Player Matchup

Camazotz
Camazotz
 
Camazotz
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
CuBbYxStArZ
Ullr
Level 66
God Stats
9W - 15L
1,161 SR
Queue Stats
477W - 483L
1,432 Elo+
Party 1
Sylvanus
Sylvanus
DarthMuff69
Sylvanus
Level 126
God Stats
38W - 29L
1,601 SR
Queue Stats
333W - 349L
1,432 Elo+
Party 2
Ymir
Ymir
LUCKY0054
Ymir
Level 59
God Stats
36W - 28L
1,525 SR
Queue Stats
203W - 211L
1,384 Elo+
Party 1
Ne Zha
Ne Zha
xtckilz
Ne Zha
Level 129
God Stats
24W - 22L
1,559 SR
Queue Stats
349W - 358L
1,424 Elo+
Party 2
Team Averages
Level 93
1,469 SR
1,435 Elo+

VS

Team Averages
Level 101
1,461 SR
1,393 Elo+
Olorun
Olorun
Savanovick
Olorun
Level 113
God Stats
7W - 8L
1,500 SR
Queue Stats
39W - 63L
1,291 Elo+
Solo
Da Ji
Da Ji
Talcris
Da Ji
Level 104
God Stats
4W - 7L
1,580 SR
Queue Stats
286W - 307L
1,420 Elo+
Solo
Sylvanus
Sylvanus
iTS A TRAP YO
Sylvanus
Level 97
God Stats
5W - 11L
1,354 SR
Queue Stats
791W - 824L
1,412 Elo+
Solo
Ymir
Ymir
rangerhughes51
Ymir
Level 127
God Stats
13W - 11L
1,678 SR
Queue Stats
92W - 91L
1,432 Elo+
Solo
Neith
Neith
xxCoCaBuZZxx
Neith
Level 65
God Stats
1W - 6L
1,195 SR
Queue Stats
8W - 14L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
18
8 / 4 / 9
11,553
550
18,418
28,218
24,195
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
6 / 1 / 8
10,730
511
17,997
10,604
4,080
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
DarthMuff69
Sylvanus
20
12 / 4 / 6
13,112
624
20,448
19,081
10,268
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
16
3 / 2 / 10
10,404
495
9,337
19,660
19,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Ne Zha
xtckilz
Ne Zha
20
8 / 3 / 9
12,200
581
9,638
15,454
7,024
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Savanovick
Olorun
18
6 / 10 / 1
11,642
554
16,269
26,007
7,743
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Da Ji
Talcris
Da Ji
13
3 / 11 / 2
9,214
439
13,500
17,901
6,708
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
iTS A TRAP YO
Sylvanus
16
2 / 8 / 2
9,613
458
13,552
18,275
21,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
2 / 4 / 1
8,702
414
7,699
18,440
18,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
0 / 5 / 3
8,755
417
8,960
16,213
5,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
22
37
Kills
13
14
Deaths
38
42
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Camazotz
 
Camazotz
8
4
9
3.13
W
6
1
8
10
W
Sylvanus
DarthMuff69
Sylvanus
12
4
6
3.75
W
Ymir
3
2
10
4
L
Olorun
Savanovick
Olorun
6
10
1
0.65
L
Da Ji
Talcris
Da Ji
3
11
2
0.36
L
Sylvanus
iTS A TRAP YO
Sylvanus
2
8
2
0.38
L
2
4
1
0.63
W
Ne Zha
xtckilz
Ne Zha
8
3
9
4.17
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,838
Damage
59,980
93,017
Taken
96,836
65,297
Mitigated
60,245
40,435
Healing
22,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
 
Camazotz
18,418
6,853
0
17,552
28,218
24,195
1,027
13,094
15,124
627
66,726
W
17,997
7,836
92
1,911
10,604
4,080
363
2,143
8,461
0
70,810
W
Sylvanus
DarthMuff69
Sylvanus
20,448
6,327
3,767
8,082
19,081
10,268
3,251
10,815
8,266
71,962
12,780
W
Ymir
9,337
1,947
915
5,755
19,660
19,730
254
6,327
13,333
45,464
0
L
Olorun
Savanovick
Olorun
16,269
8,505
299
9,039
26,007
7,743
556
13,970
12,037
69,203
0
L
Da Ji
Talcris
Da Ji
13,500
4,327
0
988
17,901
6,708
0
3,354
14,547
0
46,591
L
Sylvanus
iTS A TRAP YO
Sylvanus
13,552
4,240
841
4,675
18,275
21,530
566
3,254
15,021
47,860
12,654
L
7,699
740
0
1,370
18,440
18,914
0
5,349
13,091
30,223
0
W
Ne Zha
xtckilz
Ne Zha
9,638
2,482
0
2,361
15,454
7,024
3,782
3,557
11,897
0
108,457
L
8,960
3,683
0
5,201
16,213
5,350
0
2,875
13,338
0
65,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,999
Gold Earned
47,926
566
Minions Killed
444
0
Camps Cleared
0
1,869,562
Distance Traveled
1,557,698
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
11,553
550
115
5
0
378,938
2
W
Ullr
10,730
511
102
5
0
372,255
2
W
Sylvanus
13,112
624
129
6
0
356,572
0
W
Ymir
10,404
495
54
3
0
368,044
4
L
Olorun
11,642
554
128
6
0
310,150
5
L
Da Ji
9,214
439
59
3
0
316,346
0
L
Sylvanus
9,613
458
102
5
0
310,195
1
L
Ymir
8,702
414
36
2
0
329,192
0
W
Ne Zha
12,200
581
166
8
0
393,753
0
L
Neith
8,755
417
119
6
0
291,815
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role