Player Matchup

Geb
Geb
O0 Joe
Geb
Level 158
God Stats
20W - 6L
1,701 SR
Queue Stats
580W - 535L
1,527 Elo+
Party 2
Kukulkan
Kukulkan
Onidragonxx
Kukulkan
Level 7
God Stats
4W - 2L
1,206 SR
Queue Stats
7W - 18L
1,302 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Vio1et Fox
Ah Muzen Cab
Level 121
God Stats
9W - 6L
1,322 SR
Queue Stats
540W - 485L
1,443 Elo+
Party 2
Team Averages
Level 95
1,409 SR
1,424 Elo+

VS

Team Averages
Level 44
1,571 SR
1,397 Elo+
Hades
Hades
 
Hades
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
Funf_Funf
Vamana
Level 27
God Stats
7W - 4L
1,714 SR
Queue Stats
74W - 81L
1,420 Elo+
Party 1
Bacchus
Bacchus
Truelovedie
Bacchus
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 55L
1,272 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
O0 Joe
Geb
20
4 / 3 / 12
15,219
725
13,544
23,345
27,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
Onidragonxx
Kukulkan
17
2 / 7 / 7
13,246
631
12,952
15,017
4,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Vio1et Fox
Ah Muzen Cab
20
9 / 5 / 5
15,659
746
23,969
18,272
6,118
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
20
11 / 4 / 4
15,832
754
26,083
26,370
16,643
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vamana
Funf_Funf
Vamana
17
2 / 3 / 12
12,927
616
13,649
26,435
42,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bacchus
Truelovedie
Bacchus
15
2 / 9 / 9
12,349
588
7,940
19,476
12,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
40
15
Kills
15
15
Deaths
16
24
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
11
4
4
3.25
L
Vamana
Funf_Funf
Vamana
2
3
12
2.67
W
Geb
O0 Joe
Geb
4
3
12
3.33
W
Kukulkan
Onidragonxx
Kukulkan
2
7
7
0.79
L
Bacchus
Truelovedie
Bacchus
2
9
9
0.72
W
Ah Muzen Cab
Vio1et Fox
Ah Muzen Cab
9
5
5
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,465
Damage
47,672
56,634
Taken
72,281
37,764
Mitigated
71,111
13,334
Healing
20,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
26,083
406
716
9,029
26,370
16,643
353
12,507
13,863
80,097
0
L
Vamana
Funf_Funf
Vamana
13,649
6,884
327
6,953
26,435
42,300
1,051
7,993
18,442
0
45,846
W
Geb
O0 Joe
Geb
13,544
1,088
278
6,509
23,345
27,189
235
11,972
9,991
42,158
0
W
Kukulkan
Onidragonxx
Kukulkan
12,952
1,662
283
1,493
15,017
4,457
62
11,484
3,432
45,071
0
L
Bacchus
Truelovedie
Bacchus
7,940
447
0
3,159
19,476
12,168
106
6,982
12,494
24,572
0
W
Ah Muzen Cab
Vio1et Fox
Ah Muzen Cab
23,969
16,956
0
4,771
18,272
6,118
2,444
10,669
7,285
0
71,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,124
Gold Earned
41,108
201
Minions Killed
238
5
Camps Cleared
10
1,107,310
Distance Traveled
1,022,763
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
15,832
754
146
7
4
346,324
3
L
Vamana
12,927
616
64
3
5
387,117
3
W
Geb
15,219
725
30
1
1
386,418
5
W
Kukulkan
13,246
631
82
4
2
343,718
2
L
Bacchus
12,349
588
28
1
1
289,322
0
W
Ah Muzen Cab
15,659
746
89
4
2
377,174
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role