Player Matchup

Rama
Rama
Amatsuhiko
Rama
Level 126
God Stats
1W - 1L
1,712 SR
Queue Stats
138W - 147L
1,463 Elo+
Party 1
Kumbhakarna
Kumbhakarna
BIOREDRUM
Kumbhakarna
Level 116
God Stats
3W - 2L
1,524 SR
Queue Stats
95W - 89L
1,490 Elo+
Party 1
Vamana
Vamana
CptDebauchery
Vamana
Level 41
God Stats
1W - 1L
1,712 SR
Queue Stats
131W - 139L
1,444 Elo+
Party 1
Pele
Pele
LmnyFrshhh
Pele
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 31L
1,436 Elo+
Solo
Merlin
Merlin
sazzypup9533
Merlin
Level 30
God Stats
1W - 2L
1,500 SR
Queue Stats
148W - 156L
1,207 Elo+
Solo
Team Averages
Level 69
1,590 SR
1,408 Elo+

VS

Team Averages
Level 41
1,656 SR
1,490 Elo+
Scylla
Scylla
AnzuKahn
Scylla
Level 46
God Stats
3W - 0L
1,717 SR
Queue Stats
9W - 18L
1,560 Elo+
Solo
Chaac
Chaac
ColTrain9696
Chaac
Level 48
God Stats
12W - 10L
1,843 SR
Queue Stats
197W - 226L
1,444 Elo+
Party 2
Xbalanque
Xbalanque
Heres Deke
Xbalanque
Level 28
God Stats
3W - 5L
1,722 SR
Queue Stats
114W - 144L
1,379 Elo+
Party 2
Ullr
Ullr
SilverGooseman
Ullr
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 70L
1,569 Elo+
Solo
Zeus
Zeus
kanashi_hanashi
Zeus
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 4 / 8
11,232
1,123
12,065
17,487
4,150
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kumbhakarna
BIOREDRUM
Kumbhakarna
16
0 / 7 / 9
9,859
986
5,395
24,193
24,772
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
3 / 10 / 7
10,827
1,083
8,446
19,342
8,716
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
2 / 12 / 7
10,323
1,032
6,007
19,173
7,053
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
17
5 / 1 / 8
11,789
1,179
14,911
10,256
2,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

122

VS

Team 2 Tickets

244

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AnzuKahn
Scylla
17
5 / 3 / 19
11,601
1,160
13,550
9,031
2,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
5 / 4 / 21
11,435
1,144
15,101
16,101
10,014
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
Heres Deke
Xbalanque
17
1 / 6 / 24
10,736
1,074
9,659
10,534
3,454
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
7 / 1 / 18
11,154
1,115
11,290
8,459
2,893
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
16 / 1 / 13
13,498
1,350
34,657
5,480
1,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
129
15
Kills
34
34
Deaths
15
39
Assists
95
Player
Kills
Deaths
Assists
KDA
L
5
4
8
2.25
W
Scylla
AnzuKahn
Scylla
5
3
19
4.83
L
Kumbhakarna
BIOREDRUM
Kumbhakarna
0
7
9
0.64
W
5
4
21
3.88
L
3
10
7
0.65
W
Xbalanque
Heres Deke
Xbalanque
1
6
24
2.17
L
2
12
7
0.46
W
7
1
18
16
W
16
1
13
22.5
L
Merlin
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,824
Damage
84,257
90,451
Taken
49,605
46,937
Mitigated
20,625
4,897
Healing
9,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,065
11,277
0
1,036
17,487
4,150
0
9,518
7,557
0
29,286
W
Scylla
AnzuKahn
Scylla
13,550
1,353
0
994
9,031
2,522
0
3,487
5,544
39,122
0
L
Kumbhakarna
BIOREDRUM
Kumbhakarna
5,395
1,128
0
0
24,193
24,772
0
9,420
14,030
13,979
0
W
15,101
2,807
0
5,668
16,101
10,014
0
5,720
10,381
0
25,786
L
8,446
2,363
0
1,733
19,342
8,716
0
11,613
7,339
0
15,371
W
Xbalanque
Heres Deke
Xbalanque
9,659
4,956
0
474
10,534
3,454
0
5,027
5,507
0
20,873
L
6,007
350
0
1,802
19,173
7,053
0
10,543
8,276
212
21,659
W
11,290
7,222
0
862
8,459
2,893
0
4,319
4,140
0
22,166
W
34,657
2,931
0
1,661
5,480
1,742
0
1,817
3,663
44,217
0
L
Merlin
14,911
674
0
326
10,256
2,246
0
5,623
4,315
48,078
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,030
Gold Earned
58,424
164
Minions Killed
169
5
Camps Cleared
5
917,976
Distance Traveled
868,535
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
11,232
1,123
33
3
0
183,824
0
W
Scylla
11,601
1,160
64
6
0
179,128
0
L
Kumbhakarna
9,859
986
27
3
2
195,378
0
W
Chaac
11,435
1,144
27
3
2
197,489
0
L
Vamana
10,827
1,083
14
1
0
175,453
3
W
Xbalanque
10,736
1,074
27
3
1
154,303
0
L
Pele
10,323
1,032
25
3
1
173,374
0
W
Ullr
11,154
1,115
19
2
2
184,548
0
W
Zeus
13,498
1,350
32
3
0
153,067
0
L
Merlin
11,789
1,179
65
7
2
189,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role