna
sollox12
Cliodhna
4
6
3
0.92
L
1
9
6
0.44
L
0
10
6
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,011
Damage
70,332
109,045
Taken
118,010
66,140
Mitigated
87,763
48,536
Healing
26,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
CptReck
Bastet
14,052
4,725
0
11,484
21,926
7,875
292
3,885
17,947
0
88,128
L
17,428
558
0
7,132
21,720
9,220
2,332
6,383
15,337
83,669
0
W
Danzaburou
Glitchyomama1
Danzaburou
16,665
7,063
0
9,924
21,163
7,250
1,421
8,770
12,315
0
112,564
W
Heimdallr
LsdCareBear
Heimdallr
18,767
9,360
407
6,452
19,979
14,282
1,654
3,504
15,863
0
96,421
L
Guan Yu
18,445
2,628
442
4,662
30,511
39,673
700
6,943
23,568
0
75,992
W
Athena
TheAslepei
Athena
7,487
2,351
903
6,768
25,090
28,022
741
6,116
18,668
31,913
0
W
28,040
10,549
0
12,598
20,887
8,711
7,415
3,427
17,339
146,730
13,815
L
Cliodhna
sollox12
Cliodhna
18,168
2,879
0
9,319
23,978
9,014
192
4,007
19,971
0
114,145
L
7,053
856
0
1,852
22,847
23,818
144
9,585
13,262
49,766
0
L
9,238
4,117
0
3,222
18,954
6,038
6,959
6,615
12,339
0
62,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,233
Gold Earned
62,063
645
Minions Killed
627
0
Camps Cleared
0
2,388,538
Distance Traveled
2,277,704
26
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
14,095
564
101
4
0
557,318
5
L
Anubis
13,059
522
145
6
0
382,464
2
W
Danzaburou
15,826
633
154
6
0
440,814
2
W
Heimdallr
14,331
573
143
6
0
422,257
1
L
Guan Yu
13,532
541
124
5
0
536,292
1
W
Athena
13,061
522
38
2
0
545,834
8
W
Sol
15,920
637
209
8
0
422,315
10
L
Cliodhna
13,167
527
160
6
0
521,959
5
L
Ymir
11,123
445
90
4
0
429,880
0
L
Neith
11,182
447
108
4
0
407,109
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role