Player Matchup

Osiris
Osiris
 
Osiris
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
AllHailYorgos
Skadi
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 65L
1,511 Elo+
Solo
Xing Tian
Xing Tian
Fzzy
Xing Tian
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 92L
1,551 Elo+
Solo
Ra
Ra
Hardynippys
Ra
Level 145
God Stats
6W - 1L
1,886 SR
Queue Stats
269W - 267L
1,566 Elo+
Solo
Thoth
Thoth
RedWillynx
Thoth
Level 156
God Stats
7W - 12L
1,500 SR
Queue Stats
663W - 684L
1,494 Elo+
Solo
Team Averages
Level 144
1,577 SR
1,524 Elo+

VS

Team Averages
Level 141
1,589 SR
1,532 Elo+
Ra
Ra
 
Ra
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
CorruptedJaspe
Cerberus
Level 157
God Stats
1W - 4L
1,322 SR
Queue Stats
136W - 141L
1,589 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Dr_Orchid_T
Kumbhakarna
Level 86
God Stats
4W - 2L
1,907 SR
Queue Stats
257W - 259L
1,559 Elo+
Solo
Nu Wa
Nu Wa
Qphira
Nu Wa
Level 158
God Stats
2W - 1L
1,717 SR
Queue Stats
55W - 69L
1,488 Elo+
Party 1
Kali
Kali
RebeuSournois_
Kali
Level 146
God Stats
1W - 2L
1,500 SR
Queue Stats
197W - 174L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
16
2 / 1 / 12
9,347
779
12,123
10,631
13,777
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
5 / 1 / 7
9,339
778
16,871
8,214
3,865
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xing Tian
Fzzy
Xing Tian
15
1 / 2 / 12
8,821
735
7,331
13,000
13,543
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
2 / 2 / 13
9,399
783
11,940
7,150
3,249
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thoth
17
8 / 2 / 7
10,329
861
16,501
9,161
3,806
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
0 / 4 / 5
7,677
640
6,836
10,104
4,125
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
16
5 / 4 / 3
10,054
838
6,003
16,075
16,520
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kumbhakarna
Dr_Orchid_T
Kumbhakarna
14
1 / 4 / 5
8,442
704
5,379
20,194
21,805
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nu Wa
Qphira
Nu Wa
15
2 / 2 / 5
8,298
692
10,309
9,965
4,677
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

14
0 / 4 / 4
7,473
623
9,016
13,416
11,204
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
30
18
Kills
8
8
Deaths
18
51
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
2
1
12
8
L
Ra
 
Ra
0
4
5
0.63
W
5
1
7
8.5
L
Cerberus
5
4
3
1.63
L
Kumbhakarna
Dr_Orchid_T
Kumbhakarna
1
4
5
0.88
W
Xing Tian
Fzzy
Xing Tian
1
2
12
3.5
W
2
2
13
4.25
L
Nu Wa
Qphira
Nu Wa
2
2
5
2.25
L
0
4
4
0.5
W
Thoth
8
2
7
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,766
Damage
37,543
48,156
Taken
69,754
38,240
Mitigated
58,331
21,257
Healing
24,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
12,123
1,129
1,930
2,139
10,631
13,777
634
6,855
3,776
0
16,139
L
Ra
 
Ra
6,836
232
7,548
2,880
10,104
4,125
0
5,321
4,623
23,088
0
W
16,871
4,613
0
1,014
8,214
3,865
2,440
5,852
2,362
0
34,759
L
Cerberus
6,003
287
1,315
2,842
16,075
16,520
36
6,280
9,411
16,785
0
L
Kumbhakarna
Dr_Orchid_T
Kumbhakarna
5,379
455
1,073
4,572
20,194
21,805
0
12,238
7,572
8,004
0
W
Xing Tian
Fzzy
Xing Tian
7,331
390
1,625
1,702
13,000
13,543
605
4,658
8,342
14,341
0
W
11,940
440
6,152
2,522
7,150
3,249
722
5,296
1,854
38,680
0
L
Nu Wa
Qphira
Nu Wa
10,309
2,498
212
413
9,965
4,677
159
5,775
4,114
24,530
0
L
9,016
2,198
1,261
1,915
13,416
11,204
48
6,158
6,972
0
16,952
W
Thoth
16,501
516
2,347
1,826
9,161
3,806
720
5,866
3,295
36,644
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,235
Gold Earned
41,944
141
Minions Killed
144
0
Camps Cleared
0
1,156,912
Distance Traveled
1,142,808
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
9,347
779
10
1
0
241,678
5
L
Ra
7,677
640
42
4
0
229,766
0
W
Skadi
9,339
778
27
2
0
235,174
0
L
Cerberus
10,054
838
47
4
0
220,572
1
L
Kumbhakarna
8,442
704
0
0
0
222,195
0
W
Xing Tian
8,821
735
10
1
0
243,348
0
W
Ra
9,399
783
55
5
0
200,786
0
L
Nu Wa
8,298
692
38
3
0
228,824
1
L
Kali
7,473
623
17
1
0
241,451
0
W
Thoth
10,329
861
39
3
0
235,926
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role