Player Matchup

Artio
Artio
Godros
Artio
Level 104
God Stats
1W - 2L
1,574 SR
Queue Stats
25W - 20L
1,516 Elo+
Party 1
Scylla
Scylla
LuschesMälfoi
Scylla
Level 123
God Stats
10W - 2L
1,569 SR
Queue Stats
208W - 192L
1,511 Elo+
Party 1
Arachne
Arachne
MHMD93
Arachne
Level 157
God Stats
1W - 5L
1,500 SR
Queue Stats
828W - 837L
1,520 Elo+
Solo
Erlang Shen
Erlang Shen
TobiBertelsen
Erlang Shen
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 23L
1,500 Elo+
Solo
Shiva
Shiva
pokespriter
Shiva
Level 109
God Stats
4W - 5L
1,733 SR
Queue Stats
383W - 398L
1,536 Elo+
Party 1
Team Averages
Level 108
1,575 SR
1,516 Elo+

VS

Team Averages
Level 118
1,629 SR
1,492 Elo+
Ymir
Ymir
 
Ymir
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Deadshot_lp12
Anubis
Level 125
God Stats
6W - 2L
1,806 SR
Queue Stats
278W - 292L
1,450 Elo+
Solo
Vulcan
Vulcan
Gamerluitenant
Vulcan
Level 125
God Stats
5W - 2L
1,633 SR
Queue Stats
207W - 226L
1,455 Elo+
Solo
Cupid
Cupid
bootthebaby
Cupid
Level 117
God Stats
4W - 2L
1,708 SR
Queue Stats
158W - 147L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Godros
Artio
12
0 / 2 / 2
7,425
619
1,886
9,498
9,237
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

18
3 / 2 / 5
9,914
826
14,117
7,277
2,400
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Arachne
MHMD93
Arachne
15
3 / 4 / 4
8,818
735
7,780
11,699
3,278
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Erlang Shen
TobiBertelsen
Erlang Shen
14
2 / 6 / 5
9,171
764
8,846
16,765
14,033
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
1 / 2 / 7
9,198
767
4,355
13,095
11,792
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
16
1 / 3 / 9
9,824
819
8,007
15,309
18,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
 
Sun Wukong
10
0 / 1 / 5
7,654
638
976
3,467
2,395
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
6 / 1 / 10
10,419
868
13,561
10,863
5,527
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
7 / 2 / 9
10,927
911
24,030
8,947
4,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
2 / 2 / 11
9,294
775
6,988
7,915
3,434
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
60
9
Kills
16
16
Deaths
9
23
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
3
9
1.83
W
Sun Wukong
 
Sun Wukong
0
1
5
2.5
W
6
1
10
11
W
7
2
9
5.75
L
Artio
Godros
Artio
0
2
2
0.5
L
3
2
5
2.75
L
Arachne
MHMD93
Arachne
3
4
4
1.25
L
Erlang Shen
TobiBertelsen
Erlang Shen
2
6
5
0.75
W
2
2
11
3.75
L
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,984
Damage
53,562
58,334
Taken
46,501
40,740
Mitigated
34,649
22,030
Healing
22,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
8,007
452
965
2,060
15,309
18,862
438
4,034
11,275
23,001
0
W
Sun Wukong
 
Sun Wukong
976
36
307
1,144
3,467
2,395
103
1,091
2,376
0
4,425
W
13,561
484
2,433
5,944
10,863
5,527
593
4,648
6,215
39,140
0
W
24,030
12,139
1,564
2,007
8,947
4,431
970
2,458
6,489
52,109
0
L
Artio
Godros
Artio
1,886
0
1,935
3,297
9,498
9,237
0
7,426
2,037
7,635
0
L
14,117
476
1,198
576
7,277
2,400
1,395
5,949
1,300
43,113
0
L
Arachne
MHMD93
Arachne
7,780
5,514
697
1,189
11,699
3,278
661
9,445
2,221
0
13,133
L
Erlang Shen
TobiBertelsen
Erlang Shen
8,846
4,184
1,442
2,784
16,765
14,033
1,013
12,848
3,888
0
17,315
W
6,988
3,674
2,636
3,127
7,915
3,434
2,668
3,772
4,143
0
14,374
L
4,355
138
4,520
4,392
13,095
11,792
505
9,930
3,165
0
13,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,526
Gold Earned
48,118
115
Minions Killed
164
0
Camps Cleared
0
1,098,222
Distance Traveled
1,015,685
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,824
819
32
3
0
216,628
1
W
Sun Wukong
7,654
638
5
0
0
64,959
0
W
Anubis
10,419
868
46
4
0
225,063
4
W
Vulcan
10,927
911
59
5
0
268,758
1
L
Artio
7,425
619
5
0
0
148,918
0
L
Scylla
9,914
826
67
6
0
240,751
0
L
Arachne
8,818
735
16
1
0
218,707
0
L
Erlang Shen
9,171
764
15
1
0
210,079
0
W
Cupid
9,294
775
22
2
0
240,277
0
L
Shiva
9,198
767
12
1
0
279,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role