Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Druit18
Nu Wa
Level 89
God Stats
4W - 9L
1,624 SR
Queue Stats
111W - 113L
1,566 Elo+
Solo
Vulcan
Vulcan
Krash0ver1de
Vulcan
Level 87
God Stats
1W - 1L
1,757 SR
Queue Stats
79W - 81L
1,509 Elo+
Solo
Thanatos
Thanatos
Pein Rikudo26
Thanatos
Level 158
God Stats
4W - 3L
1,479 SR
Queue Stats
134W - 154L
1,390 Elo+
Solo
Nike
Nike
WaywardMedusa98
Nike
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
148W - 142L
1,506 Elo+
Solo
Team Averages
Level 118
1,572 SR
1,494 Elo+

VS

Team Averages
Level 140
1,521 SR
1,529 Elo+
Charybdis
Charybdis
BLTZ Blurr
Charybdis
Level 160
God Stats
3W - 1L
1,600 SR
Queue Stats
108W - 86L
1,529 Elo+
Party 1
Baron Samedi
Baron Samedi
DarkPhoenix4311
Baron Samedi
Level 64
God Stats
4W - 1L
1,304 SR
Queue Stats
53W - 66L
1,465 Elo+
Solo
The Morrigan
The Morrigan
FBFDiesel
The Morrigan
Level 157
God Stats
4W - 1L
1,500 SR
Queue Stats
68W - 59L
1,456 Elo+
Party 1
Vulcan
Vulcan
JEEBEEdeebee
Vulcan
Level 160
God Stats
112W - 81L
1,639 SR
Queue Stats
749W - 544L
1,574 Elo+
Party 1
Bastet
Bastet
xShadyHadesx
Bastet
Level 160
God Stats
9W - 0L
1,559 SR
Queue Stats
169W - 117L
1,624 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
16
3 / 1 / 5
10,796
1,080
11,750
22,683
27,281
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Nu Wa
Druit18
Nu Wa
16
3 / 3 / 3
10,517
1,052
12,077
10,269
3,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
16
0 / 7 / 6
9,884
988
8,930
12,751
4,927
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Pein Rikudo26
Thanatos
16
2 / 10 / 4
9,932
993
6,604
16,130
6,142
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
1 / 3 / 5
9,950
995
5,334
13,909
11,257
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Team 1 Tickets

125

VS

Team 2 Tickets

262

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BLTZ Blurr
Charybdis
17
2 / 2 / 12
10,746
1,075
16,673
7,944
2,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
DarkPhoenix4311
Baron Samedi
18
6 / 2 / 10
11,651
1,165
13,419
12,019
4,190
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

The Morrigan
FBFDiesel
The Morrigan
18
5 / 2 / 13
11,636
1,164
14,307
7,157
1,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
17
6 / 0 / 9
11,682
1,168
14,751
6,841
1,829
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
17
5 / 3 / 12
11,067
1,107
11,590
15,125
5,727
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
80
9
Kills
24
24
Deaths
9
23
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
3
1
5
5.5
W
Charybdis
BLTZ Blurr
Charybdis
2
2
12
4
W
Baron Samedi
DarkPhoenix4311
Baron Samedi
6
2
10
5.5
L
Nu Wa
Druit18
Nu Wa
3
3
3
1.5
W
The Morrigan
FBFDiesel
The Morrigan
5
2
13
5.75
W
Vulcan
6
0
9
10.5
L
Vulcan
0
7
6
0.43
L
Thanatos
Pein Rikudo26
Thanatos
2
10
4
0.4
L
1
3
5
1.17
W
Bastet
5
3
12
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,695
Damage
70,740
75,742
Taken
49,086
53,349
Mitigated
16,076
8,301
Healing
15,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
11,750
184
0
3,600
22,683
27,281
0
8,547
14,136
31,400
0
W
Charybdis
BLTZ Blurr
Charybdis
16,673
9,060
0
1,204
7,944
2,424
0
5,672
2,272
0
51,053
W
Baron Samedi
DarkPhoenix4311
Baron Samedi
13,419
1,058
3,433
5,779
12,019
4,190
0
7,944
4,075
30,514
0
L
Nu Wa
Druit18
Nu Wa
12,077
4,635
69
713
10,269
3,742
0
6,655
3,614
49,002
0
W
The Morrigan
FBFDiesel
The Morrigan
14,307
2,239
0
649
7,157
1,906
0
5,092
2,065
33,864
0
W
Vulcan
14,751
6,546
0
0
6,841
1,829
0
5,606
1,235
43,919
0
L
Vulcan
8,930
1,311
0
244
12,751
4,927
0
7,806
4,945
29,747
0
L
Thanatos
Pein Rikudo26
Thanatos
6,604
834
0
3,675
16,130
6,142
0
9,983
6,147
0
20,470
L
5,334
213
0
0
13,909
11,257
0
9,486
4,423
0
21,239
W
Bastet
11,590
1,843
0
4,300
15,125
5,727
0
8,443
6,682
0
16,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,079
Gold Earned
56,782
220
Minions Killed
254
4
Camps Cleared
9
940,914
Distance Traveled
987,743
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,796
1,080
36
4
0
211,613
0
W
Charybdis
10,746
1,075
93
9
4
177,803
1
W
Baron Samedi
11,651
1,165
36
4
2
194,001
3
L
Nu Wa
10,517
1,052
84
8
1
192,492
1
W
The Morrigan
11,636
1,164
41
4
0
191,358
0
W
Vulcan
11,682
1,168
77
8
3
200,115
1
L
Vulcan
9,884
988
40
4
1
181,212
0
L
Thanatos
9,932
993
27
3
0
177,021
0
L
Nike
9,950
995
33
3
2
178,576
0
W
Bastet
11,067
1,107
7
1
0
224,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role